view src/video/fbcon/SDL_fbevents.c @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents b8d311d90021
children 3d4f1930ed02
line wrap: on
line source

/*
	SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

	This library is free software; you can redistribute it and/or
	modify it under the terms of the GNU Library General Public
	License as published by the Free Software Foundation; either
	version 2 of the License, or (at your option) any later version.

	This library is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	Library General Public License for more details.

	You should have received a copy of the GNU Library General Public
	License along with this library; if not, write to the Free
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

	Sam Lantinga
	slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Handle the event stream, converting console events into SDL events */

#include <sys/types.h>
#include <sys/time.h>
#include <sys/ioctl.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <string.h>
#include <errno.h>
#include <limits.h>

/* For parsing /proc */
#include <dirent.h>
#include <ctype.h>

#include <linux/vt.h>
#include <linux/kd.h>
#include <linux/keyboard.h>

#include "SDL.h"
#include "SDL_mutex.h"
#include "SDL_sysevents.h"
#include "SDL_sysvideo.h"
#include "SDL_events_c.h"
#include "SDL_fbvideo.h"
#include "SDL_fbevents_c.h"
#include "SDL_fbkeys.h"

#include "SDL_fbelo.h"

#ifndef GPM_NODE_FIFO
#define GPM_NODE_FIFO	"/dev/gpmdata"
#endif


/* The translation tables from a console scancode to a SDL keysym */
#define NUM_VGAKEYMAPS	(1<<KG_CAPSSHIFT)
static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
static SDLKey keymap[128];
static Uint16 keymap_temp[128]; /* only used at startup */
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);

/* Ugh, we have to duplicate the kernel's keysym mapping code...
   Oh, it's not so bad. :-)

   FIXME: Add keyboard LED handling code
 */
static void FB_vgainitkeymaps(int fd)
{
	struct kbentry entry;
	int map, i;

	/* Don't do anything if we are passed a closed keyboard */
	if ( fd < 0 ) {
		return;
	}

	/* Load all the keysym mappings */
	for ( map=0; map<NUM_VGAKEYMAPS; ++map ) {
		memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16));
		for ( i=0; i<NR_KEYS; ++i ) {
			entry.kb_table = map;
			entry.kb_index = i;
			if ( ioctl(fd, KDGKBENT, &entry) == 0 ) {
				/* fill keytemp. This replaces SDL_fbkeys.h */
				if ( (map == 0) && (i<128) ) {
					keymap_temp[i] = entry.kb_value;
				}
				/* The "Enter" key is a special case */
				if ( entry.kb_value == K_ENTER ) {
					entry.kb_value = K(KT_ASCII,13);
				}
				/* Handle numpad specially as well */
				if ( KTYP(entry.kb_value) == KT_PAD ) {
					switch ( entry.kb_value ) {
					case K_P0:
					case K_P1:
					case K_P2:
					case K_P3:
					case K_P4:
					case K_P5:
					case K_P6:
					case K_P7:
					case K_P8:
					case K_P9:
						vga_keymap[map][i]=entry.kb_value;
						vga_keymap[map][i]+= '0';
						break;
										case K_PPLUS:
						vga_keymap[map][i]=K(KT_ASCII,'+');
						break;
										case K_PMINUS:
						vga_keymap[map][i]=K(KT_ASCII,'-');
						break;
										case K_PSTAR:
						vga_keymap[map][i]=K(KT_ASCII,'*');
						break;
										case K_PSLASH:
						vga_keymap[map][i]=K(KT_ASCII,'/');
						break;
										case K_PENTER:
						vga_keymap[map][i]=K(KT_ASCII,'\r');
						break;
										case K_PCOMMA:
						vga_keymap[map][i]=K(KT_ASCII,',');
						break;
										case K_PDOT:
						vga_keymap[map][i]=K(KT_ASCII,'.');
						break;
					default:
						break;
					}
				}
				/* Do the normal key translation */
				if ( (KTYP(entry.kb_value) == KT_LATIN) ||
					 (KTYP(entry.kb_value) == KT_ASCII) ||
					 (KTYP(entry.kb_value) == KT_LETTER) ) {
					vga_keymap[map][i] = entry.kb_value;
				}
			}
		}
	}
}

int FB_InGraphicsMode(_THIS)
{
	return((keyboard_fd >= 0) && (saved_kbd_mode >= 0));
}

int FB_EnterGraphicsMode(_THIS)
{
	struct termios keyboard_termios;

