Mercurial > sdl-ios-xcode
view src/video/xbios/SDL_xbios.c @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | ff1058d642dc |
children | 15a7d0c44e73 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * Xbios SDL video driver * * Patrice Mandin */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/stat.h> #include <unistd.h> /* Mint includes */ #include <mint/cookie.h> #include <mint/osbind.h> #include <mint/falcon.h> #include "SDL.h" #include "SDL_error.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "SDL_sysvideo.h" #include "SDL_pixels_c.h" #include "SDL_events_c.h" #include "SDL_ataric2p_s.h" #include "SDL_atarievents_c.h" #include "SDL_atarimxalloc_c.h" #include "SDL_xbios.h" #define XBIOS_VID_DRIVER_NAME "xbios" /*#define DEBUG_VIDEO_XBIOS 1*/ /* Initialization/Query functions */ static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat); static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); static void XBIOS_VideoQuit(_THIS); /* Hardware surface functions */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface); static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface); static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects); /* List of video modes */ /* ST modes */ static int xbiosnummodes_st=1; static xbiosmode_t xbiosmodelist_st[]={ {ST_LOW>>8,320,200,4,SDL_FALSE} }; /* TT modes */ static int xbiosnummodes_tt=2; static xbiosmode_t xbiosmodelist_tt[]={ {TT_LOW,320,480,8,SDL_FALSE}, {TT_LOW,320,240,8,SDL_TRUE} /* Software double-lined mode */ }; /* Falcon RVB modes */ static int xbiosnummodes_f30rvb=16; static xbiosmode_t xbiosmodelist_f30rvb[]={ {BPS16|COL80|OVERSCAN|VERTFLAG,768,480,16,SDL_FALSE}, {BPS16|OVERSCAN|VERTFLAG,384,480,16,SDL_FALSE}, {BPS16|COL80|VERTFLAG,640,400,16,SDL_FALSE}, {BPS16|VERTFLAG,320,400,16,SDL_FALSE}, {BPS16|COL80|OVERSCAN,768,240,16,SDL_FALSE}, {BPS16|OVERSCAN,384,240,16,SDL_FALSE}, {BPS16|COL80,640,200,16,SDL_FALSE}, {BPS16,320,200,16,SDL_FALSE}, {BPS8|COL80|OVERSCAN|VERTFLAG,768,480,8,SDL_FALSE}, {BPS8|OVERSCAN|VERTFLAG,384,480,8,SDL_FALSE}, {BPS8|COL80|VERTFLAG,640,400,8,SDL_FALSE}, {BPS8|VERTFLAG,320,400,8,SDL_FALSE}, {BPS8|COL80|OVERSCAN,768,240,8,SDL_FALSE}, {BPS8|OVERSCAN,384,240,8,SDL_FALSE}, {BPS8|COL80,640,200,8,SDL_FALSE}, {BPS8,320,200,8,SDL_FALSE} }; /* Falcon VGA modes */ static int xbiosnummodes_f30vga=6; static xbiosmode_t xbiosmodelist_f30vga[]={ {BPS16,320,480,16,SDL_FALSE}, {BPS16|VERTFLAG,320,240,16,SDL_FALSE}, {BPS8|COL80,640,480,8,SDL_FALSE}, {BPS8,320,480,8,SDL_FALSE}, {BPS8|COL80|VERTFLAG,640,240,8,SDL_FALSE}, {BPS8|VERTFLAG,320,240,8,SDL_FALSE} }; /* To setup palette */ static unsigned short TT_palette[256]; static unsigned long F30_palette[256]; /* Xbios driver bootstrap functions */ static int XBIOS_Available(void) { unsigned long cookie_vdo, cookie_mil, cookie_hade; /* Milan/Hades Atari clones do not have an Atari video chip */ if ( (Getcookie(C__MIL, &cookie_mil) == C_FOUND) || (Getcookie(C_hade, &cookie_hade) == C_FOUND) ) { return 0; } /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &cookie_vdo) != C_FOUND) { cookie_vdo = VDO_ST << 16; } /* Test if we have a monochrome monitor plugged in */ switch( cookie_vdo >>16) { case VDO_ST: case VDO_STE: if ( Getrez() == (ST_HIGH>>8) ) return 0; break; case VDO_TT: if ( (EgetShift() & ES_MODE) == TT_HIGH) return 0; break; case VDO_F30: if ( Montype() == MONITOR_MONO) return 0; break; default: return 0; } return 1; } static void XBIOS_DeleteDevice(SDL_VideoDevice *device) { free(device->hidden); free(device); } static SDL_VideoDevice *XBIOS_CreateDevice(int devindex) { SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Video functions */ device->VideoInit = XBIOS_VideoInit; device->ListModes = XBIOS_ListModes; device->SetVideoMode = XBIOS_SetVideoMode; device->SetColors = XBIOS_SetColors; device->UpdateRects = NULL; device->VideoQuit = XBIOS_VideoQuit; device->AllocHWSurface = XBIOS_AllocHWSurface; device->LockHWSurface = XBIOS_LockHWSurface; device->UnlockHWSurface = XBIOS_UnlockHWSurface; device->FlipHWSurface = XBIOS_FlipHWSurface; device->FreeHWSurface = XBIOS_FreeHWSurface; /* Events */ device->InitOSKeymap = Atari_InitOSKeymap; device->PumpEvents = Atari_PumpEvents; device->free = XBIOS_DeleteDevice; return device; } VideoBootStrap XBIOS_bootstrap = { XBIOS_VID_DRIVER_NAME, "Atari Xbios driver", XBIOS_Available, XBIOS_CreateDevice }; static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat) { int i,j8,j16; xbiosmode_t *current_mode; /* Initialize all variables that we clean on shutdown */ memset (SDL_modelist, 0, sizeof(SDL_modelist)); /* Cookie _VDO present ? if not, assume ST machine */ if (Getcookie(C__VDO, &XBIOS_cvdo) != C_FOUND) { XBIOS_cvdo = VDO_ST << 16; } /* Allocate memory for old palette */ XBIOS_oldpalette = (void *)malloc(256*sizeof(long)); if ( !XBIOS_oldpalette ) { SDL_SetError("Unable to allocate memory for old palette\n"); return(-1); } /* Initialize video mode list */ /* and save current screen status (palette, screen address, video mode) */ switch (XBIOS_cvdo >>16) { case VDO_ST: case VDO_STE: { short *oldpalette; XBIOS_nummodes=xbiosnummodes_st; XBIOS_modelist=xbiosmodelist_st; XBIOS_oldvbase=Physbase(); XBIOS_oldvmode=Getrez(); switch(XBIOS_oldvmode << 8) { case ST_LOW: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } oldpalette= (short *) XBIOS_oldpalette; for (i=0;i<XBIOS_oldnumcol;i++) { *oldpalette++=Setcolor(i,-1); } vformat->BitsPerPixel = 8; } break; case VDO_TT: XBIOS_nummodes=xbiosnummodes_tt; XBIOS_modelist=xbiosmodelist_tt; XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=EgetShift(); switch(XBIOS_oldvmode & ES_MODE) { case TT_LOW: XBIOS_oldnumcol=256; break; case ST_LOW: case TT_MED: XBIOS_oldnumcol=16; break; case ST_MED: XBIOS_oldnumcol=4; break; case ST_HIGH: case TT_HIGH: XBIOS_oldnumcol=2; break; default: XBIOS_oldnumcol=0; break; } if (XBIOS_oldnumcol) { EgetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 8; break; case VDO_F30: switch (Montype()) { case MONITOR_MONO: /* Not usable */ break; case MONITOR_RGB: case MONITOR_TV: XBIOS_nummodes = xbiosnummodes_f30rvb; XBIOS_modelist = xbiosmodelist_f30rvb; break; case MONITOR_VGA: XBIOS_nummodes = xbiosnummodes_f30vga; XBIOS_modelist = xbiosmodelist_f30vga; break; } XBIOS_oldvbase=Logbase(); XBIOS_oldvmode=Vsetmode(-1); XBIOS_oldnumcol= 1<< (1 << (XBIOS_oldvmode & NUMCOLS)); if (XBIOS_oldnumcol > 256) { XBIOS_oldnumcol = 0; } if (XBIOS_oldnumcol) { VgetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } vformat->BitsPerPixel = 16; /* Keep vga/rvb, and pal/ntsc bits */ current_mode = XBIOS_modelist; for (i=0;i<XBIOS_nummodes;i++) { Uint16 newvmode; newvmode = current_mode->number; newvmode &= ~(VGA|PAL); newvmode |= XBIOS_oldvmode & (VGA|PAL); current_mode->number = newvmode; current_mode++; } break; } current_mode = XBIOS_modelist; j8 = j16 = 0; for (i=0;i<XBIOS_nummodes;i++) { switch (current_mode->depth) { case 4: case 8: SDL_modelist[0][j8] = malloc(sizeof(SDL_Rect)); SDL_modelist[0][j8]->x = SDL_modelist[0][j8]->y = 0; SDL_modelist[0][j8]->w = current_mode->width; SDL_modelist[0][j8]->h = current_mode->height; XBIOS_videomodes[0][j8]=current_mode; current_mode++; j8++; break; case 16: SDL_modelist[1][j16] = malloc(sizeof(SDL_Rect)); SDL_modelist[1][j16]->x = SDL_modelist[1][j16]->y = 0; SDL_modelist[1][j16]->w = current_mode->width; SDL_modelist[1][j16]->h = current_mode->height; XBIOS_videomodes[1][j16]=current_mode; current_mode++; j16++; break; } } SDL_modelist[0][j8] = NULL; SDL_modelist[1][j16] = NULL; XBIOS_screens[0]=NULL; XBIOS_screens[1]=NULL; XBIOS_shadowscreen=NULL; /* Update hardware info */ this->info.hw_available = 1; this->info.video_mem = (Uint32) Atari_SysMalloc(-1L, MX_STRAM); /* Init chunky to planar routine */ SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; /* We're done! */ return(0); } static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { /* 8 bits -> list 0 */ /* 16 bits -> list 1 */ if ((format->BitsPerPixel != 8) && (format->BitsPerPixel !