Mercurial > sdl-ios-xcode
view src/hermes/x86_main.asm @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | 74212992fb08 |
children | da33b7e6d181 |
line wrap: on
line source
; ; x86 format converters for HERMES ; Some routines Copyright (c) 1998 Christian Nentwich (brn@eleet.mcb.at) ; This source code is licensed under the GNU LGPL ; ; Please refer to the file COPYING.LIB contained in the distribution for ; licensing conditions ; ; Most routines are (c) Glenn Fiedler (ptc@gaffer.org), used with permission ; BITS 32 GLOBAL _ConvertX86 GLOBAL _x86return GLOBAL _Hermes_X86_CPU SECTION .data cpu_flags dd 0 SECTION .text ;; _ConvertX86: ;; [ESP+8] ConverterInfo* ;; -------------------------------------------------------------------------- ;; ConverterInfo (ebp+..) ;; 0: void *s_pixels ;; 4: int s_width ;; 8: int s_height ;; 12: int s_add ;; 16: void *d_pixels ;; 20: int d_width ;; 24: int d_height ;; 28: int d_add ;; 32: void (*converter_function)() ;; 36: int32 *lookup _ConvertX86: push ebp mov ebp,esp ; Save the registers used by the blitters, necessary for optimized code pusha mov eax,[ebp+8] cmp dword [eax+4],BYTE 0 je endconvert mov ebp,eax mov esi,[ebp+0] mov edi,[ebp+16] y_loop: mov ecx,[ebp+4] jmp [ebp+32] _x86return: add esi,[ebp+12] add edi,[ebp+28] dec dword [ebp+8] jnz y_loop ; Restore the registers used by the blitters, necessary for optimized code popa pop ebp endconvert: ret ;; Hermes_X86_CPU returns the CPUID flags in eax _Hermes_X86_CPU: pushfd pop eax mov ecx,eax xor eax,040000h push eax popfd pushfd pop eax xor eax,ecx jz .L1 ; Processor is 386 push ecx popfd mov eax,ecx xor eax,200000h push eax popfd pushfd pop eax xor eax,ecx je .L1 pusha mov eax,1 cpuid mov [cpu_flags],edx popa mov eax,[cpu_flags] .L1: ret