	/* Set medium-raw keyboard mode */
	if ( (keyboard_fd >= 0) && !FB_InGraphicsMode(this) ) {

		/* Switch to the correct virtual terminal */
		if ( current_vt > 0 ) {
			struct vt_stat vtstate;

			if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) {
				saved_vt = vtstate.v_active;
			}
			if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) {
				ioctl(keyboard_fd, VT_WAITACTIVE, current_vt);
			}
		}

		/* Set the terminal input mode */
		if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) {
			SDL_SetError("Unable to get terminal attributes");
			if ( keyboard_fd > 0 ) {
				close(keyboard_fd);
			}
			keyboard_fd = -1;
			return(-1);
		}
		if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) {
			SDL_SetError("Unable to get current keyboard mode");
			if ( keyboard_fd > 0 ) {
				close(keyboard_fd);
			}
			keyboard_fd = -1;
			return(-1);
		}
		keyboard_termios = saved_kbd_termios;
		keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG);
		keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON);
		keyboard_termios.c_cc[VMIN] = 0;
		keyboard_termios.c_cc[VTIME] = 0;
		if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) {
			FB_CloseKeyboard(this);
			SDL_SetError("Unable to set terminal attributes");
			return(-1);
		}
		/* This will fail if we aren't root or this isn't our tty */
		if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) {
			FB_CloseKeyboard(this);
			SDL_SetError("Unable to set keyboard in raw mode");
			return(-1);
		}
		if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) {
			FB_CloseKeyboard(this);
			SDL_SetError("Unable to set keyboard in graphics mode");
			return(-1);
		}
	}
	return(keyboard_fd);
}

void FB_LeaveGraphicsMode(_THIS)
{
	if ( FB_InGraphicsMode(this) ) {
		ioctl(keyboard_fd, KDSETMODE, KD_TEXT);
		ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode);
		tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios);
		saved_kbd_mode = -1;

		/* Head back over to the original virtual terminal */
		if ( saved_vt > 0 ) {
			ioctl(keyboard_fd, VT_ACTIVATE, saved_vt);
		}
	}
}

void FB_CloseKeyboard(_THIS)
{
	if ( keyboard_fd >= 0 ) {
		FB_LeaveGraphicsMode(this);
		if ( keyboard_fd > 0 ) {
			close(keyboard_fd);
		}
	}
	keyboard_fd = -1;
}

int FB_OpenKeyboard(_THIS)
{
	/* Open only if not already opened */
 	if ( keyboard_fd < 0 ) {
		static const char * const tty0[] = { "/dev/tty0", "/dev/vc/0", NULL };
		static const char * const vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL };
		int i, tty0_fd;

		/* Try to query for a free virtual terminal */
		tty0_fd = -1;
		for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) {
			tty0_fd = open(tty0[i], O_WRONLY, 0);
		}
		if ( tty0_fd < 0 ) {
			tty0_fd = dup(0); /* Maybe stdin is a VT? */
		}
		ioctl(tty0_fd, VT_OPENQRY, &current_vt);
		close(tty0_fd);
		if ( (geteuid() == 0) && (current_vt > 0) ) {
			for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) {
				char vtpath[12];

				sprintf(vtpath, vcs[i], current_vt);
				keyboard_fd = open(vtpath, O_RDWR, 0);
#ifdef DEBUG_KEYBOARD
				fprintf(stderr, "vtpath = %s, fd = %d\n",
					vtpath, keyboard_fd);
#endif /* DEBUG_KEYBOARD */

				/* This needs to be our controlling tty
				   so that the kernel ioctl() calls work
				*/
				if ( keyboard_fd >= 0 ) {
					tty0_fd = open("/dev/tty", O_RDWR, 0);
					if ( tty0_fd >= 0 ) {
						ioctl(tty0_fd, TIOCNOTTY, 0);
						close(tty0_fd);
					}
				}
			}
		}
 		if ( keyboard_fd < 0 ) {
			/* Last resort, maybe our tty is a usable VT */
			current_vt = 0;
			keyboard_fd = open("/dev/tty", O_RDWR);
 		}
#ifdef DEBUG_KEYBOARD
		fprintf(stderr, "Current VT: %d\n", current_vt);
#endif
 		saved_kbd_mode = -1;

		/* Make sure that our input is a console terminal */
		{ int dummy;
		  if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) {
			close(keyboard_fd);
			keyboard_fd = -1;
			SDL_SetError("Unable to open a console terminal");
		  }
		}

