view src/main/macosx/SDLMain.h @ 325:1b5457c0a8ad

Fixed the bug where mouse cursor and SDL mouse coordinates didn't match in Windows OpenGL mode.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 31 Mar 2002 02:42:43 +0000
parents 50620ec9c86a
children 782fd950bd46 098dfc876bba
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
       Non-NIB-Code & other changes: Max Horn <max@quendi.de>

    Feel free to customize this file to suit your needs
*/

#import <Cocoa/Cocoa.h>

@interface SDLMain : NSObject
@end