Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudiointerrupt.S @ 575:1f6438c8df2c
Applied Corona688's patch for output redirection on Windows CE
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Jan 2003 04:15:21 +0000 |
parents | 1338c24e30cb |
children |
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/* * Audio interrupt routines * * Patrice Mandin */ .text .globl _SDL_MintAudio_Callback .globl _SDL_MintAudio_IntDma .globl _SDL_MintAudio_IntXbios .globl _SDL_MintAudio_IntGsxb .globl _SDL_MintAudio_mutex .globl _SDL_MintAudio_audiobuf .globl _SDL_MintAudio_numbuf .globl _SDL_MintAudio_audiosize /* How it works: - Audio is playing buffer #0 (resp. #1) - We must calculate a sample in buffer #1 (resp. #0) so we first call the callback to do it - Then we swap the buffers */ /*--- DMA 8 bits interrupt vector ---*/ .text _SDL_MintAudio_IntDma: /* Reenable interrupts, so other interrupts can work */ movew #0x2300,sr /* Clear service bit, so other MFP interrupts can work */ bclr #5,0xfffffa0f:w /* Check if we are not already running */ tstw _SDL_MintAudio_mutex bnes intdma_end notw _SDL_MintAudio_mutex /* Swap buffers */ moveml d0-d1/a0-a1,sp@- movel _SDL_MintAudio_numbuf,d0 movel _SDL_MintAudio_audiobuf,d1 eorl #1,d0 beqs intdma_buffer0 movel _SDL_MintAudio_audiobuf+4,d1 intdma_buffer0: movel d0,_SDL_MintAudio_numbuf /* Callback */ movel d1,sp@- jsr _SDL_MintAudio_Callback movel sp@+,d1 /* Modify DMA addresses */ lea 0xffff8900:w,a0 moveb d1,a0@(0x07) /* Start address */ rorl #8,d1 moveb d1,a0@(0x05) rorl #8,d1 moveb d1,a0@(0x03) swap d1 addl _SDL_MintAudio_audiosize,d1 moveb d1,a0@(0x13) /* End address */ rorl #8,d1 moveb d1,a0@(0x11) rorl #8,d1 moveb d1,a0@(0x0f) moveml sp@+,d0-d1/a0-a1 clrw _SDL_MintAudio_mutex intdma_end: rte /*--- Xbios interrupt vector ---*/ .text _SDL_MintAudio_IntXbios: /* Reenable interrupts, so other interrupts can work */ movew #0x2300,sr /* Clear service bit, so other MFP interrupts can work */ bclr #5,0xfffffa0f:w /* Check if we are not already running */ tstw _SDL_MintAudio_mutex bnes intxbios_end notw _SDL_MintAudio_mutex /* Swap buffers */ moveml d0-d2/a0-a2,sp@- movel _SDL_MintAudio_numbuf,d0 movel _SDL_MintAudio_audiobuf,a0 eorl #1,d0 beqs intxbios_buffer0 movel _SDL_MintAudio_audiobuf+4,a0 intxbios_buffer0: movel d0,_SDL_MintAudio_numbuf /* Callback */ moveml a0,sp@- jsr _SDL_MintAudio_Callback moveml sp@+,a0 /* Setbuffer xbios function */ movel _SDL_MintAudio_audiosize,d1 lea a0@(0,d1:l),a1 movel a1,sp@- movel a0,sp@- clrw sp@- movew #131,sp@- trap #14 lea sp@(12),sp moveml sp@+,d0-d2/a0-a2 clrw _SDL_MintAudio_mutex intxbios_end: rte /*--- GSXB interrupt vector ---*/ .text _SDL_MintAudio_IntGsxb: /* Check if we are not already running */ tstw _SDL_MintAudio_mutex bnes intgsxb_end notw _SDL_MintAudio_mutex /* Swap buffers */ moveml d0-d2/a0-a2,sp@- movel _SDL_MintAudio_numbuf,d0 movel _SDL_MintAudio_audiobuf,a0 eorl #1,d0 beqs intgsxb_buffer0 movel _SDL_MintAudio_audiobuf+4,a0 intgsxb_buffer0: movel d0,_SDL_MintAudio_numbuf /* Callback */ moveml a0,sp@- jsr _SDL_MintAudio_Callback moveml sp@+,a0 /* Setbuffer xbios function */ movel _SDL_MintAudio_audiosize,d1 lea a0@(0,d1:l),a1 movel a1,sp@- movel a0,sp@- clrw sp@- movew #131,sp@- trap #14 lea sp@(12),sp moveml sp@+,d0-d2/a0-a2 clrw _SDL_MintAudio_mutex intgsxb_end: rts /*--- Common variables ---*/ .data .even .comm _SDL_MintAudio_mutex,4 .even .comm _SDL_MintAudio_audiobuf,8 .even .comm _SDL_MintAudio_numbuf,4 .even .comm _SDL_MintAudio_audiosize,4