view src/thread/riscos/SDL_sysmutex.c @ 4426:1bceff8f008f

Fixed bug #943 Ozkan Sezer 2010-02-06 12:31:06 PST Hi: Here are some small fixes for compiling SDL against mingw-w64. (see http://mingw-w64.sourceforge.net/ . Despite the name, it supports both win32 and win64.) src/audio/windx5/directx.h and src/video/windx5/directx.h (both SDL-1.2 and SDL-1.3.) I get compilation errors about some union not having a member named u1 and alike, because of other system headers being included before this one and them already defining DUMMYUNIONNAME and stuff. This header probably assumes that those stuff are defined in windef.h, but mingw-w64 headers define them in _mingw.h. Easily fixed by moving NONAMELESSUNION definition to the top of the file. src/thread/win32/SDL_systhread.c (both SDL-1.2 and SDL-1.3.) : The __GNUC__ case for pfnSDL_CurrentBeginThread is 32-bit centric because _beginthreadex returns uintptr_t, not unsigned long which is 32 bits in win64. Changing the return type to uintptr_t fixes it. video/SDL_blit.h (and configure.in) (SDL-1.3-only) : MinGW-w64 uses msvcrt version of _aligned_malloc and _aligned_free and they are defined in intrin.h (similar to VC). Adding proper ifdefs fixes it. (Notes about macros to check: __MINGW32__ is defined for both mingw.org and for mingw-w64 for both win32 and win64, __MINGW64__ is only defined for _WIN64, so __MINGW64__ can't be used to detect mingw-w64: including _mingw.h and then checking for __MINGW64_VERSION_MAJOR does the trick.) SDL_win32video.h (SDL-1.3-only) : Tweaked the VINWER definition and location in order to avoid multiple redefinition warnings. Hope these are useful. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 10 Mar 2010 15:02:58 +0000
parents f7b03b6838cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* RISC OS implementations uses pthreads based on linux code */

#include "SDL_thread.h"

#if SDL_THREADS_DISABLED
#include "../generic/SDL_sysmutex.c"
#else

#include <pthread.h>

struct SDL_mutex
{
    pthread_mutex_t id;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    int recursive;
    pthread_t owner;
#endif
};

SDL_mutex *
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;
    pthread_mutexattr_t attr;

    /* Allocate the structure */
    mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
    if (mutex) {
        pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
        /* No extra attributes necessary */
#else
        pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
        if (pthread_mutex_init(&mutex->id, &attr) != 0) {
            SDL_SetError("pthread_mutex_init() failed");
            SDL_free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return (mutex);
}

void
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        pthread_mutex_destroy(&mutex->id);
        SDL_free(mutex);
    }
}

/* Lock the mutex */
int
SDL_mutexP(SDL_mutex * mutex)
{
    int retval;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    pthread_t this_thread;
#endif

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    this_thread = pthread_self();
    if (mutex->owner == this_thread) {
        ++mutex->recursive;
    } else {
        /* The order of operations is important.
           We set the locking thread id after we obtain the lock
           so unlocks from other threads will fail.
         */
        if (pthread_mutex_lock(&mutex->id) == 0) {
            mutex->owner = this_thread;
            mutex->recursive = 0;
        } else {
            SDL_SetError("pthread_mutex_lock() failed");
            retval = -1;
        }
    }
#else
    if (pthread_mutex_lock(&mutex->id) < 0) {
        SDL_SetError("pthread_mutex_lock() failed");
        retval = -1;
    }
#endif
    return retval;
}

int
SDL_mutexV(SDL_mutex * mutex)
{
    int retval;

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    /* We can only unlock the mutex if we own it */
    if (pthread_self() == mutex->owner) {
        if (mutex->recursive) {
            --mutex->recursive;
        } else {
            /* The order of operations is important.
               First reset the owner so another thread doesn't lock
               the mutex and set the ownership before we reset it,
               then release the lock semaphore.
             */
            mutex->owner = 0;
            pthread_mutex_unlock(&mutex->id);
        }
    } else {
        SDL_SetError("mutex not owned by this thread");
        retval = -1;
    }

#else
    if (pthread_mutex_unlock(&mutex->id) < 0) {
        SDL_SetError("pthread_mutex_unlock() failed");
        retval = -1;
    }
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */

    return retval;
}
#endif
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