=16)) { return NULL; } return(SDL_modelist[(format->BitsPerPixel)>>4]); } static void XBIOS_FreeBuffers(_THIS) { int i; for (i=0;i<2;i++) { if (XBIOS_screensmem[i]!=NULL) { Mfree(XBIOS_screensmem[i]); XBIOS_screensmem[i]=NULL; } } if (XBIOS_shadowscreen!=NULL) { Mfree(XBIOS_shadowscreen); XBIOS_shadowscreen=NULL; } } static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags) { int mode, new_depth; int i; xbiosmode_t *new_video_mode; Uint32 new_screen_size; Uint32 modeflags; /* Free current buffers */ XBIOS_FreeBuffers(this); /* Limit bpp */ if (bpp>16) { bpp = 16; } bpp >>= 4; /* Search if the mode exists (width, height, bpp) */ for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) { if ( (SDL_modelist[bpp][mode]->w == width) && (SDL_modelist[bpp][mode]->h == height) ) { break; } } if ( SDL_modelist[bpp][mode] == NULL ) { SDL_SetError("Couldn't find requested mode in list"); return(NULL); } modeflags = SDL_FULLSCREEN; /* Allocate needed buffers: simple/double buffer and shadow surface */ new_video_mode = XBIOS_videomodes[bpp][mode]; new_depth = new_video_mode->depth; if (new_depth == 4) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert4; new_depth=8; modeflags |= SDL_SWSURFACE; } else if (new_depth == 8) { SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8; modeflags |= SDL_SWSURFACE|SDL_HWPALETTE; } else { modeflags |= SDL_HWSURFACE; } new_screen_size = width * height * ((new_depth)>>3); new_screen_size += 256; /* To align on a 256 byte adress */ if (new_depth == 8) { XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM); if (XBIOS_shadowscreen == NULL) { SDL_SetError("XBIOS_SetVideoMode: Not enough memory for shadow surface"); return (NULL); } memset(XBIOS_shadowscreen, 0, new_screen_size); } /* Output buffer needs to be twice in size for the software double-line mode */ XBIOS_doubleline = SDL_FALSE; if (new_video_mode->doubleline) { new_screen_size <<= 1; XBIOS_doubleline = SDL_TRUE; } XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[0]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("XBIOS_SetVideoMode: Not enough memory for video buffer"); return (NULL); } memset(XBIOS_screensmem[0], 0, new_screen_size); XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL); /* Double buffer ? */ if (flags & SDL_DOUBLEBUF) { XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM); if (XBIOS_screensmem[1]==NULL) { XBIOS_FreeBuffers(this); SDL_SetError("XBIOS_SetVideoMode: Not enough memory for double buffer"); return (NULL); } memset(XBIOS_screensmem[1], 0, new_screen_size); XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL); modeflags |= SDL_DOUBLEBUF; } /* Allocate the new pixel format for the screen */ if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) { XBIOS_FreeBuffers(this); SDL_SetError("Couldn't allocate new pixel format for requested mode"); return(NULL); } current->flags = modeflags; current->w = XBIOS_width = width; current->h = XBIOS_height = height; current->pitch = (width * new_depth)>>3; /* this is for C2P conversion */ XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3; if (new_depth == 8) current->pixels = XBIOS_shadowscreen; else current->pixels = XBIOS_screens[0]; XBIOS_fbnum = 0; /* Now set the video mode */ #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[0],-1); #endif switch(XBIOS_cvdo >> 16) { case VDO_ST: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { int c; c = ((i>>1)<<8) | ((i>>1)<<4) | (i>>1); if ((i & 1) && (i<15)) c += (1<<4); if (i==14) c -= 1<<8; TT_palette[i]= c; } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_STE: #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,-1,new_video_mode->number); #endif /* Reset palette */ for (i=0;i<16;i++) { int c; c=((i&1)<<3)|((i>>1)&7); TT_palette[i]=(c<<8)|(c<<4)|c; } #ifndef DEBUG_VIDEO_XBIOS Setpalette(TT_palette); #endif break; case VDO_TT: #ifndef DEBUG_VIDEO_XBIOS EsetShift(new_video_mode->number); #endif break; case VDO_F30: #ifndef DEBUG_VIDEO_XBIOS