Mercurial > sdl-ios-xcode
view src/SDL.c @ 2079:1ed2155b7ee4
From: Torsten Giebl
Subject: ALLOCA Patch for SDL-1.2
Newsgroups: gmane.comp.lib.sdl
Date: 2006-10-24 00:31:16 GMT
Hello !
As alloca.h is not available on CYGWIN and MinGW32
it should not be checked there or it should be checked
with -mno-cygwin using.
I am a total configure.in newbie, but i found the way
that things are handled in configure.in pretty bad for the
case CYGWIN with MinGW Mode or not.
Maybe this is not possible but i would like to
have a way to detect at the start for example CYGWIN
and then add. ask if configure was called with --enable-cygwin
for example. --enable-cygwin should be optional and disabled
by default as we want to have MinGW Mode by default.
Only if the user wants it he should be able to use it.
Then the whole configure.in would get add. questions
okay the system is CYGWIN with or without MinGW Mode.
The alloca.h thing for example is only
available under CYGWIN ( without MinGW Mode ).
CU
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 01 Dec 2006 20:25:03 +0000 |
parents | 8f1ab2f7c722 |
children | 3f73c88c9abb f1d07ba2e275 0906692aa6a4 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Initialization code for SDL */ #include "SDL.h" #include "SDL_fatal.h" #if !SDL_VIDEO_DISABLED #include "video/SDL_leaks.h" #endif #if SDL_THREAD_PTH #include <pth.h> #endif /* Initialization/Cleanup routines */ #if !SDL_JOYSTICK_DISABLED extern int SDL_JoystickInit(void); extern void SDL_JoystickQuit(void); #endif #if !SDL_CDROM_DISABLED extern int SDL_CDROMInit(void); extern void SDL_CDROMQuit(void); #endif #if !SDL_TIMERS_DISABLED extern void SDL_StartTicks(void); extern int SDL_TimerInit(void); extern void SDL_TimerQuit(void); #endif /* The initialized subsystems */ static Uint32 SDL_initialized = 0; static Uint32 ticks_started = 0; #ifdef CHECK_LEAKS int surfaces_allocated = 0; #endif int SDL_InitSubSystem(Uint32 flags) { #if !SDL_VIDEO_DISABLED /* Initialize the video/event subsystem */ if ((flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO)) { if (SDL_VideoInit(NULL, (flags & SDL_INIT_EVENTTHREAD)) < 0) { return (-1); } SDL_initialized |= SDL_INIT_VIDEO; } #else if (flags & SDL_INIT_VIDEO) { SDL_SetError("SDL not built with video support"); return (-1); } #endif #if !SDL_AUDIO_DISABLED /* Initialize the audio subsystem */ if ((flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO)) { if (SDL_AudioInit(NULL) < 0) { return (-1); } SDL_initialized |= SDL_INIT_AUDIO; } #else if (flags & SDL_INIT_AUDIO) { SDL_SetError("SDL not built with audio support"); return (-1); } #endif #if !SDL_TIMERS_DISABLED /* Initialize the timer subsystem */ if (!ticks_started) { SDL_StartTicks(); ticks_started = 1; } if ((flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER)) { if (SDL_TimerInit() < 0) { return (-1); } SDL_initialized |= SDL_INIT_TIMER; } #else if (flags & SDL_INIT_TIMER) { SDL_SetError("SDL not built with timer support"); return (-1); } #endif #if !SDL_JOYSTICK_DISABLED /* Initialize the joystick subsystem */ if ((flags & SDL_INIT_JOYSTICK) && !(SDL_initialized & SDL_INIT_JOYSTICK)) { if (SDL_JoystickInit() < 0) { return (-1); } SDL_initialized |= SDL_INIT_JOYSTICK; } #else if (flags & SDL_INIT_JOYSTICK) { SDL_SetError("SDL not built with joystick support"); return (-1); } #endif #if !SDL_CDROM_DISABLED /* Initialize the CD-ROM subsystem */ if ((flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM)) { if (SDL_CDROMInit() < 0) { return (-1); } SDL_initialized |= SDL_INIT_CDROM; } #else if (flags & SDL_INIT_CDROM) { SDL_SetError("SDL not built with cdrom support"); return (-1); } #endif return (0); } int SDL_Init(Uint32 flags) { #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH if (!pth_init()) { return -1; } #endif /* Clear the error message */ SDL_ClearError(); /* Initialize the desired subsystems */ if (SDL_InitSubSystem(flags) < 0) { return (-1); } /* Everything is initialized */ if (!