		/* Set up keymap */
		FB_vgainitkeymaps(keyboard_fd);
 	}
 	return(keyboard_fd);
}

static enum {
	MOUSE_NONE = -1,
	MOUSE_MSC,	/* Note: GPM uses the MSC protocol */
	MOUSE_PS2,
	MOUSE_IMPS2,
	MOUSE_MS,
	MOUSE_BM,
	MOUSE_ELO,
	NUM_MOUSE_DRVS
} mouse_drv = MOUSE_NONE;

void FB_CloseMouse(_THIS)
{
	if ( mouse_fd > 0 ) {
		close(mouse_fd);
	}
	mouse_fd = -1;
}

/* Returns processes listed in /proc with the desired name */
static int find_pid(DIR *proc, const char *wanted_name)
{
	struct dirent *entry;
	int pid;

	/* First scan proc for the gpm process */
	pid = 0;
	while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) {
		if ( isdigit(entry->d_name[0]) ) {
			FILE *status;
			char path[PATH_MAX];
			char name[PATH_MAX];

			sprintf(path, "/proc/%s/status", entry->d_name);
			status=fopen(path, "r");
			if ( status ) {
				name[0] = '\0';
				fscanf(status, "Name: %s", name);
				if ( strcmp(name, wanted_name) == 0 ) {
					pid = atoi(entry->d_name);
				}
				fclose(status);
			}
		}
	}
	return pid;
}

/* Returns true if /dev/gpmdata is being written to by gpm */
static int gpm_available(void)
{
	int available;
	DIR *proc;
	int pid;
	int cmdline, len, arglen;
	char path[PATH_MAX];
	char args[PATH_MAX], *arg;

	/* Don't bother looking if the fifo isn't there */
	if ( access(GPM_NODE_FIFO, F_OK) < 0 ) {
		return(0);
	}

	available = 0;
	proc = opendir("/proc");
	if ( proc ) {
		while ( (pid=find_pid(proc, "gpm")) > 0 ) {
			sprintf(path, "/proc/%d/cmdline", pid);
			cmdline = open(path, O_RDONLY, 0);
			if ( cmdline >= 0 ) {
				len = read(cmdline, args, sizeof(args));
				arg = args;
				while ( len > 0 ) {
					if ( strcmp(arg, "-R") == 0 ) {
						available = 1;
					}
					arglen = strlen(arg)+1;
					len -= arglen;
					arg += arglen;
				}
				close(cmdline);
			}
		}
		closedir(proc);
	}
	return available;
}


/* rcg06112001 Set up IMPS/2 mode, if possible. This gives
 *  us access to the mousewheel, etc. Returns zero if
 *  writes to device failed, but you still need to query the
 *  device to see which mode it's actually in.
 */
static int set_imps2_mode(int fd)
{
	/* If you wanted to control the mouse mode (and we do :)  ) ...
		Set IMPS/2 protocol:
			{0xf3,200,0xf3,100,0xf3,80}
		Reset mouse device:
			{0xFF}
	*/
	Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80};
	Uint8 reset = 0xff;
	fd_set fdset;
	struct timeval tv;
	int retval = 0;

	if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) {
		if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) {
			retval = 1;
		}
	}

	/* Get rid of any chatter from the above */
	FD_ZERO(&fdset);
	FD_SET(fd, &fdset);
	tv.tv_sec = 0;
	tv.tv_usec = 0;
	while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) {
		char temp[32];
		read(fd, temp, sizeof(temp));
	}

	return retval;
}


/* Returns true if the mouse uses the IMPS/2 protocol */
static int detect_imps2(int fd)
{
	int imps2;

	imps2 = 0;

	if ( getenv("SDL_MOUSEDEV_IMPS2") ) {
		imps2 = 1;
	}
	if ( ! imps2 ) {
		Uint8 query_ps2 = 0xF2;
		fd_set fdset;
		struct timeval tv;

		/* Get rid of any mouse motion noise */
		FD_ZERO(&fdset);
		FD_SET(fd, &fdset);
		tv.tv_sec = 0;
		tv.tv_usec = 0;
		while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) {
			char temp[32];
			read(fd, temp, sizeof(temp));
		}

   		/* Query for the type of mouse protocol */
   		if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) {
   			Uint8 ch = 0;

