view docs/html/sdlpauseaudio.html @ 329:1d74ddc90cb2

Patrice's fixes for GNU Pthread support
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 Apr 2002 15:35:28 +0000
parents e5bc29de3f0a
children 355632dca928
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><H1
><A
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>SDL_PauseAudio</A
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><H2
>Name</H2
>SDL_PauseAudio&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_PauseAudio</B
></CODE
>(int pause_on);</CODE
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><H2
>Description</H2
><P
>This function pauses and unpauses the audio callback processing.
It should be called with <TT
CLASS="PARAMETER"
><I
>pause_on</I
></TT
>=0 after opening the audio
device to start playing sound.  This is so you can safely initialize
data for your callback function after opening the audio device.
Silence will be written to the audio device during the pause.</P
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><TT
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>SDL_GetAudioStatus</TT
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>,
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>SDL_OpenAudio</TT
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