(flags & SDL_INIT_NOPARACHUTE)) { SDL_InstallParachute(); } return (0); } void SDL_QuitSubSystem(Uint32 flags) { /* Shut down requested initialized subsystems */ #if !SDL_CDROM_DISABLED if ((flags & SDL_initialized & SDL_INIT_CDROM)) { SDL_CDROMQuit(); SDL_initialized &= ~SDL_INIT_CDROM; } #endif #if !SDL_JOYSTICK_DISABLED if ((flags & SDL_initialized & SDL_INIT_JOYSTICK)) { SDL_JoystickQuit(); SDL_initialized &= ~SDL_INIT_JOYSTICK; } #endif #if !SDL_TIMERS_DISABLED if ((flags & SDL_initialized & SDL_INIT_TIMER)) { SDL_TimerQuit(); SDL_initialized &= ~SDL_INIT_TIMER; } #endif #if !SDL_AUDIO_DISABLED if ((flags & SDL_initialized & SDL_INIT_AUDIO)) { SDL_AudioQuit(); SDL_initialized &= ~SDL_INIT_AUDIO; } #endif #if !SDL_VIDEO_DISABLED if ((flags & SDL_initialized & SDL_INIT_VIDEO)) { SDL_VideoQuit(); SDL_initialized &= ~SDL_INIT_VIDEO; } #endif } Uint32 SDL_WasInit(Uint32 flags) { if (!flags) { flags = SDL_INIT_EVERYTHING; } return (SDL_initialized & flags); } void SDL_Quit(void) { /* Quit all subsystems */ #ifdef DEBUG_BUILD printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout); #endif SDL_QuitSubSystem(SDL_INIT_EVERYTHING); #ifdef CHECK_LEAKS #ifdef DEBUG_BUILD printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout); #endif /* Print the number of surfaces not freed */ if (surfaces_allocated != 0) { fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n", surfaces_allocated); } #endif #ifdef DEBUG_BUILD printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout); #endif /* Uninstall any parachute signal handlers */ SDL_UninstallParachute(); #if !SDL_THREADS_DISABLED && SDL_THREAD_PTH pth_kill(); #endif #ifdef DEBUG_BUILD printf("[SDL_Quit] : Returning!\n"); fflush(stdout); #endif } /* Get the library version number */ void SDL_GetVersion(SDL_version * ver) { SDL_VERSION(ver); } #if defined(__OS2__) /* Building for OS/2 */ #ifdef __WATCOMC__ #define INCL_DOSERRORS #define INCL_DOSEXCEPTIONS #include <os2.h> /* Exception handler to prevent the Audio thread hanging, making a zombie process! */ ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec, PEXCEPTIONREGISTRATIONRECORD pERegRec, PCONTEXTRECORD pCtxRec, PVOID p) { if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND) return XCPT_CONTINUE_SEARCH; if (pERepRec->fHandlerFlags & EH_UNWINDING) return XCPT_CONTINUE_SEARCH; if (pERepRec->fHandlerFlags & EH_NESTED_CALL) return XCPT_CONTINUE_SEARCH; /* Do cleanup at every fatal exception! */ if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) && (pERepRec->ExceptionNum != XCPT_BREAKPOINT) && (pERepRec->ExceptionNum != XCPT_SINGLE_STEP)) { if (SDL_initialized & SDL_INIT_AUDIO) { /* This removes the zombie audio thread in case of emergency. */ #ifdef DEBUG_BUILD printf ("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n"); #endif SDL_CloseAudio(); } } return (XCPT_CONTINUE_SEARCH); } EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = { 0, SDL_Main_ExceptionHandler }; /* The main DLL entry for DLL Initialization and Uninitialization: */ unsigned _System LibMain(unsigned hmod, unsigned termination) { if (termination) { #ifdef DEBUG_BUILD /* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */ #endif DosUnsetExceptionHandler(&SDL_Main_xcpthand); return 1; } else { #ifdef DEBUG_BUILD /* Make stdout and stderr unbuffered! */ setbuf(stdout, NULL); setbuf(stderr, NULL); #endif /* Fire up exception handler */ #ifdef DEBUG_BUILD /* printf("[SDL DLL Initialization] : Setting exception handler\n"); */ #endif /* Set exception handler */ DosSetExceptionHandler(&SDL_Main_xcpthand); return 1; } } #endif /* __WATCOMC__ */ #elif defined(__WIN32__) #if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL)) /* Need to include DllMain() on Watcom C for some reason.. */ #define WIN32_LEAN_AND_MEAN #include <windows.h> BOOL APIENTRY _DllMainCRTStartup(HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #endif /* building DLL with Watcom C */ #endif /* OS/2 elif __WIN32__ */ /* vi: set ts=4 sw=4 expandtab: */