Mercurial > sdl-ios-xcode
view src/audio/baudio/Makefile.am @ 325:1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
in Windows OpenGL mode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 31 Mar 2002 02:42:43 +0000 |
parents | 74212992fb08 |
children |
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## Makefile.am for SDL using the BeOS BSoundPlayer sound driver noinst_LTLIBRARIES = libaudio_baudio.la libaudio_baudio_la_SOURCES = $(SRCS) # The SDL audio driver sources SRCS = SDL_beaudio.cc \ SDL_beaudio.h