Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32window.c @ 4426:1bceff8f008f
Fixed bug #943
Ozkan Sezer 2010-02-06 12:31:06 PST
Hi:
Here are some small fixes for compiling SDL against mingw-w64.
(see http://mingw-w64.sourceforge.net/ . Despite the name, it
supports both win32 and win64.)
src/audio/windx5/directx.h and src/video/windx5/directx.h (both
SDL-1.2 and SDL-1.3.) I get compilation errors about some union
not having a member named u1 and alike, because of other system
headers being included before this one and them already defining
DUMMYUNIONNAME and stuff. This header probably assumes that those
stuff are defined in windef.h, but mingw-w64 headers define them
in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to
the top of the file.
src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) :
The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric
because _beginthreadex returns uintptr_t, not unsigned long which
is 32 bits in win64. Changing the return type to uintptr_t fixes
it.
video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64
uses msvcrt version of _aligned_malloc and _aligned_free and
they are defined in intrin.h (similar to VC). Adding proper
ifdefs fixes it. (Notes about macros to check: __MINGW32__ is
defined for both mingw.org and for mingw-w64 for both win32 and
win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__
can't be used to detect mingw-w64: including _mingw.h and then
checking for __MINGW64_VERSION_MAJOR does the trick.)
SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition
and location in order to avoid multiple redefinition warnings.
Hope these are useful. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 10 Mar 2010 15:02:58 +0000 |
parents | f7b03b6838cb |
children | 3e69e077cb95 7ad7a473b086 983eb9d5ed31 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* we need to define it, so that raw input is included */ #if (_WIN32_WINNT < 0x0501) #undef _WIN32_WINNT #define _WIN32_WINNT 0x0501 #endif #include "SDL_config.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_keyboard_c.h" #include "SDL_win32video.h" /* This is included after SDL_win32video.h, which includes windows.h */ #include "SDL_syswm.h" #define SHFS_SHOWTASKBAR 0x0001 #define SHFS_HIDETASKBAR 0x0002 #define SHFS_SHOWSIPBUTTON 0x0004 #define SHFS_HIDESIPBUTTON 0x0008 #define SHFS_SHOWSTARTICON 0x0010 #define SHFS_HIDESTARTICON 0x0020 #ifdef _WIN32_WCE // dynamically load aygshell dll because we want SDL to work on HPC and be300 int aygshell_loaded = 0; BOOL(WINAPI * SHFullScreen) (HWND hwndRequester, DWORD dwState) = 0; static BOOL CE_SHFullScreen(HWND hwndRequester, DWORD dwState) { if (SHFullScreen == 0 && aygshell_loaded == 0) { aygshell_loaded = 0; void *lib = SDL_LoadObject("aygshell.dll"); if (lib) { SHFullScreen = (BOOL(WINAPI *) (HWND, DWORD)) SDL_LoadFunction(lib, "SHFullScreen"); } } if (SHFullScreen) { SHFullScreen(hwndRequester, dwState); //printf("SHFullscreen(%i)\n",dwState); } } #endif extern HCTX *g_hCtx; /* the table of tablet event contexts, each windows has to have it's own tablet context */ static Uint32 highestId = 0; /* the highest id of the tablet context */ /* Fake window to help with DirectInput events. */ HWND SDL_HelperWindow = NULL; static WCHAR *SDL_HelperWindowClassName = TEXT("SDLHelperWindowInputCatcher"); static WCHAR *SDL_HelperWindowName = TEXT("SDLHelperWindowInputMsgWindow"); static ATOM SDL_HelperWindowClass = 0; static int SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_VideoDisplay *display = window->display; SDL_WindowData *data; /* Allocate the window data */ data = (SDL_WindowData *) SDL_malloc(sizeof(*data)); if (!data) { SDL_OutOfMemory(); return -1; } data->window = window; data->hwnd = hwnd; data->hdc = GetDC(hwnd); data->created = created; data->mouse_pressed = SDL_FALSE; data->videodata = videodata; /* Associate the data with the window */ if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) { ReleaseDC(hwnd, data->hdc); SDL_free(data); WIN_SetError("SetProp() failed"); return -1; } /* Set up the window proc function */ data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC); if (data->wndproc == DefWindowProc) { data->wndproc = NULL; } SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc); /* Fill