Mercurial > sdl-ios-xcode
view README.CVS @ 325:1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
in Windows OpenGL mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 31 Mar 2002 02:42:43 +0000 |
parents | 37e3ca9254c7 |
children | ec659230eaac |
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The latest development version of SDL is available via CVS: cvs -d :pserver:guest@libsdl.org:/home/slouken/libsdl.org/cvs login # No password, so just hit enter when prompted for a password cvs -d :pserver:guest@libsdl.org:/home/slouken/libsdl.org/cvs checkout SDL When you check a fresh copy of SDL out of CVS, you need to generate the files used by make by running the "autogen.sh" script, which will run aclocal, automake, autoconf and then run configure. There is a web interface to cvs at http://www.libsdl.org/cgi/cvsweb.cgi