Vsetmode(new_video_mode->number); #endif break; } Vsync(); this->UpdateRects = XBIOS_UpdateRects; return (current); } /* We don't actually allow hardware surfaces other than the main one */ static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface) { return(-1); } static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface) { return; } static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface) { return(0); } static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface) { return; } static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects) { SDL_Surface *surface; surface = this->screen; if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; int i; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; for (i=0;i<numrects;i++) { void *source,*destination; int x1,x2; x1 = rects[i].x & ~15; x2 = rects[i].x+rects[i].w; if (x2 & 15) { x2 = (x2 | 15) +1; } source = surface->pixels; source += surface->pitch * rects[i].y; source += x1; destination = destscr; destination += XBIOS_pitch * rects[i].y; destination += x1; /* Convert chunky to planar screen */ SDL_Atari_C2pConvert( source, destination, x2-x1, rects[i].h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } } static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface) { if ((surface->format->BitsPerPixel) == 8) { void *destscr; int destx; /* Center on destination screen */ destscr = XBIOS_screens[XBIOS_fbnum]; destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1); destx = (XBIOS_width - surface->w) >> 1; destx &= ~15; destscr += destx; /* Convert chunky to planar screen */ #ifdef DEBUG_VIDEO_XBIOS printf("C2p:\n"); printf(" Source: Adr=0x%08x, Pitch=%d\n", surface->pixels, surface->pitch); printf(" Dest: Adr=0x%08x, Pitch=%d\n", destscr, XBIOS_pitch); printf(" Size: %dx%d, dblline=%d\n", surface->w, surface->h, XBIOS_doubleline); fflush(stdout); #endif SDL_Atari_C2pConvert( surface->pixels, destscr, surface->w, surface->h, XBIOS_doubleline, surface->pitch, XBIOS_pitch ); } #ifndef DEBUG_VIDEO_XBIOS Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1); #endif Vsync(); if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) { XBIOS_fbnum ^= 1; if ((surface->format->BitsPerPixel) > 8) { surface->pixels=XBIOS_screens[XBIOS_fbnum]; } } return(0); } static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) { int i; int r,v,b; switch( XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: for (i=0;i<ncolors;i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100; } SDL_Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */ break; case VDO_TT: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4); } #ifndef DEBUG_VIDEO_XBIOS EsetPalette(firstcolor,ncolors,TT_palette); #endif break; case VDO_F30: for(i = 0; i < ncolors; i++) { r = colors[i].r; v = colors[i].g; b = colors[i].b; F30_palette[i]=(r<<16)|(v<<8)|b; } #ifndef DEBUG_VIDEO_XBIOS VsetRGB(firstcolor,ncolors,F30_palette); #endif break; } return(1); } /* Note: If we are terminated, this could be called in the middle of another SDL video routine -- notably UpdateRects. */ static void XBIOS_VideoQuit(_THIS) { int i,j; Atari_ShutdownEvents(); /* Restore video mode and palette */ #ifndef DEBUG_VIDEO_XBIOS switch(XBIOS_cvdo >> 16) { case VDO_ST: case VDO_STE: Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode); if (XBIOS_oldnumcol) { Setpalette(XBIOS_oldpalette); } break; case VDO_TT: Setscreen(-1,XBIOS_oldvbase,-1); EsetShift(XBIOS_oldvmode); if (XBIOS_oldnumcol) { EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; case VDO_F30: Setscreen(-1, XBIOS_oldvbase, -1); Vsetmode(XBIOS_oldvmode); if (XBIOS_oldnumcol) { VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette); } break; } Vsync(); #endif if (XBIOS_oldpalette) { free(XBIOS_oldpalette); XBIOS_oldpalette=NULL; } XBIOS_FreeBuffers(this); /* Free mode list */ for (j=0;j<NUM_MODELISTS;j++) { for (i=0;i<SDL_NUMMODES;i++) { if (SDL_modelist[j][i]!=NULL) { free(SDL_modelist[j][i]); SDL_modelist[j][i]=NULL; } } } this->screen->pixels = NULL; }