Mercurial > sdl-ios-xcode
view INSTALL @ 4567:1d7ea8724f4a
Daniel Wyatt to slouken
I also found a bug in the non-printable character fix.
In SDL_keyboard.c:SDL_SendKeyboardText:
if (*text < ' ' || *text == 127) {
needs to be:
if ((unsigned char)*text < ' ' || *text == 127) {
Otherwise bytes >= 128 will be considered non-printable.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Jul 2010 22:09:04 -0700 |
parents | 00e7c6b7eb03 |
children |
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To compile and install SDL: 0. If you have downloaded this from the website, skip to the next step. If you have checked this out from subversion, you'll need to run ./autogen.sh to build the configure script. 1. Run './configure; make; make install' If you are compiling for Windows using gcc, read the FAQ at: http://www.libsdl.org/faq.php?action=listentries&category=4#42 If you are compiling using Visual C++ on Win32, you should read the file VisualC.html 2. Look at the example programs in ./test, and check out the HTML documentation in ./docs to see how to use the SDL library. 3. Join the SDL developer mailing list by sending E-mail to sdl-request@libsdl.org and put "subscribe" in the subject of the message. Or alternatively you can use the web interface: http://www.libsdl.org/mailing-list.php That's it! Sam Lantinga <slouken@libsdl.org>