Mercurial > sdl-ios-xcode
view test/configure.in @ 1459:1e8582152d44
Date: Wed, 01 Mar 2006 10:14:31 +0000
From: "alan buckley"
Subject: Re: Updating SDL for RISC OS
I've attached a zip file with three diffs to get SDL to build on RISC OS.
configure.in.diff and makedeps.sh.diff have been modified so that they
can build the assembler file in video/riscos. You may want to double
check these as I don't know a lot about unix shell programming.
(I've tested them cross-compiling on cygwin).
sdlsysthread.diff is the changes required to SDL_systhread.c for RISC
OS. As you suspected with these changes in place you can delete the
RISC OS specific threading code in thread/riscos.
I've also renamed SDL_riscosASM.s to SDL_riscosASM.S, but I'm never
quite sure how to rename files in CVS, so if you could to this it would
be appreciated.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Mar 2006 03:24:20 +0000 |
parents | 835c1831f903 |
children | 31c2b8e4885e |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Detect the canonical host and target build environment AC_CONFIG_AUX_DIRS($srcdir/../build-scripts) AC_CANONICAL_SYSTEM dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$target" in *-*-cygwin* | *-*-mingw32*) EXE=".exe" MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin* ) EXE="" MATHLIB="" SYS_GL_LIBS="" ;; *-*-aix*) EXE="" if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *-*-mint*) EXE="" MATHLIB="" AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) if test "x$OSMESA_CONFIG" = "xyes"; then OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` OSMESA_LIBS=`$OSMESA_CONFIG --libs` CFLAGS="$CFLAGS $OSMESA_CFLAGS" SYS_GL_LIBS="$OSMESA_LIBS" else SYS_GL_LIBS="-lOSMesa" fi ;; *) EXE="" MATHLIB="-lm" SYS_GL_LIBS="-lGL" ;; esac AC_SUBST(EXE) AC_SUBST(MATHLIB) dnl Check for SDL SDL_VERSION=1.2.10 AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GLLIB="$SYS_GL_LIBS" else GLLIB="" fi AC_SUBST(GLLIB) dnl Finally create all the generated files AC_OUTPUT([Makefile])