view Makefile.wiz @ 3474:1edb86163d62

Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later. If we have to, we can use vertical line and horizontal line textures for vertical and horizontal lines, and then create custom textures for diagonal lines and software render those. It's terrible, but at least it would be pixel perfect.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 07:22:59 +0000
parents ca5663493497
children
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# Makefile to build the pandora SDL library
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu

AR	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
RANLIB	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip

CFLAGS  = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE

TARGET_STATIC  = libSDL13.a
TARGET_SHARED  = libSDL13.so

SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
	./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
	

OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)

$(TARGET_STATIC): $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@

$(TARGET_SHARED):
	$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1  $(OBJECTS)
	ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
	ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)

config_copy:
	cp include/SDL_config_wiz.h include/SDL_config.h

clean:
	rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)

install:
	mkdir -p $(WIZSDK)/lib
	mkdir -p $(WIZSDK)/include/SDL13
	cp -f $(TARGET_STATIC) $(WIZSDK)/lib
	cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
	rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)

	cp $(TARGET_STATIC) ../../toolchain/libs
	cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
	rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
	ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
	ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)

	cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
	cp -f include/*.h $(WIZSDK)/include/SDL13/
	cp -f include/*.h ../../toolchain/include/SDL13/