view src/video/xbios/SDL_xbios.h @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents b8d311d90021
children 3b1ba22f5a28
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_xbios_h
#define _SDL_xbios_h

#include "SDL_types.h"
#include "SDL_sysvideo.h"

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this

/* TT video modes:	2
   Falcon RVB:		16 (could be *2 by adding PAL/NTSC modes)
   Falcon VGA:		6
   ST low:		1
*/
#define SDL_NUMMODES 16

typedef struct
{
	Uint16 number;		/* Video mode number */
	Uint16 width;		/* Size */	
	Uint16 height;
	Uint16 depth;		/* bits per plane */
	SDL_bool doubleline;	/* Double the lines ? */
} xbiosmode_t;

/* Private display data */
#define NUM_MODELISTS	2		/* 8 and 16 bits-per-pixel */

struct SDL_PrivateVideoData {
	long cookie_vdo;
	int old_video_mode;				/* Old video mode before entering SDL */
	void *old_video_base;			/* Old pointer to screen buffer */
	void *old_palette;				/* Old palette */
	Uint32 old_num_colors;			/* Nb of colors in saved palette */
	int num_modes;					/* Number of xbios video modes */
	xbiosmode_t	*mode_list;			/* List of xbios video modes */

	void *screens[2];		/* Pointers to aligned screen buffer */
	void *screensmem[2];	/* Pointers to screen buffer */
	void *shadowscreen;		/* Shadow screen for c2p conversion */
	int doubleline;			/* Double line mode ? */
	int frame_number;		/* Number of frame for double buffer */
	int pitch;				/* Destination line width for C2P */
	int width, height;		/* Screen size for centered C2P */

	SDL_Rect *SDL_modelist[NUM_MODELISTS][SDL_NUMMODES+1];
	xbiosmode_t *videomodes[NUM_MODELISTS][SDL_NUMMODES+1];
};

/* _VDO cookie values */
enum {
	VDO_ST=0,
	VDO_STE,
	VDO_TT,
	VDO_F30
};

/* Monitor types */
enum {
	MONITOR_MONO=0,
	MONITOR_TV,
	MONITOR_VGA,
	MONITOR_RGB
};

/* EgetShift masks */
#define ES_BANK		0x000f
#define ES_MODE		0x0700
#define ES_GRAY		0x1000
#define ES_SMEAR	0x8000

/* TT shifter modes */
#define ST_LOW	0x0000
#define ST_MED	0x0100
#define ST_HIGH	0x0200
#define TT_LOW	0x0700
#define TT_MED	0x0300
#define TT_HIGH	0x0600

/* Hidden structure -> variables names */
#define SDL_modelist		(this->hidden->SDL_modelist)
#define XBIOS_mutex		    (this->hidden->mutex)
#define XBIOS_cvdo		    (this->hidden->cookie_vdo)
#define XBIOS_oldpalette	(this->hidden->old_palette)
#define XBIOS_oldnumcol		(this->hidden->old_num_colors)
#define XBIOS_oldvbase		(this->hidden->old_video_base)
#define XBIOS_oldvmode		(this->hidden->old_video_mode)
#define XBIOS_nummodes		(this->hidden->num_modes)
#define XBIOS_modelist		(this->hidden->mode_list)
#define XBIOS_screens		(this->hidden->screens)
#define XBIOS_screensmem	(this->hidden->screensmem)
#define XBIOS_shadowscreen	(this->hidden->shadowscreen)
#define XBIOS_videomodes	(this->hidden->videomodes)
#define XBIOS_doubleline	(this->hidden->doubleline)
#define XBIOS_fbnum			(this->hidden->frame_number)
#define XBIOS_pitch			(this->hidden->pitch)
#define XBIOS_width			(this->hidden->width)
#define XBIOS_height		(this->hidden->height)

#endif /* _SDL_xbios_h */