Mercurial > sdl-ios-xcode
view include/SDL_assert.h @ 3655:1cc7f0143c12
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 13 Jan 2010 08:25:16 +0000 |
parents | 336f3df1578d |
children | 97114af2f8dc |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #ifndef _SDL_assert_h #define _SDL_assert_h #include "SDL_config.h" #include "begin_code.h" /* Set up for C function definitions, even when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ extern "C" { /* *INDENT-ON* */ #endif #ifndef SDL_ASSERT_LEVEL #ifdef SDL_DEFAULT_ASSERT_LEVEL #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL #elif defined(_DEBUG) || defined(DEBUG) || \ (defined(__GNUC__) && !defined(__OPTIMIZE__)) #define SDL_ASSERT_LEVEL 2 #else #define SDL_ASSERT_LEVEL 1 #endif #endif /* SDL_ASSERT_LEVEL */ /* These are macros and not first class functions so that the debugger breaks on the assertion line and not in some random guts of SDL, and so each macro can have unique static variables associated with it. */ #if (defined(_MSC_VER) && ((_M_IX86) || (_M_X64))) #define SDL_TriggerBreakpoint() __asm { int 3 } #elif (defined(__GNUC__) && ((__i386__) || (__x86_64__))) #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) #elif defined(HAVE_SIGNAL_H) #include <signal.h> #define SDL_TriggerBreakpoint() raise(SIGTRAP) #else /* How do we trigger breakpoints on this platform? */ #define SDL_TriggerBreakpoint() #endif #if (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ # define SDL_FUNCTION __func__ #elif ((__GNUC__ >= 2) || defined(_MSC_VER)) # define SDL_FUNCTION __FUNCTION__ #else # define SDL_FUNCTION "???" #endif #define SDL_FILE __FILE__ #define SDL_LINE __LINE__ /* sizeof (x) makes the compiler still parse the expression even without assertions enabled, so the code is always checked at compile time, but doesn't actually generate code for it, so there are no side effects or expensive checks at run time, just the constant size of what x WOULD be, which presumably gets optimized out as unused. This also solves the problem of... int somevalue = blah(); SDL_assert(somevalue == 1); ...which would cause compiles to complain that somevalue is unused if we disable assertions. */ #define SDL_disabled_assert(condition) \ do { (void) sizeof ((condition)); } while (0) #if (SDL_ASSERT_LEVEL > 0) typedef enum { SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ SDL_ASSERTION_ABORT, /**< Terminate the program. */ SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ SDL_ASSERTION_ALWAYS_IGNORE, /**< Ignore the assert from now on. */ } SDL_assert_state; typedef struct SDL_assert_data { int always_ignore; unsigned int trigger_count; const char *condition; const char *filename; int linenum; const char *function; struct SDL_assert_data *next; } SDL_assert_data; extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *, const char *, const char *, int); /* the do {} while(0) avoids dangling else problems: if (x) SDL_assert(y); else blah(); ... without the do/while, the "else" could attach to this macro's "if". We try to handle just the minimum we need here in a macro...the loop, the static vars, and break points. The heavy lifting is handled in SDL_ReportAssertion(), in SDL_assert.c. */ #define SDL_enabled_assert(condition) \ do { \ while ( !(condition) ) { \ static struct SDL_assert_data assert_data = { \ 0, 0, #condition, 0, 0, 0, 0 \ }; \ const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \ SDL_FUNCTION, \ SDL_FILE, \ SDL_LINE); \ if (state == SDL_ASSERTION_RETRY) { \ continue; /* go again. */ \ } else if (state == SDL_ASSERTION_BREAK) { \ SDL_TriggerBreakpoint(); \ } \ break; /* not retrying. */ \ } \ } while (0) #endif /* enabled assertions support code */ /* Enable various levels of assertions. */ #if SDL_ASSERT_LEVEL == 0 /* assertions disabled */ # define SDL_assert(condition) SDL_disabled_assert(condition) # define SDL_assert_release(condition) SDL_disabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 1 /* release settings. */ # define SDL_assert(condition) SDL_disabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 2 /* normal settings. */ # define SDL_assert(condition) SDL_enabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ # define SDL_assert(condition) SDL_enabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) #else # error Unknown assertion level. #endif /* Ends C function definitions when using C++ */ #ifdef __cplusplus /* *INDENT-OFF* */ } /* *INDENT-ON* */ #endif #include "close_code.h" #endif /* _SDL_assert_h */ /* vi: set ts=4 sw=4 expandtab: */