in the SDL window with the window data */ { POINT point; point.x = 0; point.y = 0; if (ClientToScreen(hwnd, &point)) { SDL_Rect bounds; WIN_GetDisplayBounds(_this, display, &bounds); window->x = point.x - bounds.x; window->y = point.y - bounds.y; } } { RECT rect; if (GetClientRect(hwnd, &rect)) { window->w = rect.right; window->h = rect.bottom; } } { DWORD style = GetWindowLong(hwnd, GWL_STYLE); if (style & WS_VISIBLE) { window->flags |= SDL_WINDOW_SHOWN; } else { window->flags &= ~SDL_WINDOW_SHOWN; } if (style & (WS_BORDER | WS_THICKFRAME)) { window->flags &= ~SDL_WINDOW_BORDERLESS; } else { window->flags |= SDL_WINDOW_BORDERLESS; } if (style & WS_THICKFRAME) { window->flags |= SDL_WINDOW_RESIZABLE; } else { window->flags &= ~SDL_WINDOW_RESIZABLE; } if (style & WS_MAXIMIZE) { window->flags |= SDL_WINDOW_MAXIMIZED; } else { window->flags &= ~SDL_WINDOW_MAXIMIZED; } if (style & WS_MINIMIZE) { window->flags |= SDL_WINDOW_MINIMIZED; } else { window->flags &= ~SDL_WINDOW_MINIMIZED; } } if (GetFocus() == hwnd) { int index = data->videodata->keyboard; window->flags |= SDL_WINDOW_INPUT_FOCUS; SDL_SetKeyboardFocus(index, data->window); if (window->flags & SDL_WINDOW_INPUT_GRABBED) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } } /* All done! */ window->driverdata = data; return 0; } int WIN_CreateWindow(_THIS, SDL_Window * window) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_VideoDisplay *display = window->display; RAWINPUTDEVICE Rid; AXIS TabX, TabY; LOGCONTEXTA lc; HWND hwnd; HWND top; RECT rect; SDL_Rect bounds; DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN); int x, y; int w, h; if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) { style |= WS_POPUP; } else { style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX); } if ((window->flags & SDL_WINDOW_RESIZABLE) && !(window->flags & SDL_WINDOW_FULLSCREEN)) { style |= (WS_THICKFRAME | WS_MAXIMIZEBOX); } /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; AdjustWindowRectEx(&rect, style, FALSE, 0); w = (rect.right - rect.left); h = (rect.bottom - rect.top); WIN_GetDisplayBounds(_this, display, &bounds); if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->x == SDL_WINDOWPOS_CENTERED) { x = bounds.x + (bounds.w - window->w) / 2; } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { if (bounds.x == 0) { x = CW_USEDEFAULT; } else { x = bounds.x; } } else { x = bounds.x + window->x + rect.left; } if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->y == SDL_WINDOWPOS_CENTERED) { y = bounds.y + (bounds.h - window->h) / 2; } else if (window->x == SDL_WINDOWPOS_UNDEFINED) { if (bounds.x == 0) { y = CW_USEDEFAULT; } else { y = bounds.y; } } else { y = bounds.y + window->y + rect.top; } hwnd = CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL, SDL_Instance, NULL); if (!hwnd) { WIN_SetError("Couldn't create window"); return -1; } /* we're configuring the tablet data. See Wintab reference for more info */ if (videodata->wintabDLL && videodata->WTInfoA(WTI_DEFSYSCTX, 0, &lc) != 0) { lc.lcPktData = PACKETDATA; lc.lcPktMode = PACKETMODE; lc.lcOptions |= CXO_MESSAGES; lc.lcOptions |= CXO_SYSTEM; lc.lcMoveMask = PACKETDATA; lc.lcBtnDnMask = lc.lcBtnUpMask = PACKETDATA; videodata->WTInfoA(WTI_DEVICES, DVC_X, &TabX); videodata->WTInfoA(WTI_DEVICES, DVC_Y, &TabY); lc.lcInOrgX = 0; lc.lcInOrgY = 0; lc.lcInExtX = TabX.axMax; lc.lcInExtY = TabY.axMax; lc.lcOutOrgX = 0; lc.lcOutOrgY = 0; lc.lcOutExtX = GetSystemMetrics(SM_CXSCREEN); lc.lcOutExtY = -GetSystemMetrics(SM_CYSCREEN); if (window->id > highestId) { HCTX *tmp_hctx; highestId = window->id; tmp_hctx = (HCTX *) SDL_realloc(g_hCtx, (highestId + 1) * sizeof(HCTX)); if (!tmp_hctx) { SDL_OutOfMemory(); DestroyWindow(hwnd); return -1; } g_hCtx = tmp_hctx; } g_hCtx[window->id] = videodata->WTOpenA(hwnd, &lc, TRUE); } #ifndef _WIN32_WCE /* has no RawInput */ /* we're telling the window, we want it to report raw input events from mice */ Rid.usUsagePage = 0x01; Rid.usUsage = 0x02; Rid.dwFlags = RIDEV_INPUTSINK; Rid.hwndTarget = hwnd; RegisterRawInputDevices(&Rid, 1, sizeof(Rid)); #endif WIN_PumpEvents(_this); if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) { DestroyWindow(hwnd); return -1; } #ifdef SDL_VIDEO_OPENGL_WGL