			/* Get the mouse protocol response */
			do {
				FD_ZERO(&fdset);
				FD_SET(fd, &fdset);
				tv.tv_sec = 1;
				tv.tv_usec = 0;
				if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) {
					break;
				}
			} while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) &&
			          ((ch == 0xFA) || (ch == 0xAA)) );

			/* Experimental values (Logitech wheelmouse) */
#ifdef DEBUG_MOUSE
fprintf(stderr, "Last mouse mode: 0x%x\n", ch);
#endif
			if ( (ch == 3) || (ch == 4) ) {
				imps2 = 1;
			}
		}
	}
	return imps2;
}

int FB_OpenMouse(_THIS)
{
	int i;
	const char *mousedev;
	const char *mousedrv;

	mousedrv = getenv("SDL_MOUSEDRV");
	mousedev = getenv("SDL_MOUSEDEV");
	mouse_fd = -1;

	/* ELO TOUCHSCREEN SUPPORT */

	if( (mousedrv != NULL) && (strcmp(mousedrv, "ELO") == 0) ) {
		mouse_fd = open(mousedev, O_RDWR);
		if ( mouse_fd >= 0 ) {
			if(eloInitController(mouse_fd)) {
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using ELO touchscreen\n");
#endif
   				mouse_drv = MOUSE_ELO;
			}

		}
		else if ( mouse_fd < 0 ) {
			mouse_drv = MOUSE_NONE;
		}

		return(mouse_fd);
	}

	/* STD MICE */

	if ( mousedev == NULL ) {
		/* FIXME someday... allow multiple mice in this driver */
		static const char * const ps2mice[] = {
		    "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL
		};
		/* First try to use GPM in repeater mode */
		if ( mouse_fd < 0 ) {
			if ( gpm_available() ) {
				mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0);
				if ( mouse_fd >= 0 ) {
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using GPM mouse\n");
#endif
					mouse_drv = MOUSE_MSC;
				}
			}
		}
		/* Now try to use a modern PS/2 mouse */
		for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) {
			mouse_fd = open(ps2mice[i], O_RDWR, 0);
			if (mouse_fd < 0) {
				mouse_fd = open(ps2mice[i], O_RDONLY, 0);
			}
			if (mouse_fd >= 0) {
				/* rcg06112001 Attempt to set IMPS/2 mode */
				if ( i == 0 ) {
					set_imps2_mode(mouse_fd);
				}
				if (detect_imps2(mouse_fd)) {
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using IMPS2 mouse\n");
#endif
					mouse_drv = MOUSE_IMPS2;
				} else {
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using PS2 mouse\n");
#endif
					mouse_drv = MOUSE_PS2;
				}
			}
		}
		/* Next try to use a PPC ADB port mouse */
		if ( mouse_fd < 0 ) {
			mouse_fd = open("/dev/adbmouse", O_RDONLY, 0);
			if ( mouse_fd >= 0 ) {
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using ADB mouse\n");
#endif
				mouse_drv = MOUSE_BM;
			}
		}
	}
	/* Default to a serial Microsoft mouse */
	if ( mouse_fd < 0 ) {
		if ( mousedev == NULL ) {
			mousedev = "/dev/mouse";
		}
		mouse_fd = open(mousedev, O_RDONLY, 0);
		if ( mouse_fd >= 0 ) {
			struct termios mouse_termios;

			/* Set the sampling speed to 1200 baud */
			tcgetattr(mouse_fd, &mouse_termios);
			mouse_termios.c_iflag = IGNBRK | IGNPAR;
			mouse_termios.c_oflag = 0;
			mouse_termios.c_lflag = 0;
			mouse_termios.c_line = 0;
			mouse_termios.c_cc[VTIME] = 0;
			mouse_termios.c_cc[VMIN] = 1;
			mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL;
			mouse_termios.c_cflag |= CS8;
			mouse_termios.c_cflag |= B1200;
			tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios);
#ifdef DEBUG_MOUSE
fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev);
#endif
			mouse_drv = MOUSE_MS;
		}
	}
	if ( mouse_fd < 0 ) {
		mouse_drv = MOUSE_NONE;
	}
	return(mouse_fd);
}

static int posted = 0;

void FB_vgamousecallback(int button, int relative, int dx, int dy)
{
	int button_1, button_3;
	int button_state;
	int state_changed;
	int i;
	Uint8 state;

	if ( dx || dy ) {
		posted += SDL_PrivateMouseMotion(0, relative, dx, dy);
	}

	/* Swap button 1 and 3 */
	button_1 = (button & 0x04) >> 2;
	button_3 = (button & 0x01) << 2;
	button &= ~0x05;
	button |= (button_1|button_3);

