Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11video.c @ 3474:1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
If we have to, we can use vertical line and horizontal line textures for vertical and horizontal lines, and then create custom textures for diagonal lines and software render those. It's terrible, but at least it would be pixel perfect.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:22:59 +0000 |
parents | 81773a1eac83 |
children | 76f9b76ddf0f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "SDL_x11video.h" #if SDL_VIDEO_DRIVER_PANDORA #include "SDL_x11opengles.h" #endif /* Initialization/Query functions */ static int X11_VideoInit(_THIS); static void X11_VideoQuit(_THIS); /* Find out what class name we should use */ static char * get_classname() { char *spot; #if defined(__LINUX__) || defined(__FREEBSD__) char procfile[1024]; char linkfile[1024]; int linksize; #endif /* First allow environment variable override */ spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); if (spot) { return SDL_strdup(spot); } /* Next look at the application's executable name */ #if defined(__LINUX__) || defined(__FREEBSD__) #if defined(__LINUX__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); #elif defined(__FREEBSD__) SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); #else #error Where can we find the executable name? #endif linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1); if (linksize > 0) { linkfile[linksize] = '\0'; spot = SDL_strrchr(linkfile, '/'); if (spot) { return SDL_strdup(spot + 1); } else { return SDL_strdup(linkfile); } } #endif /* __LINUX__ || __FREEBSD__ */ /* Finally use the default we've used forever */ return SDL_strdup("SDL_App"); } /* X11 driver bootstrap functions */ static int X11_Available(void) { Display *display = NULL; if (SDL_X11_LoadSymbols()) { display = XOpenDisplay(NULL); if (display != NULL) { XCloseDisplay(display); } SDL_X11_UnloadSymbols(); } return (display != NULL); } static void X11_DeleteDevice(SDL_VideoDevice * device) { SDL_VideoData *data = (SDL_VideoData *) device->driverdata; if (data->display) { XCloseDisplay(data->display); } SDL_free(data->windowlist); SDL_free(device->driverdata); #if SDL_VIDEO_DRIVER_PANDORA SDL_free(device->gles_data); #endif SDL_free(device); SDL_X11_UnloadSymbols(); } static SDL_VideoDevice * X11_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_VideoData *data; const char *display = NULL; /* Use the DISPLAY environment variable */ if (!SDL_X11_LoadSymbols()) { return NULL; } /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (!device) { SDL_OutOfMemory(); return NULL; } data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); if (!data) { SDL_OutOfMemory(); SDL_free(device); return NULL; } device->driverdata = data; #if SDL_VIDEO_DRIVER_PANDORA device->gles_data = (struct SDL_PrivateGLESData *) SDL_calloc(1, sizeof(SDL_PrivateGLESData)); if (!device->gles_data) { SDL_OutOfMemory(); return NULL; } #endif /* FIXME: Do we need this? if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { local_X11 = 1; } else { local_X11 = 0; } */ data->display = XOpenDisplay(display); #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) /* On Tru64 if linking without -lX11, it fails and you get following message. * Xlib: connection to ":0.0" refused by server * Xlib: XDM authorization key matches an existing client! * * It succeeds if retrying 1 second later * or if running xhost +localhost on shell. */ if (data->display == NULL) { SDL_Delay(1000); data->display = XOpenDisplay(display); } #endif if (data->display == NULL) { SDL_free(device); SDL_SetError("Couldn't open X11 display"); return NULL; } #ifdef X11_DEBUG XSynchronize(data->display, True); #endif /* Set the function pointers */ device->VideoInit = X11_VideoInit; device->VideoQuit = X11_VideoQuit; device->GetDisplayModes = X11_GetDisplayModes; device->SetDisplayMode = X11_SetDisplayMode; device->SetDisplayGammaRamp = X11_SetDisplayGammaRamp; device->GetDisplayGammaRamp = X11_GetDisplayGammaRamp; device->SuspendScreenSaver = X11_SuspendScreenSaver; device->PumpEvents = X11_PumpEvents; device->CreateWindow = X11_CreateWindow; device->CreateWindowFrom = X11_CreateWindowFrom; device->SetWindowTitle = X11_SetWindowTitle; device->SetWindowIcon = X11_SetWindowIcon; device->SetWindowPosition = X11_SetWindowPosition; device->SetWindowSize = X11_SetWindowSize; device->ShowWindow = X11_ShowWindow; device->HideWindow = X11_HideWindow; device->RaiseWindow = X11_RaiseWindow; device->MaximizeWindow = X11_MaximizeWindow; device->MinimizeWindow = X11_MinimizeWindow; device->RestoreWindow = X11_RestoreWindow; device->SetWindowGrab = X11_SetWindowGrab; device->DestroyWindow = X11_DestroyWindow; device->GetWindowWMInfo = X11_GetWindowWMInfo; #ifdef SDL_VIDEO_OPENGL_GLX device->GL_LoadLibrary = X11_GL_LoadLibrary; device->GL_GetProcAddress = X11_GL_GetProcAddress; device->GL_UnloadLibrary = X11_GL_UnloadLibrary; device->GL_CreateContext = X11_GL_CreateContext; device->GL_MakeCurrent = X11_GL_MakeCurrent; device->GL_SetSwapInterval = X11_GL_SetSwapInterval; device->GL_GetSwapInterval = X11_GL_GetSwapInterval; device->GL_SwapWindow = X11_GL_SwapWindow; device->GL_DeleteContext = X11_GL_DeleteContext; #endif #if SDL_VIDEO_DRIVER_PANDORA device->GL_LoadLibrary = X11_GLES_LoadLibrary; device->GL_GetProcAddress = X11_GLES_GetProcAddress; device->GL_UnloadLibrary = X11_GLES_UnloadLibrary; device->GL_CreateContext = X11_GLES_CreateContext; device->GL_MakeCurrent = X11_GLES_MakeCurrent; device->GL_SetSwapInterval = X11_GLES_SetSwapInterval; device->GL_GetSwapInterval = X11_GLES_GetSwapInterval; device->GL_SwapWindow = X11_GLES_SwapWindow; device->GL_DeleteContext = X11_GLES_DeleteContext; #endif device->free = X11_DeleteDevice; return device; } VideoBootStrap X11_bootstrap = { "x11", "SDL X11 video driver", X11_Available, X11_CreateDevice }; int X11_VideoInit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* Get the window class name, usually the name of the application */ data->classname = get_classname(); /* Open a connection to the X input manager */ #ifdef X_HAVE_UTF8_STRING if (SDL_X11_HAVE_UTF8) { data->im = XOpenIM(data->display, NULL, data->classname, data->classname); } #endif /* Look up some useful Atoms */ data->WM_DELETE_WINDOW = XInternAtom(data->display, "WM_DELETE_WINDOW", False); X11_InitModes(_this); #if SDL_VIDEO_RENDER_X11 X11_AddRenderDriver(_this); #endif if (X11_InitKeyboard(_this) != 0) { return -1; } X11_InitMouse(_this); return 0; } void X11_VideoQuit(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; if (data->classname) { SDL_free(data->classname); } #ifdef X_HAVE_UTF8_STRING if (data->im) { XCloseIM(data->im); } #endif X11_QuitModes(_this); X11_QuitKeyboard(_this); X11_QuitMouse(_this); } SDL_bool X11_UseDirectColorVisuals() { /* Once we implement DirectColor colormaps and gamma ramp support... return SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ? SDL_FALSE : SDL_TRUE; */ return SDL_FALSE; } /* vim: set ts=4 sw=4 expandtab: */