view docs/man3/SDL_PauseAudio.3 @ 461:1d36f593078a

Date: Thu, 18 Jul 2002 23:51:40 +0200 (MEST) From: Krister Walfridsson Subject: [SDL] src/joystick/bsd/SDL_sysjoystick.c patch The *BSD USB HID joystick code has two serious bugs: 1. If a joystick reports unhandled hid_input usage (for example HUG_RZ or HUG_DIAL), then the last handled value will be overwritten with an arbitrary value. (Fixed in the patch below by adding a default case.) 2. The current code does only handle logical coordinates in the range 0-255, while a big part of available joysticks report -128 - 127. (This is solved in the patch below by first center the range around 0, and then stretch it to the correct range.)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 20 Aug 2002 06:08:42 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_PauseAudio\- Pauses and unpauses the audio callback processing
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
.SH "DESCRIPTION"
.PP
This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58