Mercurial > sdl-ios-xcode
view build-scripts/snapshot.sh @ 3474:1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
If we have to, we can use vertical line and horizontal line textures for vertical and horizontal lines, and then create custom textures for diagonal lines and software render those. It's terrible, but at least it would be pixel perfect.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 07:22:59 +0000 |
parents | bb773ff79106 |
children | 64a2d8f538a1 |
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#!/bin/sh # # Generate a current snapshot from source control echo "Checking out source" svn co -q http://svn.libsdl.org/trunk/SDL (cd SDL && ./autogen.sh && rm -rf autom4te.cache) sh SDL/build-scripts/updaterev.sh cp SDL/include/SDL_config.h.default SDL/include/SDL_config.h major=`fgrep "#define SDL_MAJOR_VERSION" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` minor=`fgrep "#define SDL_MINOR_VERSION" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` patch=`fgrep "#define SDL_PATCHLEVEL" SDL/include/SDL_version.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` rev=`fgrep "#define SDL_REVISION" SDL/include/SDL_revision.h | \ sed 's,[^0-9]*\([0-9]*\),\1,'` path="SDL-$major.$minor.$patch-$rev" mv SDL $path echo $path.tar.gz tar zcf $path.tar.gz $path echo $path.zip rm -f $path.zip zip -rq $path.zip $path rm -rf $path #ln -sf $path.tar.gz SDL-1.3.tar.gz #ln -sf $path.zip SDL-1.3.zip #date=`date +"%a %b %e"` #sed -e "s/<-- SDL 1.3 DATE -->.*/<-- SDL 1.3 DATE --> $date/" <../svn.php >../svn.php.new #mv ../svn.php.new ../svn.php