	/* See what changed */
	button_state = SDL_GetMouseState(NULL, NULL);
	state_changed = button_state ^ button;
	for ( i=0; i<8; ++i ) {
		if ( state_changed & (1<<i) ) {
			if ( button & (1<<i) ) {
				state = SDL_PRESSED;
			} else {
				state = SDL_RELEASED;
			}
			posted += SDL_PrivateMouseButton(state, i+1, 0, 0);
		}
	}
}

/* For now, use MSC, PS/2, and MS protocols
   Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.)
 */
static void handle_mouse(_THIS)
{
	static int start = 0;
	static unsigned char mousebuf[BUFSIZ];
	static int relative = 1;

	int i, nread;
	int button = 0;
	int dx = 0, dy = 0;
	int packetsize = 0;
	int realx, realy;
	
	/* Figure out the mouse packet size */
	switch (mouse_drv) {
		case MOUSE_NONE:
			/* Ack! */
			read(mouse_fd, mousebuf, BUFSIZ);
			return;
		case MOUSE_MSC:
			packetsize = 5;
			break;
		case MOUSE_IMPS2:
			packetsize = 4;
			break;
		case MOUSE_PS2:
		case MOUSE_MS:
		case MOUSE_BM:
			packetsize = 3;
			break;
		case MOUSE_ELO:
			packetsize = ELO_PACKET_SIZE;
			relative = 0;
			break;
		case NUM_MOUSE_DRVS:
			/* Uh oh.. */
			packetsize = 0;
			break;
	}

	/* Special handling for the quite sensitive ELO controller */
	if (mouse_drv == MOUSE_ELO) {
	
	    /* try to read the next packet */
	    if(eloReadPosition(this, mouse_fd, &dx, &dy, &button, &realx, &realy)) {
		button = (button & 0x01) << 2;
    		FB_vgamousecallback(button, relative, dx, dy);
	    }
	    
	    return;
	}
	
	/* Read as many packets as possible */
	nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start);
	if ( nread < 0 ) {
		return;
	}
	nread += start;
#ifdef DEBUG_MOUSE
	fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start);
#endif
	for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) {
		switch (mouse_drv) {
			case MOUSE_NONE:
				break;
			case MOUSE_MSC:
				/* MSC protocol has 0x80 in high byte */
				if ( (mousebuf[i] & 0xF8) != 0x80 ) {
					/* Go to next byte */
					i -= (packetsize-1);
					continue;
				}
				/* Get current mouse state */
				button = (~mousebuf[i]) & 0x07;
				dx =   (signed char)(mousebuf[i+1]) +
				       (signed char)(mousebuf[i+3]);
				dy = -((signed char)(mousebuf[i+2]) +
				       (signed char)(mousebuf[i+4]));
				break;
			case MOUSE_PS2:
				/* PS/2 protocol has nothing in high byte */
				if ( (mousebuf[i] & 0xC0) != 0 ) {
					/* Go to next byte */
					i -= (packetsize-1);
					continue;
				}
				/* Get current mouse state */
				button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/
		  			 (mousebuf[i] & 0x02) >> 1 | /*Right*/
		  			 (mousebuf[i] & 0x01) << 2;  /*Left*/
		  		dx = (mousebuf[i] & 0x10) ?
		  		      mousebuf[i+1] - 256 : mousebuf[i+1];
		  		dy = (mousebuf[i] & 0x20) ?
		  		      -(mousebuf[i+2] - 256) : -mousebuf[i+2];
				break;
			case MOUSE_IMPS2:
				/* Get current mouse state */
				button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/
		  			 (mousebuf[i] & 0x02) >> 1 | /*Right*/
		  			 (mousebuf[i] & 0x01) << 2 | /*Left*/
		  			 (mousebuf[i] & 0x40) >> 3 | /* 4 */
		  			 (mousebuf[i] & 0x80) >> 3;  /* 5 */
		  		dx = (mousebuf[i] & 0x10) ?
		  		      mousebuf[i+1] - 256 : mousebuf[i+1];
		  		dy = (mousebuf[i] & 0x20) ?
		  		      -(mousebuf[i+2] - 256) : -mousebuf[i+2];
				switch (mousebuf[i+3]&0x0F) {
				    case 0x0E: /* DX = +1 */
				    case 0x02: /* DX = -1 */
					break;
				    case 0x0F: /* DY = +1 (map button 4) */
                                       FB_vgamousecallback(button | (1<<3),
                                                           1, 0, 0);
					break;
				    case 0x01: /* DY = -1 (map button 5) */
                                       FB_vgamousecallback(button | (1<<4),
                                                           1, 0, 0);
					break;
				}
				break;
			case MOUSE_MS:
				/* Microsoft protocol has 0x40 in high byte */
				if ( (mousebuf[i] & 0x40) != 0x40 ) {
					/* Go to next byte */
					i -= (packetsize-1);
					continue;
				}
				/* Get current mouse state */
				button = ((mousebuf[i] & 0x20) >> 3) |
				         ((mousebuf[i] & 0x10) >> 4);
				dx = (signed char)(((mousebuf[i] & 0x03) << 6) |
				                   (mousebuf[i + 1] & 0x3F));
				dy = (signed char)(((mousebuf[i] & 0x0C) << 4) |
				                    (mousebuf[i + 2] & 0x3F));
				break;
			case MOUSE_BM:
				/* BusMouse protocol has 0xF8 in high byte */
				if ( (mousebuf[i] & 0xF8) != 0x80 ) {
					/* Go to next byte */
					i -= (packetsize-1);
					continue;
				}
				/* Get current mouse state */
				button = (~mousebuf[i]) & 0x07;
				dx =  (signed char)mousebuf[i+1];
				dy = -(signed char)mousebuf[i+2];
				break;
			/*
			case MOUSE_ELO:
				if ( mousebuf[i] != ELO_START_BYTE ) {
					i -= (packetsize-1);
					continue;
				}

