view docs/html/sdlblitsurface.html @ 1438:1f4f09641645

Date: Sun, 26 Feb 2006 11:25:09 +0900 From: Hayashi Naoyuki Subject: Re: [SDL] CVS stable again, please update SDL ports Some problems are caused on Tru64 UNIX. If applying SDL12-osf1.path, these problems are fixed. 1. configure-script say "recursive mutexes... no" and "pthread semaphores... no". checking for pthreads... yes checking for recursive mutexes... no checking for pthread semaphores... no This is because it compiled without pthread_cflags and pthread_lib when checking recursive mutexes and pthread semaphores. 2. Compiling src/audio/mme/SDL_mmeaudio.c fails. cc: Severe: ./src/audio/mme/SDL_mmeaudio.c, line 25: Cannot find file <mme_api.h> specified in #include directive. (noinclfilef) #include <mme_api.h> -^ This is because BUILD_CFLAGS is wrong. 3. Compiling src/cdrom/osf/SDL_syscdrom.c fails. cc: Warning: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Too few actual parameters in the invocation of the macro "SDL_stack_alloc". (toofewactuals) cdpath = SDL_stack_alloc(len); ------------------------------------^ cc: Error: ./src/cdrom/osf/SDL_syscdrom.c, line 176: Invalid expression. (badexpr) cdpath = SDL_stack_alloc(len); -----------------^ SDL_stack_alloc is defined in include/SDL_stdinc.h. #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*count) 4. Linking fails if running configure with --enable-x11-shared=yes. /usr/ccs/bin/ld: Warning: Unresolved: p_XData32 5. Compiling src/video/x11/SDL_x11dyn.c fails if running configure with --enable-x11-shared=no. cc: Error: ./src/video/x11/SDL_x11sym.h, line 149: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtBufferOverflow" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr)) ^ cc: Error: ./src/video/x11/SDL_x11sym.h, line 150: In this statement, "_SmtIpError" is not declared. (undeclared) SDL_X11_SYM(1,void,_SmtIpError,(Display *dpy,register smtDisplayPtr, int)) ^
author Sam Lantinga <slouken@libsdl.org>
date Sun, 26 Feb 2006 04:54:01 +0000
parents 355632dca928
children
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<HTML
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>SDL_BlitSurface</TITLE
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><H1
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>SDL_BlitSurface</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2299"
></A
><H2
>Name</H2
>SDL_BlitSurface&nbsp;--&nbsp;This performs a fast blit from the source surface to the destination surface.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2302"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2303"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_BlitSurface</B
></CODE
>(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2309"
></A
><H2
>Description</H2
><P
>This performs a fast blit from the source surface to the destination surface.</P
><P
>The width and height in <TT
CLASS="PARAMETER"
><I
>srcrect</I
></TT
> determine the
size of the copied rectangle. Only the position is used in the
<TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
> (the width and height are ignored).</P
><P
>If <TT
CLASS="PARAMETER"
><I
>srcrect</I
></TT
> is <TT
CLASS="LITERAL"
>NULL</TT
>, the
entire surface is copied. If <TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
> is
<TT
CLASS="LITERAL"
>NULL</TT
>, then the destination position (upper left
corner) is (0, 0).</P
><P
>The final blit rectangle is saved in
<TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
> after all clipping is performed
(<TT
CLASS="PARAMETER"
><I
>srcrect</I
></TT
> is not modified).</P
><P
>The blit function should not be called on a locked surface.</P
><P
>The results of blitting operations vary greatly depending on whether <TT
CLASS="LITERAL"
>SDL_SRCAPLHA</TT
> is set or not. See <A
HREF="sdlsetalpha.html"
>SDL_SetAlpha</A
> for an explaination of how this affects your results. Colorkeying and alpha attributes also interact with surface blitting, as the following pseudo-code should hopefully explain.
<PRE
CLASS="PROGRAMLISTING"
>if (source surface has SDL_SRCALPHA set) {
    if (source surface has alpha channel (that is, format-&#62;Amask != 0))
        blit using per-pixel alpha, ignoring any colour key
    else {
        if (source surface has SDL_SRCCOLORKEY set)
            blit using the colour key AND the per-surface alpha value
        else
            blit using the per-surface alpha value
    }
} else {
    if (source surface has SDL_SRCCOLORKEY set)
        blit using the colour key
    else
        ordinary opaque rectangular blit
}</PRE
></P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2328"
></A
><H2
>Return Value</H2
><P
>If the blit is successful, it returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
>,
otherwise it returns <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
>.</P
><P
>If either of the surfaces were in video memory, and the blit returns
<SPAN
CLASS="RETURNVALUE"
>-2</SPAN
>, the video memory was lost, so it should be
reloaded with artwork and re-blitted:
<PRE
CLASS="PROGRAMLISTING"
>        while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
                while ( SDL_LockSurface(image)) &#60; 0 )
                        SDL_Delay(10);
                -- Write image pixels to image-&#62;pixels --
                SDL_UnlockSurface(image);
        }</PRE
>
This happens under DirectX 5.0 when the system switches away from your
fullscreen application.  Locking the surface will also fail until you
have access to the video memory again.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2336"
></A
><H2
>See Also</H2
><P
><A
HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
>,
<A
HREF="sdlfillrect.html"
><TT
CLASS="FUNCTION"
>SDL_FillRect</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
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