Mercurial > sdl-ios-xcode
view src/video/Xext/extensions/xf86dga1.h @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 (2004-08-21) |
parents | 585a7e1285ae |
children | 782fd950bd46 c121d94672cb |
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/* $XFree86: xc/include/extensions/xf86dga1.h,v 1.2 1999/04/17 07:05:41 dawes Exp $ */ /* Copyright (c) 1995 Jon Tombs Copyright (c) 1995 XFree86 Inc */ /************************************************************************ THIS IS THE OLD DGA API AND IS OBSOLETE. PLEASE DO NOT USE IT ANYMORE ************************************************************************/ #ifndef _XF86DGA1_H_ #define _XF86DGA1_H_ #include <X11/Xfuncproto.h> #include "SDL_name.h" #define X_XF86DGAQueryVersion 0 #define X_XF86DGAGetVideoLL 1 #define X_XF86DGADirectVideo 2 #define X_XF86DGAGetViewPortSize 3 #define X_XF86DGASetViewPort 4 #define X_XF86DGAGetVidPage 5 #define X_XF86DGASetVidPage 6 #define X_XF86DGAInstallColormap 7 #define X_XF86DGAQueryDirectVideo 8 #define X_XF86DGAViewPortChanged 9 #define XF86DGADirectPresent 0x0001 #define XF86DGADirectGraphics 0x0002 #define XF86DGADirectMouse 0x0004 #define XF86DGADirectKeyb 0x0008 #define XF86DGAHasColormap 0x0100 #define XF86DGADirectColormap 0x0200 #ifndef _XF86DGA_SERVER_ _XFUNCPROTOBEGIN Bool SDL_NAME(XF86DGAQueryVersion)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* majorVersion */, int* /* minorVersion */ #endif ); Bool SDL_NAME(XF86DGAQueryExtension)( #if NeedFunctionPrototypes Display* /* dpy */, int* /* event_base */, int* /* error_base */ #endif ); Status SDL_NAME(XF86DGAGetVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGAGetVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, char ** /* base addr */, int * /* width */, int * /* bank_size */, int * /* ram_size */ #endif ); Status SDL_NAME(XF86DGADirectVideo)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGADirectVideoLL)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* enable */ #endif ); Status SDL_NAME(XF86DGAGetViewPortSize)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* width */, int * /* height */ #endif ); Status SDL_NAME(XF86DGASetViewPort)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int x /* X */, int y /* Y */ #endif ); Status SDL_NAME(XF86DGAGetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int * /* vid page */ #endif ); Status SDL_NAME(XF86DGASetVidPage)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, int /* vid page */ #endif ); Status SDL_NAME(XF86DGAInstallColormap)( #if NeedFunctionPrototypes Display* /* dpy */, int /* screen */, Colormap /*Colormap */ #endif ); int SDL_NAME(XF86DGAForkApp)( #if NeedFunctionPrototypes int screen #endif ); Status SDL_NAME(XF86DGAQueryDirectVideo)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int * /* flags */ #endif ); Bool SDL_NAME(XF86DGAViewPortChanged)( #if NeedFunctionPrototypes Display * /* dpy */, int /* screen */, int /* n */ #endif ); _XFUNCPROTOEND #endif /* _XF86DGA_SERVER_ */ #endif /* _XF86DGA1_H_ */