				if(!eloParsePacket(&(mousebuf[i]), &dx, &dy, &button)) {
					i -= (packetsize-1);
					continue;
				}
				
				button = (button & 0x01) << 2;

				eloConvertXY(this, &dx, &dy);
				break;
			*/

			case MOUSE_ELO:
			case NUM_MOUSE_DRVS:
				/* Uh oh.. */
				dx = 0;
				dy = 0;
				break;
		}
		FB_vgamousecallback(button, relative, dx, dy);
	}
	if ( i < nread ) {
		memcpy(mousebuf, &mousebuf[i], (nread-i));
		start = (nread-i);
	} else {
		start = 0;
	}
	return;
}

/* Handle switching to another VC, returns when our VC is back.
   This isn't necessarily the best solution.  For SDL 1.3 we need
   a way of notifying the application when we lose access to the
   video hardware and when we regain it.
 */
static void switch_vt(_THIS, unsigned short which)
{
	struct vt_stat vtstate;
	unsigned short current;
	SDL_Surface *screen;
	__u16 saved_pal[3*256];
	Uint32 screen_arealen;
	Uint8 *screen_contents;

	/* Figure out whether or not we're switching to a new console */
	if ( (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) < 0) ||
	     (which == vtstate.v_active) ) {
		return;
	}
	current = vtstate.v_active;

	/* Save the contents of the screen, and go to text mode */
	SDL_mutexP(hw_lock);
	wait_idle(this);
	screen = SDL_VideoSurface;
	screen_arealen = (screen->h*screen->pitch);
	screen_contents = (Uint8 *)malloc(screen_arealen);
	if ( screen_contents ) {
		memcpy(screen_contents, screen->pixels, screen_arealen);
	}
	FB_SavePaletteTo(this, 256, saved_pal);
	ioctl(keyboard_fd, KDSETMODE, KD_TEXT);

	/* New console, switch to it */
	if ( ioctl(keyboard_fd, VT_ACTIVATE, which) == 0 ) {
		/* Wait for our console to be activated again */
		ioctl(keyboard_fd, VT_WAITACTIVE, which);
		while ( ioctl(keyboard_fd, VT_WAITACTIVE, current) < 0 ) {
			if ( (errno != EINTR) && (errno != EAGAIN) ) {
				/* Unknown VT error - cancel this */
				break;
			}
			SDL_Delay(500);
		}
	}

