Mercurial > sdl-ios-xcode
view src/cdrom/dc/SDL_syscdrom.c @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA BERO bero@geocities.co.jp based on win32/SDL_syscdrom.c by Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for system-level CD-ROM audio control */ #include <stdlib.h> #include <stdio.h> #include <dc/cdrom.h> #include <dc/spu.h> #include "SDL_error.h" #include "SDL_cdrom.h" #include "SDL_syscdrom.h" /* The system-dependent CD control functions */ static const char *SDL_SYS_CDName(int drive); static int SDL_SYS_CDOpen(int drive); static int SDL_SYS_CDGetTOC(SDL_CD *cdrom); static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position); static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length); static int SDL_SYS_CDPause(SDL_CD *cdrom); static int SDL_SYS_CDResume(SDL_CD *cdrom); static int SDL_SYS_CDStop(SDL_CD *cdrom); static int SDL_SYS_CDEject(SDL_CD *cdrom); static void SDL_SYS_CDClose(SDL_CD *cdrom); int SDL_SYS_CDInit(void) { /* Fill in our driver capabilities */ SDL_CDcaps.Name = SDL_SYS_CDName; SDL_CDcaps.Open = SDL_SYS_CDOpen; SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; SDL_CDcaps.Status = SDL_SYS_CDStatus; SDL_CDcaps.Play = SDL_SYS_CDPlay; SDL_CDcaps.Pause = SDL_SYS_CDPause; SDL_CDcaps.Resume = SDL_SYS_CDResume; SDL_CDcaps.Stop = SDL_SYS_CDStop; SDL_CDcaps.Eject = SDL_SYS_CDEject; SDL_CDcaps.Close = SDL_SYS_CDClose; return(0); } static const char *SDL_SYS_CDName(int drive) { return "/cd"; } static int SDL_SYS_CDOpen(int drive) { return(drive); } #define TRACK_CDDA 0 static int SDL_SYS_CDGetTOC(SDL_CD *cdrom) { CDROM_TOC toc; int ret,i; ret = cdrom_read_toc(&toc,0); if (ret!=ERR_OK) { return -1; } cdrom->numtracks = TOC_TRACK(toc.last)-TOC_TRACK(toc.first)+1; for(i=0;i<cdrom->numtracks;i++) { unsigned long entry = toc.entry[i]; cdrom->track[i].id = i+1; cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK; cdrom->track[i].offset = TOC_LBA(entry)-150; cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.dunno)-TOC_LBA(entry); } return 0; } /* Get CD-ROM status */ static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position) { CDstatus status; int ret,dc_status,disc_type; ret = cdrom_get_status(&dc_status,&disc_type); if (ret!=ERR_OK) return CD_ERROR; switch(dc_status) { // case CD_STATUS_BUSY: case CD_STATUS_PAUSED: return CD_PAUSED; case CD_STATUS_STANDBY: return CD_STOPPED; case CD_STATUS_PLAYING: return CD_PLAYING; // case CD_STATUS_SEEKING: // case CD_STATUS_SCANING: case CD_STATUS_OPEN: case CD_STATUS_NO_DISC: return CD_TRAYEMPTY; default: return CD_ERROR; } } /* Start play */ static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length) { int ret = cdrom_cdda_play(start-150,start-150+length,1,CDDA_SECTORS); return ret==ERR_OK?0:-1; } /* Pause play */ static int SDL_SYS_CDPause(SDL_CD *cdrom) { int ret=cdrom_cdda_pause(); return ret==ERR_OK?0:-1; } /* Resume play */ static int SDL_SYS_CDResume(SDL_CD *cdrom) { int ret=cdrom_cdda_resume(); return ret==ERR_OK?0:-1; } /* Stop play */ static int SDL_SYS_CDStop(SDL_CD *cdrom) { int ret=cdrom_spin_down(); return ret==ERR_OK?0:-1; } /* Eject the CD-ROM */ static int SDL_SYS_CDEject(SDL_CD *cdrom) { return -1; } /* Close the CD-ROM handle */ static void SDL_SYS_CDClose(SDL_CD *cdrom) { } void SDL_SYS_CDQuit(void) { }