Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11yuv.c @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | 6a2c6717b386 |
children | b7a5c1b64829 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the XFree86 Xv extension implementation of YUV video overlays */ #ifdef XFREE86_XV #include <stdlib.h> #include <string.h> #include <X11/Xlib.h> #ifndef NO_SHARED_MEMORY #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #endif #include <XFree86/extensions/Xvlib.h> #include "SDL_error.h" #include "SDL_video.h" #include "SDL_x11yuv_c.h" #include "SDL_yuvfuncs.h" #define XFREE86_REFRESH_HACK #ifdef XFREE86_REFRESH_HACK #include "SDL_x11image_c.h" #endif /* Workaround when pitch != width */ #define PITCH_WORKAROUND /* Fix for the NVidia GeForce 2 - use the last available adaptor */ /*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */ /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs x11_yuvfuncs = { X11_LockYUVOverlay, X11_UnlockYUVOverlay, X11_DisplayYUVOverlay, X11_FreeYUVOverlay }; struct private_yuvhwdata { int port; #ifndef NO_SHARED_MEMORY int yuv_use_mitshm; XShmSegmentInfo yuvshm; #endif SDL_NAME(XvImage) *image; }; #ifndef NO_SHARED_MEMORY /* Shared memory error handler routine */ static int shm_error; static int (*X_handler)(Display *, XErrorEvent *) = NULL; static int shm_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadAccess ) { shm_error = True; return(0); } else return(X_handler(d,e)); } #endif /* !NO_SHARED_MEMORY */ SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; int xv_port; int i, j, k; int adaptors; SDL_NAME(XvAdaptorInfo) *ainfo; int bpp; #ifndef NO_SHARED_MEMORY XShmSegmentInfo *yuvshm; #endif /* Look for the XVideo extension with a valid port for this format */ xv_port = -1; if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) && (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display, RootWindow(GFX_Display, SDL_Screen), &adaptors, &ainfo)) ) { #ifdef USE_LAST_ADAPTOR for ( i=0; i < adaptors; ++i ) #else for ( i=0; (i < adaptors) && (xv_port == -1); ++i ) #endif /* USE_LAST_ADAPTOR */ { /* Check to see if the visual can be used */ if ( BUGGY_XFREE86(<=, 4001) ) { int visual_ok = 0; for ( j=0; j<ainfo[i].num_formats; ++j ) { if ( ainfo[i].formats[j].visual_id == SDL_Visual->visualid ) { visual_ok = 1; break; } } if ( ! visual_ok ) { continue; } } if ( (ainfo[i].type & XvInputMask) && (ainfo[i].type & XvImageMask) ) { int num_formats; SDL_NAME(XvImageFormatValues) *formats; formats = SDL_NAME(XvListImageFormats)(GFX_Display, ainfo[i].base_id, &num_formats); #ifdef USE_LAST_ADAPTOR for ( j=0; j < num_formats; ++j ) #else for ( j=0; (j < num_formats) && (xv_port == -1); ++j ) #endif /* USE_LAST_ADAPTOR */ { if ( (Uint32)formats[j].id == format ) { for ( k=0; k < ainfo[i].num_ports; ++k ) { if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) { xv_port = ainfo[i].base_id+k; break; } } } } if ( formats ) { XFree(formats); } } } SDL_NAME(XvFreeAdaptorInfo)(ainfo); } /* Precalculate the bpp for the pitch workaround below */ switch (format) { /* Add any other cases we need to support... */ case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: bpp = 2; break; default: bpp = 1; break; } #if 0 /* * !!! FIXME: * "Here are some diffs for X11 and yuv. Note that the last part 2nd * diff should probably be a new call to XvQueryAdaptorFree with ainfo * and the number of adaptors, instead of the loop through like I did." * * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this * for you, so we end up with a double-free. I need to look at this * more closely... --ryan. */ for ( i=0; i < adaptors; ++i ) { if (ainfo[i].name != NULL) Xfree(ainfo[i].name); if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats); } Xfree(ainfo); #endif if ( xv_port == -1 ) { SDL_SetError("No available video ports for requested format"); return(NULL); } /* Create the overlay structure */ overlay = (SDL_Overlay *)malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); return(NULL); } memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &x11_yuvfuncs; overlay->hw_overlay = 1; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->port = xv_port; #ifndef NO_SHARED_MEMORY yuvshm = &hwdata->yuvshm; memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); } #endif /* PITCH_WORKAROUND */ hwdata->yuv_use_mitshm = (hwdata->image != NULL); if ( hwdata->yuv_use_mitshm ) { yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, IPC_CREAT | 0777); if ( yuvshm->shmid >= 0 ) { yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0); yuvshm->readOnly = False; if ( yuvshm->shmaddr != (char *)-1 ) { shm_error = False; X_handler = XSetErrorHandler(shm_errhandler); XShmAttach(GFX_Display, yuvshm); XSync(GFX_Display, True); XSetErrorHandler(X_handler); if ( shm_error ) shmdt(yuvshm->shmaddr); } else { shm_error = True; } shmctl(yuvshm->shmid, IPC_RMID, NULL); } else { shm_error = True; } if ( shm_error ) { XFree(hwdata->image); hwdata->yuv_use_mitshm = 0; } else { hwdata->image->data = yuvshm->shmaddr; } } if ( !hwdata->yuv_use_mitshm ) #endif /* NO_SHARED_MEMORY */ { hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); } #endif /* PITCH_WORKAROUND */ if ( hwdata->image == NULL ) { SDL_SetError("Couldn't create XVideo image"); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->image->data = malloc(hwdata->image->data_size); if ( hwdata->image->data == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } } /* Find the pitch and offset values for the overlay */ overlay->planes = hwdata->image->num_planes; overlay->pitches = (Uint16 *)malloc(overlay->planes * sizeof(Uint16)); overlay->pixels = (Uint8 **)malloc(overlay->planes * sizeof(Uint8 *)); if ( !overlay->pitches || !overlay->pixels ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } for ( i=0; i<overlay->planes; ++i ) { overlay->pitches[i] = hwdata->image->pitches[i]; overlay->pixels[i] = (Uint8 *)hwdata->image->data + hwdata->image->offsets[i]; } #ifdef XFREE86_REFRESH_HACK /* Work around an XFree86 X server bug (?) We can't perform normal updates in windows that have video being output to them. See SDL_x11image.c for more details. */ X11_DisableAutoRefresh(this); #endif /* We're all done.. */ return(overlay); } int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { return(0); } void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { return; } int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h, False); } else #endif { SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, 0, 0, overlay->w, overlay->h, dstrect->x, dstrect->y, dstrect->w, dstrect->h); } XSync(GFX_Display, False); return(0); } void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime); #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { XShmDetach(GFX_Display, &hwdata->yuvshm); shmdt(hwdata->yuvshm.shmaddr); } #endif if ( hwdata->image ) { XFree(hwdata->image); } free(hwdata); } if ( overlay->pitches ) { free(overlay->pitches); overlay->pitches = NULL; } if ( overlay->pixels ) { free(overlay->pixels); overlay->pixels = NULL; } #ifdef XFREE86_REFRESH_HACK X11_EnableAutoRefresh(this); #endif } #endif /* XFREE86_XV */