	/* Restore graphics mode and the contents of the screen */
	ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS);
	FB_RestorePaletteFrom(this, 256, saved_pal);
	if ( screen_contents ) {
		memcpy(screen->pixels, screen_contents, screen_arealen);
		free(screen_contents);
	}
	SDL_mutexV(hw_lock);
}

static void handle_keyboard(_THIS)
{
	unsigned char keybuf[BUFSIZ];
	int i, nread;
	int pressed;
	int scancode;
	SDL_keysym keysym;

	nread = read(keyboard_fd, keybuf, BUFSIZ);
	for ( i=0; i<nread; ++i ) {
		scancode = keybuf[i] & 0x7F;
		if ( keybuf[i] & 0x80 ) {
			pressed = SDL_RELEASED;
		} else {
			pressed = SDL_PRESSED;
		}
		TranslateKey(scancode, &keysym);
		/* Handle Alt-FN for vt switch */
		switch (keysym.sym) {
		    case SDLK_F1:
		    case SDLK_F2:
		    case SDLK_F3:
		    case SDLK_F4:
		    case SDLK_F5:
		    case SDLK_F6:
		    case SDLK_F7:
		    case SDLK_F8:
		    case SDLK_F9:
		    case SDLK_F10:
		    case SDLK_F11:
		    case SDLK_F12:
			if ( SDL_GetModState() & KMOD_ALT ) {
				if ( pressed ) {
					switch_vt(this, (keysym.sym-SDLK_F1)+1);
				}
				break;
			}
			/* Fall through to normal processing */
		    default:
			posted += SDL_PrivateKeyboard(pressed, &keysym);
			break;
		}
	}
}

void FB_PumpEvents(_THIS)
{
	fd_set fdset;
	int max_fd;
	static struct timeval zero;

	do {
		posted = 0;

		FD_ZERO(&fdset);
		max_fd = 0;
		if ( keyboard_fd >= 0 ) {
			FD_SET(keyboard_fd, &fdset);
			if ( max_fd < keyboard_fd ) {
				max_fd = keyboard_fd;
			}
		}
		if ( mouse_fd >= 0 ) {
			FD_SET(mouse_fd, &fdset);
			if ( max_fd < mouse_fd ) {
				max_fd = mouse_fd;
			}
		}
		if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) {
			if ( keyboard_fd >= 0 ) {
				if ( FD_ISSET(keyboard_fd, &fdset) ) {
					handle_keyboard(this);
				}
			}
			if ( mouse_fd >= 0 ) {
				if ( FD_ISSET(mouse_fd, &fdset) ) {
					handle_mouse(this);
				}
			}
		}
	} while ( posted );
}

void FB_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the Linux key translation table */

	/* First get the ascii keys and others not well handled */
	for (i=0; i<SDL_TABLESIZE(keymap); ++i) {
	  switch(i) {
	  /* These aren't handled by the x86 kernel keymapping (?) */
	  case SCANCODE_PRINTSCREEN:
	    keymap[i] = SDLK_PRINT;
	    break;
	  case SCANCODE_BREAK:
	    keymap[i] = SDLK_BREAK;
	    break;
	  case SCANCODE_BREAK_ALTERNATIVE:
	    keymap[i] = SDLK_PAUSE;
	    break;
	  case SCANCODE_LEFTSHIFT:
	    keymap[i] = SDLK_LSHIFT;
	    break;
	  case SCANCODE_RIGHTSHIFT:
	    keymap[i] = SDLK_RSHIFT;
	    break;
	  case SCANCODE_LEFTCONTROL:
	    keymap[i] = SDLK_LCTRL;
	    break;
	  case SCANCODE_RIGHTCONTROL:
	    keymap[i] = SDLK_RCTRL;
	    break;
	  case SCANCODE_RIGHTWIN:
	    keymap[i] = SDLK_RSUPER;
	    break;
	  case SCANCODE_LEFTWIN:
	    keymap[i] = SDLK_LSUPER;
	    break;
	  case 127:
	    keymap[i] = SDLK_MENU;
	    break;
	  /* this should take care of all standard ascii keys */
	  default:
	    keymap[i] = KVAL(vga_keymap[0][i]);
	    break;
          }
	}
	for (i=0; i<SDL_TABLESIZE(keymap); ++i) {
	  switch(keymap_temp[i]) {
	    case K_F1:  keymap[i] = SDLK_F1;  break;
	    case K_F2:  keymap[i] = SDLK_F2;  break;
	    case K_F3:  keymap[i] = SDLK_F3;  break;
	    case K_F4:  keymap[i] = SDLK_F4;  break;
	    case K_F5:  keymap[i] = SDLK_F5;  break;
	    case K_F6:  keymap[i] = SDLK_F6;  break;
	    case K_F7:  keymap[i] = SDLK_F7;  break;
	    case K_F8:  keymap[i] = SDLK_F8;  break;
	    case K_F9:  keymap[i] = SDLK_F9;  break;
	    case K_F10: keymap[i] = SDLK_F10; break;
	    case K_F11: keymap[i] = SDLK_F11; break;
	    case K_F12: keymap[i] = SDLK_F12; break;

