view src/audio/mint/SDL_mintaudio_gsxb.h @ 937:1e6366bde299

Date: Tue, 27 Jul 2004 17:14:00 +0200 From: "Eckhard Stolberg" Subject: Controller names in SDL for Windows I'm working on an Atari 2600 emulator for different systems that uses the SDL. Some time ago someone created an adaptor that lets you use your old Atari controllers with your computer through the USB port. Some of the Atari controllers require special handling by the emulator, so it would be nice, if it would be possible to detect if any of the controllers connected to the computer is this adaptor. SDL would allow that with the SDL_JoystickName function, but unfortunately it doesn't work properly on Windows. On Linux and MacOSX this function returns the name of the controller, but on Windows you'll only get the name of the joystick driver. Most joysticks nowadays use the generic Microsoft driver, so they all return the same name. In an old MSDN article (http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dnarinput/html/msdn_extdirect.asp) Microsoft describes how to read out the OEM controller names from the registry. I have implemented this for the SDL controller handler on Windows, and now reading the joystick name works properly there too.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 03:45:58 +0000
parents 594422ab8f9f
children d910939febfa
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/*
 * GSXB audio definitions
 * 
 * Patrice Mandin
 */

#ifndef _SDL_mintaudio_gsxb_h
#define _SDL_mintaudio_gsxb_h

#include <mint/falcon.h>	/* for trap_14_xxx macros */

/* GSXB Cookie */

#define C_GSXB		0x47535842L

/* Bit 5 in cookie _SND */

#define SND_GSXB	(1<<5)

/* NSoundcmd modes */

#define SETRATE			7	/* Set sample rate */
#define SET8BITFORMAT	8	/* 8 bits format */
#define SET16BITFORMAT	9	/* 16 bits format */
#define SET24BITFORMAT	10	/* 24 bits format */
#define SET32BITFORMAT	11	/* 32 bits format */
#define LTATTEN_MASTER	12	/* Attenuation */
#define RTATTEN_MASTER	13
#define LTATTEN_MICIN	14
#define RTATTEN_MICIN	15
#define LTATTEN_FMGEN	16
#define RTATTEN_FMGEN	17
#define LTATTEN_LINEIN	18
#define RTATTEN_LINEIN	19
#define LTATTEN_CDIN	20
#define RTATTEN_CDIN	21
#define LTATTEN_VIDIN	22
#define RTATTEN_VIDIN	23
#define LTATTEN_AUXIN	24
#define RTATTEN_AUXIN	25

/* Setmode modes */

#define MONO16		3
#define STEREO24	4
#define STEREO32	5
#define MONO24		6
#define MONO32		7

/* Sndstatus modes */

#define SND_QUERYFORMATS	2
#define SND_QUERYMIXERS		3
#define SND_QUERYSOURCES	4
#define SND_QUERYDUPLEX		5
#define SND_QUERY8BIT		8
#define SND_QUERY16BIT		9
#define SND_QUERY24BIT		10
#define SND_QUERY32BIT		11

#define SND_FORMAT8		(1<<0)
#define SND_FORMAT16	(1<<1)
#define SND_FORMAT24	(1<<2)
#define SND_FORMAT32	(1<<3)

#define SND_FORMATSIGNED		(1<<0)
#define SND_FORMATUNSIGNED		(1<<1)
#define SND_FORMATBIGENDIAN		(1<<2)
#define SND_FORMATLITTLEENDIAN	(1<<3)

/* Devconnect prescalers */

#define CLK_44K		1
#define CLK_22K		3
#define CLK_11K		7

/* Extra xbios functions */

#define NSoundcmd(mode,data,data2)	\
	(long)trap_14_wwl((short)130,(short)(mode),(short)(data),(long)(data2))
#define NSetinterrupt(src_inter,cause,inth_addr)	\
	(long)trap_14_wwwl((short)135,(short)(src_inter),(short)(cause),	\
		(long)(inth_addr))

#endif /* _SDL_mintaudio_gsxb_h */