Mercurial > sdl-ios-xcode
view src/audio/mint/SDL_mintaudio_stfa.h @ 937:1e6366bde299
Date: Tue, 27 Jul 2004 17:14:00 +0200
From: "Eckhard Stolberg"
Subject: Controller names in SDL for Windows
I'm working on an Atari 2600 emulator for different systems that uses
the SDL. Some time ago someone created an adaptor that lets you use
your old Atari controllers with your computer through the USB port.
Some of the Atari controllers require special handling by the emulator,
so it would be nice, if it would be possible to detect if any of the
controllers connected to the computer is this adaptor.
SDL would allow that with the SDL_JoystickName function, but unfortunately
it doesn't work properly on Windows. On Linux and MacOSX this function
returns the name of the controller, but on Windows you'll only get the
name of the joystick driver. Most joysticks nowadays use the generic
Microsoft driver, so they all return the same name.
In an old MSDN article
(http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp)
Microsoft describes how to read out the OEM controller names from the registry.
I have implemented this for the SDL controller handler on Windows,
and now reading the joystick name works properly there too.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 03:45:58 +0000 |
parents | b8d311d90021 |
children | d910939febfa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* STFA control structure Patrice Mandin */ #ifndef _SDL_mintaudio_stfa_h #define _SDL_mintaudio_stfa_h /*--- Defines ---*/ #define C_STFA 0x53544641L /* Sound treiber für atari (seb/The removers) */ #define STFA_PLAY_ENABLE (1<<0) #define STFA_PLAY_DISABLE (0<<0) #define STFA_PLAY_REPEAT (1<<1) #define STFA_PLAY_SINGLE (0<<1) #define STFA_FORMAT_SIGNED (1<<15) #define STFA_FORMAT_UNSIGNED (0<<15) #define STFA_FORMAT_STEREO (1<<14) #define STFA_FORMAT_MONO (0<<14) #define STFA_FORMAT_16BIT (1<<13) #define STFA_FORMAT_8BIT (0<<13) #define STFA_FORMAT_LITENDIAN (1<<9) #define STFA_FORMAT_BIGENDIAN (0<<9) #define STFA_FORMAT_FREQ_MASK 0x0f enum { STFA_FORMAT_F4995=0, STFA_FORMAT_F6269, STFA_FORMAT_F7493, STFA_FORMAT_F8192, STFA_FORMAT_F9830, STFA_FORMAT_F10971, STFA_FORMAT_F12538, STFA_FORMAT_F14985, STFA_FORMAT_F16384, STFA_FORMAT_F19819, STFA_FORMAT_F21943, STFA_FORMAT_F24576, STFA_FORMAT_F30720, STFA_FORMAT_F32336, STFA_FORMAT_F43885, STFA_FORMAT_F49152 }; /*--- Types ---*/ typedef struct { unsigned short sound_enable; unsigned short sound_control; unsigned short sound_output; unsigned long sound_start; unsigned long sound_current; unsigned long sound_end; unsigned short version; void *old_vbl; void *old_timera; unsigned long old_mfp_status; void *new_vbl; void *drivers_list; void *play_stop; unsigned short frequency; void *set_frequency; unsigned short frequency_threshold; unsigned short *custom_freq_table; unsigned short stfa_on_off; void *new_drivers_list; unsigned long old_bit_2_of_cookie_snd; void (*stfa_it)(void); } cookie_stfa_t __attribute__((packed)); #endif /* _SDL_mintaudio_stfa_h */