view test/torturethread.c @ 2896:1ef2f1e75ff7

Date: Sat, 20 Dec 2008 23:25:19 +0100 From: Couriersud Subject: 32 & 16 bit versions of blendrect and blendline attached are 32, 16 and 15 bit versions of the blendrect and blendline functionality. There was an issue with the bresenham alg. in drawline which I also fixed.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 23:19:20 +0000
parents c121d94672cb
children
line wrap: on
line source


/* Simple test of the SDL threading code */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>

#include "SDL.h"
#include "SDL_thread.h"

#define NUMTHREADS 10

static char volatile time_for_threads_to_die[NUMTHREADS];

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

int SDLCALL
SubThreadFunc(void *data)
{
    while (!*(int volatile *) data) {
        ;                       /*SDL_Delay(10); *//* do nothing */
    }
    return 0;
}

int SDLCALL
ThreadFunc(void *data)
{
    SDL_Thread *sub_threads[NUMTHREADS];
    int flags[NUMTHREADS];
    int i;
    int tid = (int) (uintptr_t) data;

    fprintf(stderr, "Creating Thread %d\n", tid);

    for (i = 0; i < NUMTHREADS; i++) {
        flags[i] = 0;
        sub_threads[i] = SDL_CreateThread(SubThreadFunc, &flags[i]);
    }

    printf("Thread '%d' waiting for signal\n", tid);
    while (time_for_threads_to_die[tid] != 1) {
        ;                       /* do nothing */
    }

    printf("Thread '%d' sending signals to subthreads\n", tid);
    for (i = 0; i < NUMTHREADS; i++) {
        flags[i] = 1;
        SDL_WaitThread(sub_threads[i], NULL);
    }

    printf("Thread '%d' exiting!\n", tid);

    return 0;
}

int
main(int argc, char *argv[])
{
    SDL_Thread *threads[NUMTHREADS];
    int i;

    /* Load the SDL library */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    signal(SIGSEGV, SIG_DFL);
    for (i = 0; i < NUMTHREADS; i++) {
        time_for_threads_to_die[i] = 0;
        threads[i] = SDL_CreateThread(ThreadFunc, (void *) (uintptr_t) i);

        if (threads[i] == NULL) {
            fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
            quit(1);
        }
    }

    for (i = 0; i < NUMTHREADS; i++) {
        time_for_threads_to_die[i] = 1;
    }

    for (i = 0; i < NUMTHREADS; i++) {
        SDL_WaitThread(threads[i], NULL);
    }
    SDL_Quit();
    return (0);
}