	    case K_DOWN:  keymap[i] = SDLK_DOWN;  break;
	    case K_LEFT:  keymap[i] = SDLK_LEFT;  break;
	    case K_RIGHT: keymap[i] = SDLK_RIGHT; break;
	    case K_UP:    keymap[i] = SDLK_UP;    break;

	    case K_P0:     keymap[i] = SDLK_KP0; break;
	    case K_P1:     keymap[i] = SDLK_KP1; break;
	    case K_P2:     keymap[i] = SDLK_KP2; break;
	    case K_P3:     keymap[i] = SDLK_KP3; break;
	    case K_P4:     keymap[i] = SDLK_KP4; break;
	    case K_P5:     keymap[i] = SDLK_KP5; break;
	    case K_P6:     keymap[i] = SDLK_KP6; break;
	    case K_P7:     keymap[i] = SDLK_KP7; break;
	    case K_P8:     keymap[i] = SDLK_KP8; break;
	    case K_P9:     keymap[i] = SDLK_KP9; break;
	    case K_PPLUS:  keymap[i] = SDLK_KP_PLUS; break;
	    case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break;
	    case K_PSTAR:  keymap[i] = SDLK_KP_MULTIPLY; break;
	    case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break;
	    case K_PENTER: keymap[i] = SDLK_KP_ENTER; break;
	    case K_PDOT:   keymap[i] = SDLK_KP_PERIOD; break;

	    case K_SHIFT:  if ( keymap[i] != SDLK_RSHIFT )
	                     keymap[i] = SDLK_LSHIFT;
	                   break;
	    case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break;
	    case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break;
	    case K_CTRL:  if ( keymap[i] != SDLK_RCTRL )
	                     keymap[i] = SDLK_LCTRL;
	                   break;
	    case K_CTRLL:  keymap[i] = SDLK_LCTRL;  break;
	    case K_CTRLR:  keymap[i] = SDLK_RCTRL;  break;
	    case K_ALT:    keymap[i] = SDLK_LALT;   break;
	    case K_ALTGR:  keymap[i] = SDLK_RALT;   break;

	    case K_INSERT: keymap[i] = SDLK_INSERT;   break;
	    case K_REMOVE: keymap[i] = SDLK_DELETE;   break;
	    case K_PGUP:   keymap[i] = SDLK_PAGEUP;   break;
	    case K_PGDN:   keymap[i] = SDLK_PAGEDOWN; break;
	    case K_FIND:   keymap[i] = SDLK_HOME;     break;
	    case K_SELECT: keymap[i] = SDLK_END;      break;

	    case K_NUM:  keymap[i] = SDLK_NUMLOCK;   break;
	    case K_CAPS: keymap[i] = SDLK_CAPSLOCK;  break;

	    case K_F13:   keymap[i] = SDLK_PRINT;     break;
	    case K_HOLD:  keymap[i] = SDLK_SCROLLOCK; break;
	    case K_PAUSE: keymap[i] = SDLK_PAUSE;     break;

	    case 127: keymap[i] = SDLK_BACKSPACE; break;
	     
	    default: break;
	  }
	}
}

static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
	/* Set the keysym information */
	keysym->scancode = scancode;
	keysym->sym = keymap[scancode];
	keysym->mod = KMOD_NONE;

	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;
	if ( SDL_TranslateUNICODE ) {
		int map;
		SDLMod modstate;

		modstate = SDL_GetModState();
		map = 0;
		if ( modstate & KMOD_SHIFT ) {
			map |= (1<<KG_SHIFT);
		}
		if ( modstate & KMOD_CTRL ) {
			map |= (1<<KG_CTRL);
		}
		if ( modstate & KMOD_ALT ) {
			map |= (1<<KG_ALT);
		}
		if ( modstate & KMOD_MODE ) {
			map |= (1<<KG_ALTGR);
		}
		if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) {
			if ( modstate & KMOD_CAPS ) {
				map ^= (1<<KG_SHIFT);
			}
		}
		if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) {
			if ( modstate & KMOD_NUM ) {
				keysym->unicode=KVAL(vga_keymap[map][scancode]);
			}
		} else {
			keysym->unicode = KVAL(vga_keymap[map][scancode]);
		}
	}
	return(keysym);
}