view src/audio/mint/SDL_mintaudio_xbios.c @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents b8d311d90021
children 185acc07127a
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
	MiNT audio driver
	using XBIOS functions (Falcon)

	Patrice Mandin
*/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_endian.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"

#include "SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_xbios"

/* Debug print info */
#define DEBUG_NAME "audio:xbios: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return(0);
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Check if we have 16 bits audio */
	if ((cookie_snd & SND_16BIT)==0) {
		DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n"));
	    return(0);
	}

	/* Check if audio is lockable */
	if (Locksnd()!=1) {
		DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
		return(0);
	}

	Unlocksnd();

	DEBUG_PRINT((DEBUG_NAME "XBIOS audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    free(device->hidden);
    free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            free(this);
        }
        return(0);
    }
    memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_XBIOS_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT XBIOS audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);
}

static void Mint_UnlockAudio(_THIS)
{
	/* Restart replay */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
}

static void Mint_CloseAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);

	/* Uninstall interrupt */
	Jdisint(MFP_DMASOUND);

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}

	/* Unlock sound system */
	Unlocksnd();
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	int i;

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	spec->format |= 0x8000;	/* Audio is always signed */
	if ((spec->format & 0x00ff)==16) {
		spec->format |= 0x1000;	/* Audio is always big endian */
		spec->channels=2;	/* 16 bits always stereo */
	}

	/* FIXME: check for an external clock */
	MINTAUDIO_sfreq=1;
	MINTAUDIO_nfreq=12;
	for (i=MINTAUDIO_sfreq;i<MINTAUDIO_nfreq;i++) {
		MINTAUDIO_hardfreq[i]=MASTERCLOCK_FALCON1/(MASTERPREDIV_FALCON*(i+1));
		DEBUG_PRINT((DEBUG_NAME "calc:freq(%d)=%lu\n", i, MINTAUDIO_hardfreq[i]));
	}

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, 1, spec->freq);
	spec->freq=MINTAUDIO_hardfreq[MINTAUDIO_numfreq];

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	int channels_mode;
	void *buffer;

	/* Stop currently playing sound */
	Buffoper(0);

	/* Set replay tracks */
	Settracks(0,0);
	Setmontracks(0);

	/* Select replay format */
	channels_mode=STEREO16;
	switch (spec->format & 0xff) {
		case 8:
			if (spec->channels==2) {
				channels_mode=STEREO8;
			} else {
				channels_mode=MONO8;
			}
			break;
	}
	if (Setmode(channels_mode)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n"));
	}

	/* FIXME: select an external clock */

	Devconnect(DMAPLAY, DAC, CLK25M, MINTAUDIO_numfreq, 1);
	DEBUG_PRINT((DEBUG_NAME "25.175 MHz clock selected, prescaler %d\n", MINTAUDIO_numfreq));

	/* Set buffer */
	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	if (Setbuffer(0, buffer, buffer + spec->size)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n"));
	}
	
	/* Install interrupt */
	Jdisint(MFP_DMASOUND);
	Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_XbiosInterrupt);
	Jenabint(MFP_DMASOUND);

	if (Setinterrupt(SI_TIMERA, SI_PLAY)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
	}

	/* Go */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
	DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	/* Lock sound system */
	if (Locksnd()!=1) {
   	    SDL_SetError("Mint_OpenAudio: Audio system already in use");
        return(-1);
	}

	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}