Mercurial > sdl-ios-xcode
view include/SDL_name.h @ 325:1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
in Windows OpenGL mode.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 31 Mar 2002 02:42:43 +0000 |
parents | d2d48e10f370 |
children |
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#ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif /* _SDLname_h_ */