if (window->flags & SDL_WINDOW_OPENGL) { if (WIN_GL_SetupWindow(_this, window) < 0) { WIN_DestroyWindow(_this, window); return -1; } } #endif return 0; } int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) { HWND hwnd = (HWND) data; LPTSTR title; int titleLen; /* Query the title from the existing window */ titleLen = GetWindowTextLength(hwnd); title = SDL_stack_alloc(TCHAR, titleLen + 1); if (title) { titleLen = GetWindowText(hwnd, title, titleLen); } else { titleLen = 0; } if (titleLen > 0) { window->title = WIN_StringToUTF8(title); } if (title) { SDL_stack_free(title); } if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) { return -1; } return 0; } void WIN_SetWindowTitle(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; LPTSTR title; if (window->title) { title = WIN_UTF8ToString(window->title); } else { title = NULL; } SetWindowText(hwnd, title ? title : TEXT("")); if (title) { SDL_free(title); } } void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; HICON hicon = NULL; if (icon) { BYTE *icon_bmp; int icon_len; SDL_RWops *dst; SDL_PixelFormat format; SDL_Surface *surface; /* Create temporary bitmap buffer */ icon_len = 40 + icon->h * icon->w * 4; icon_bmp = SDL_stack_alloc(BYTE, icon_len); dst = SDL_RWFromMem(icon_bmp, icon_len); if (!dst) { SDL_stack_free(icon_bmp); return; } /* Write the BITMAPINFO header */ SDL_WriteLE32(dst, 40); SDL_WriteLE32(dst, icon->w); SDL_WriteLE32(dst, icon->h * 2); SDL_WriteLE16(dst, 1); SDL_WriteLE16(dst, 32); SDL_WriteLE32(dst, BI_RGB); SDL_WriteLE32(dst, icon->h * icon->w * 4); SDL_WriteLE32(dst, 0); SDL_WriteLE32(dst, 0); SDL_WriteLE32(dst, 0); SDL_WriteLE32(dst, 0); /* Convert the icon to a 32-bit surface with alpha channel */ SDL_InitFormat(&format, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000); surface = SDL_ConvertSurface(icon, &format, 0); if (surface) { /* Write the pixels upside down into the bitmap buffer */ int y = surface->h; while (y--) { Uint8 *src = (Uint8 *) surface->pixels + y * surface->pitch; SDL_RWwrite(dst, src, surface->pitch, 1); } SDL_FreeSurface(surface); /* TODO: create the icon in WinCE (CreateIconFromResource isn't available) */ #ifndef _WIN32_WCE hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); #endif } SDL_RWclose(dst); SDL_stack_free(icon_bmp); } /* Set the icon for the window */ SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM) hicon); /* Set the icon in the task manager (should we do this?) */ SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM) hicon); } void WIN_SetWindowPosition(_THIS, SDL_Window * window) { SDL_VideoDisplay *display = window->display; HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; RECT rect; SDL_Rect bounds; DWORD style; HWND top; BOOL menu; int x, y; /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } style = GetWindowLong(hwnd, GWL_STYLE); rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; #ifdef _WIN32_WCE menu = FALSE; #else menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL); #endif AdjustWindowRectEx(&rect, style, menu, 0); WIN_GetDisplayBounds(_this, display, &bounds); if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->x == SDL_WINDOWPOS_CENTERED) { x = bounds.x + (bounds.w - window->w) / 2; } else { x = bounds.x + window->x + rect.left; } if ((window->flags & SDL_WINDOW_FULLSCREEN) || window->y == SDL_WINDOWPOS_CENTERED) { y = bounds.y + (bounds.h - window->h) / 2; } else { y = bounds.y + window->y + rect.top; } SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE)); } void WIN_SetWindowSize(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; RECT rect; DWORD style; HWND top; BOOL menu; int w, h; /* Figure out what the window area will be */ if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } style = GetWindowLong(hwnd, GWL_STYLE); rect.left = 0; rect.top = 0; rect.right = window->w; rect.bottom = window->h; #ifdef _WIN32_WCE menu = FALSE; #else menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL); #endif AdjustWindowRectEx(&rect, style, menu, 0); w = (rect.right - rect.left); h = (rect.bottom - rect.top); SetWindowPos(hwnd, top, 0, 0, w, h, (SWP_NOCOPYBITS | SWP_NOMOVE)); } void WIN_ShowWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_SHOW); #ifdef _WIN32_WCE if (window->flags & SDL_WINDOW_FULLSCREEN) { CE_SHFullScreen(hwnd, SHFS_HIDESTARTICON | SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); } #endif } void WIN_HideWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_HIDE); #ifdef _WIN32_WCE if (window->flags & SDL_WINDOW_FULLSCREEN) { CE_SHFullScreen(hwnd, SHFS_SHOWSTARTICON | SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON); } #endif } void WIN_RaiseWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; HWND top; if (window->flags & SDL_WINDOW_FULLSCREEN) { top = HWND_TOPMOST; } else { top = HWND_NOTOPMOST; } SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE)); #ifdef _WIN32_WCE if (window->flags & SDL_WINDOW_FULLSCREEN) { CE_SHFullScreen(hwnd, SHFS_HIDESTARTICON | SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); } #endif } void WIN_MaximizeWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_MAXIMIZE); #ifdef _WIN32_WCE if (window->flags & SDL_WINDOW_FULLSCREEN) { CE_SHFullScreen(hwnd, SHFS_HIDESTARTICON | SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); } #endif } void WIN_MinimizeWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_MINIMIZE); #ifdef _WIN32_WCE if (window->flags & SDL_WINDOW_FULLSCREEN) { CE_SHFullScreen(hwnd, SHFS_SHOWSTARTICON | SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON); } #endif } void WIN_RestoreWindow(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; ShowWindow(hwnd, SW_RESTORE); } void WIN_SetWindowGrab(_THIS, SDL_Window * window) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN)) && (window->flags & SDL_WINDOW_INPUT_FOCUS)) { RECT rect; GetClientRect(hwnd, &rect); ClientToScreen(hwnd, (LPPOINT) & rect); ClientToScreen(hwnd, (LPPOINT) & rect + 1); ClipCursor(&rect); } else { ClipCursor(NULL); } } void WIN_DestroyWindow(_THIS, SDL_Window * window) { SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata; SDL_WindowData *data = (SDL_WindowData *) window->driverdata; if (data) { ReleaseDC(data->hwnd, data->hdc); if (data->created) { if (videodata->wintabDLL) { videodata->WTClose(g_hCtx[window->id]); } DestroyWindow(data->hwnd); } SDL_free(data); } } SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info) { HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd; if (info->version.major <= SDL_MAJOR_VERSION) { info->window = hwnd; return SDL_TRUE; } else { SDL_SetError("Application not compiled with SDL %d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION); return SDL_FALSE; } } /* * Creates a HelperWindow used for DirectInput events. */ int SDL_HelperWindowCreate(void) { HINSTANCE hInstance = GetModuleHandle(NULL); WNDCLASS wce; HWND hWndParent = NULL; /* Make sure window isn't created twice. */ if (SDL_HelperWindow != NULL) { return 0; } /* Create the class. */ SDL_zero(wce); wce.lpfnWndProc = DefWindowProc; wce.lpszClassName = (LPCWSTR) SDL_HelperWindowClassName; wce.hInstance = hInstance; /* Register the class. */ SDL_HelperWindowClass = RegisterClass(&wce); if (SDL_HelperWindowClass == 0) { SDL_SetError("Unable to create Helper Window Class: error %d.", GetLastError()); return -1; } #ifndef _WIN32_WCE /* WinCE doesn't have HWND_MESSAGE */ hWndParent = HWND_MESSAGE; #endif /* Create the window. */ SDL_HelperWindow = CreateWindowEx(0, SDL_HelperWindowClassName, SDL_HelperWindowName, WS_OVERLAPPED, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, hWndParent, NULL, hInstance, NULL); if (SDL_HelperWindow == NULL) { UnregisterClass(SDL_HelperWindowClassName, hInstance); SDL_SetError("Unable to create Helper Window: error %d.", GetLastError()); return -1; } return 0; } /* * Destroys the HelperWindow previously created with SDL_HelperWindowCreate. */ void SDL_HelperWindowDestroy(void) { HINSTANCE hInstance = GetModuleHandle(NULL); /* Destroy the window. */ if (SDL_HelperWindow != NULL) { if (DestroyWindow(SDL_HelperWindow) == 0) { SDL_SetError("Unable to destroy Helper Window: error %d.", GetLastError()); return; } SDL_HelperWindow = NULL; } /* Unregister the class. */ if (SDL_HelperWindowClass != 0) { if ((UnregisterClass(SDL_HelperWindowClassName, hInstance)) == 0) { SDL_SetError("Unable to destroy Helper Window Class: error %d.", GetLastError()); return; } SDL_HelperWindowClass = 0; } } /* vi: set ts=4 sw=4 expandtab: */