view src/audio/SDL_audiodev.c @ 3474:1edb86163d62

Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later. If we have to, we can use vertical line and horizontal line textures for vertical and horizontal lines, and then create custom textures for diagonal lines and software render those. It's terrible, but at least it would be pixel perfect.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:22:59 +0000
parents 99210400e8b9
children f7b03b6838cb
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Get the name of the audio device we use for output */

#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO

#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>

#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#if defined(__NETBSD__) || defined(__OPENBSD__)
#define _PATH_DEV_DSP  "/dev/audio"
#else
#define _PATH_DEV_DSP  "/dev/dsp"
#endif
#endif
#ifndef _PATH_DEV_DSP24
#define _PATH_DEV_DSP24	"/dev/sound/dsp"
#endif
#ifndef _PATH_DEV_AUDIO
#define _PATH_DEV_AUDIO	"/dev/audio"
#endif

static inline void
test_device(const char *fname, int flags, int (*test) (int fd),
            char ***devices, int *devCount)
{
    struct stat sb;
    if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
        int audio_fd = open(fname, flags, 0);
        if ((audio_fd >= 0) && (test(audio_fd))) {
            void *p =
                SDL_realloc(*devices, ((*devCount) + 1) * sizeof(char *));
            if (p != NULL) {
                size_t len = strlen(fname) + 1;
                char *str = (char *) SDL_malloc(len);
                *devices = (char **) p;
                if (str != NULL) {
                    SDL_strlcpy(str, fname, len);
                    (*devices)[(*devCount)++] = str;
                }
            }
            close(audio_fd);
        }
    }
}

void
SDL_FreeUnixAudioDevices(char ***devices, int *devCount)
{
    int i = *devCount;
    if ((i > 0) && (*devices != NULL)) {
        while (i--) {
            SDL_free((*devices)[i]);
        }
    }

    if (*devices != NULL) {
        SDL_free(*devices);
    }

    *devices = NULL;
    *devCount = 0;
}

static int
test_stub(int fd)
{
    return 1;
}

void
SDL_EnumUnixAudioDevices(int flags, int classic, int (*test) (int fd),
                         char ***devices, int *devCount)
{
    const char *audiodev;
    char audiopath[1024];

    if (test == NULL)
        test = test_stub;

    /* Figure out what our audio device is */
    if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
        ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
        if (classic) {
            audiodev = _PATH_DEV_AUDIO;
        } else {
            struct stat sb;

            /* Added support for /dev/sound/\* in Linux 2.4 */
            if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
                && ((stat(_PATH_DEV_DSP24, &sb) == 0)
                    && S_ISCHR(sb.st_mode))) {
                audiodev = _PATH_DEV_DSP24;
            } else {
                audiodev = _PATH_DEV_DSP;
            }
        }
    }
    test_device(audiodev, flags, test, devices, devCount);

    if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
        int instance = 0;
        while (instance++ <= 64) {
            SDL_snprintf(audiopath, SDL_arraysize(audiopath),
                         "%s%d", audiodev, instance);
            test_device(audiopath, flags, test, devices, devCount);
        }
    }
}

#endif /* Audio driver selection */
/* vi: set ts=4 sw=4 expandtab: */