view docs/html/sdlrect.html @ 2896:1ef2f1e75ff7

Date: Sat, 20 Dec 2008 23:25:19 +0100 From: Couriersud Subject: 32 & 16 bit versions of blendrect and blendline attached are 32, 16 and 15 bit versions of the blendrect and blendline functionality. There was an issue with the bresenham alg. in drawline which I also fixed.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 23:19:20 +0000
parents 355632dca928
children
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><H1
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>SDL_Rect</H1
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><H2
>Name</H2
>SDL_Rect&nbsp;--&nbsp;Defines a rectangular area</DIV
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>Structure Definition</H2
><PRE
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>typedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;</PRE
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>Structure Data</H2
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><I
>x, y</I
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>Position of the upper-left corner of the rectangle</TD
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>w, h</I
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>The width and height of the rectangle</TD
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><H2
>Description</H2
><P
>A <SPAN
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>SDL_Rect</SPAN
> defines a rectangular area of pixels. It is used by <A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
> to define blitting regions and by several other video functions.</P
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>See Also</H2
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><TT
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>SDL_BlitSurface</TT
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>,
<A
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>SDL_UpdateRect</TT
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