Mercurial > sdl-ios-xcode
view test/configure.in @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | dec19b813b04 |
children | 3b1ba22f5a28 |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Setup for automake SDL_VERSION=1.2.7 dnl Detect the canonical host and target build environment AC_CANONICAL_HOST AC_CANONICAL_TARGET dnl Setup for automake AM_INIT_AUTOMAKE(SDL_tests, $SDL_VERSION) dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$target" in *-*-cygwin* | *-*-mingw32*) MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos*) MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin*) MATHLIB="" SYS_GL_LIBS="" ;; *-*-aix*) if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *) MATHLIB="-lm" AC_PATH_X AC_PATH_XTRA if test x$have_x = xyes; then CFLAGS="$CFLAGS $X_CFLAGS" SYS_GL_LIBS="$X_LIBS -lGL" else SYS_GL_LIBS="-lGL" fi ;; esac AC_SUBST(MATHLIB) dnl Check for SDL AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GL_LIBS="$SYS_GL_LIBS" else GL_LIBS="" fi AC_SUBST(GL_LIBS) # Finally create all the generated files AC_OUTPUT([Makefile])