Mercurial > sdl-ios-xcode
view README.MacOS @ 1459:1e8582152d44
Date: Wed, 01 Mar 2006 10:14:31 +0000
From: "alan buckley"
Subject: Re: Updating SDL for RISC OS
I've attached a zip file with three diffs to get SDL to build on RISC OS.
configure.in.diff and makedeps.sh.diff have been modified so that they
can build the assembler file in video/riscos. You may want to double
check these as I don't know a lot about unix shell programming.
(I've tested them cross-compiling on cygwin).
sdlsysthread.diff is the changes required to SDL_systhread.c for RISC
OS. As you suspected with these changes in place you can delete the
RISC OS specific threading code in thread/riscos.
I've also renamed SDL_riscosASM.s to SDL_riscosASM.S, but I'm never
quite sure how to rename files in CVS, so if you could to this it would
be appreciated.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Mar 2006 03:24:20 +0000 |
parents | 37e3ca9254c7 |
children |
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============================================================================== Using the Simple DirectMedia Layer with MacOS 7,8,9 on PPC ============================================================================== These instructions are for people using the Apple MPW environment: http://developer.apple.com/tools/mpw-tools/ CodeWarrior projects are available in the CWprojects directory. ============================================================================== I. Building the Simple DirectMedia Layer libraries: (This step isn't necessary if you have the SDL binary distribution) First, unpack the MPWmake.sea.hqx archive and move SDL.make into the SDL directory. Start MPW Set the current directory within MPW to the SDL toplevel directory. Build "SDL" (Type Command-B and enter "SDL" in the dialog) If everything compiles successfully, you now have the PPC libraries "SDL" and "SDLmain.o" in the 'lib' subdirectory. ============================================================================== II. Building the Simple DirectMedia Layer test programs: First, unpack the MPWmake.sea.hqx archive, move the new rsrc directory to the main SDL directory, and move the makefiles in the new test subdirectory to the SDL 'test' subdirectory. Start MPW Set the current directory within MPW to the SDL 'test' subdirectory. Build the programs that have an associated MPW makefile (file ending with .make), including "testwin", "testalpha", and "graywin". Copy the SDL library file into the test directory, and run! ============================================================================== III. Building the Simple DirectMedia Layer demo programs: Copy one of the test program Makefiles to the demo directory and modify it to match the sources in the demo. ============================================================================== IV. Enjoy! :) If you have a project you'd like me to know about, or want to ask questions, go ahead and join the SDL developer's mailing list by sending e-mail to: sdl-request@libsdl.org and put "subscribe" into the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailman/listinfo/sdl ==============================================================================