view src/hermes/x86_main.asm @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents 74212992fb08
children da33b7e6d181
line wrap: on
line source

;
; x86 format converters for HERMES
; Some routines Copyright (c) 1998 Christian Nentwich (brn@eleet.mcb.at)
; This source code is licensed under the GNU LGPL
; 
; Please refer to the file COPYING.LIB contained in the distribution for
; licensing conditions		
;
; Most routines are (c) Glenn Fiedler (ptc@gaffer.org), used with permission
; 

BITS 32

GLOBAL _ConvertX86
GLOBAL _x86return
	
GLOBAL _Hermes_X86_CPU


SECTION .data
	
cpu_flags dd 0
	
		
SECTION .text
		
;; _ConvertX86:	 
;; [ESP+8] ConverterInfo*
;; --------------------------------------------------------------------------
;; ConverterInfo (ebp+..)
;;   0:	void *s_pixels
;;   4:	int s_width
;;   8:	int s_height
;;  12:	int s_add
;;  16:	void *d_pixels
;;  20:	int d_width
;;  24:	int d_height
;;  28:	int d_add
;;  32:	void (*converter_function)() 
;;  36: int32 *lookup
	
_ConvertX86:
	push ebp
	mov ebp,esp

; Save the registers used by the blitters, necessary for optimized code
	pusha

	mov eax,[ebp+8]

        cmp dword [eax+4],BYTE 0
	je endconvert
	
	mov ebp,eax
	
	mov esi,[ebp+0]
	mov edi,[ebp+16]
	
y_loop:	
	mov ecx,[ebp+4]

	jmp [ebp+32]

_x86return:	
	add esi,[ebp+12]
	add edi,[ebp+28]
	
	dec dword  [ebp+8]
	jnz y_loop

; Restore the registers used by the blitters, necessary for optimized code
	popa
	
	pop ebp

endconvert:	
	ret		



;; Hermes_X86_CPU returns the CPUID flags in eax
	
_Hermes_X86_CPU:
	pushfd
	pop eax
	
	mov ecx,eax
	
	xor eax,040000h
	push eax
	
	popfd
	pushfd

	pop eax
	xor eax,ecx
	jz .L1			; Processor is 386

	push ecx
	popfd

	mov eax,ecx
	xor eax,200000h

	push eax
	popfd
	pushfd

	pop eax
	xor eax,ecx
	je .L1
	
	pusha
	
	mov eax,1
	cpuid

	mov [cpu_flags],edx

	popa

	mov eax,[cpu_flags]

.L1:	
	ret