view docs/html/sdlloadwav.html @ 1438:1f4f09641645

Date: Sun, 26 Feb 2006 11:25:09 +0900 From: Hayashi Naoyuki Subject: Re: [SDL] CVS stable again, please update SDL ports Some problems are caused on Tru64 UNIX. If applying SDL12-osf1.path, these problems are fixed. 1. configure-script say "recursive mutexes... no" and "pthread semaphores... no". checking for pthreads... yes checking for recursive mutexes... no checking for pthread semaphores... no This is because it compiled without pthread_cflags and pthread_lib when checking recursive mutexes and pthread semaphores. 2. Compiling src/audio/mme/SDL_mmeaudio.c fails. cc: Severe: ./src/audio/mme/SDL_mmeaudio.c, line 25: Cannot find file <mme_api.h> specified in #include directive. (noinclfilef) #include <mme_api.h> -^ This is because BUILD_CFLAGS is wrong. 3. Compiling src/cdrom/osf/SDL_syscdrom.c fails. cc: Warning: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Too few actual parameters in the invocation of the macro "SDL_stack_alloc". (toofewactuals) cdpath = SDL_stack_alloc(len); ------------------------------------^ cc: Error: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Invalid expression. (badexpr) cdpath = SDL_stack_alloc(len); -----------------^ SDL_stack_alloc is defined in include/SDL_stdinc.h. #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) 4. Linking fails if running configure with --enable-x11-shared=yes. /usr/ccs/bin/ld: Warning: Unresolved: p_XData32 5. Compiling src/video/x11/SDL_x11dyn.c fails if running configure with --enable-x11-shared=no. cc: Error: ./src/video/x11/SDL_x11sym.h, line 149: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtIpError" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtIpError,(Display *dpy,register smtDisplayPtr, int)) ^
author Sam Lantinga <slouken@libsdl.org>
date Sun, 26 Feb 2006 04:54:01 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_LoadWAV</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Audio"
HREF="audio.html"><LINK
REL="PREVIOUS"
TITLE="SDL_GetAudioStatus"
HREF="sdlgetaudiostatus.html"><LINK
REL="NEXT"
TITLE="SDL_FreeWAV"
HREF="sdlfreewav.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="sdlgetaudiostatus.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlfreewav.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLLOADWAV"
></A
>SDL_LoadWAV</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN6816"
></A
><H2
>Name</H2
>SDL_LoadWAV&nbsp;--&nbsp;Load a WAVE file</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN6819"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN6820"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_AudioSpec *<B
CLASS="FSFUNC"
>SDL_LoadWAV</B
></CODE
>(const char *file, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN6826"
></A
><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_LoadWAV</TT
>
This function loads a WAVE <TT
CLASS="PARAMETER"
><I
>file</I
></TT
> into memory.</P
><P
>If this function succeeds, it returns the given 
<A
HREF="sdlaudiospec.html"
><TT
CLASS="FUNCTION"
>SDL_AudioSpec</TT
></A
>, 
filled with the audio data format of the wave data, and sets 
<TT
CLASS="PARAMETER"
><I
>audio_buf</I
></TT
> to a <TT
CLASS="FUNCTION"
>malloc</TT
>'d 
buffer containing the audio data, and sets <TT
CLASS="PARAMETER"
><I
>audio_len</I
></TT
> 
to the length of that audio buffer, in bytes.  You need to free the audio 
buffer with <A
HREF="sdlfreewav.html"
><TT
CLASS="FUNCTION"
>SDL_FreeWAV</TT
></A
> when you are
done with it.</P
><P
>This function returns <TT
CLASS="LITERAL"
>NULL</TT
> and sets the SDL 
error message if the wave file cannot be opened, uses an unknown data format, 
or is corrupt.  Currently raw, MS-ADPCM and IMA-ADPCM WAVE files are supported.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN6841"
></A
><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_AudioSpec wav_spec;
Uint32 wav_length;
Uint8 *wav_buffer;

/* Load the WAV */
if( SDL_LoadWAV("test.wav", &#38;wav_spec, &#38;wav_buffer, &#38;wav_length) == NULL ){
  fprintf(stderr, "Could not open test.wav: %s\n", SDL_GetError());
  exit(-1);
}
.
.
.
/* Do stuff with the WAV */
.
.
/* Free It */
SDL_FreeWAV(wav_buffer);</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN6844"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlaudiospec.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_AudioSpec</SPAN
></A
>,
<A
HREF="sdlopenaudio.html"
><TT
CLASS="FUNCTION"
>SDL_OpenAudio</TT
></A
>,
<A
HREF="sdlfreewav.html"
><TT
CLASS="FUNCTION"
>SDL_FreeWAV</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="sdlgetaudiostatus.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlfreewav.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>SDL_GetAudioStatus</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="audio.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_FreeWAV</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>