view docs/man3/SDL_FreeSurface.3 @ 99:1b387dc653d0

Oops, I committed debug code...
author Sam Lantinga <slouken@lokigames.com>
date Mon, 09 Jul 2001 23:26:13 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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.TH "SDL_FreeSurface" "3" "Sun 10 Jun 2001, 19:41" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FreeSurface\- Frees (deletes) a SDL_Surface
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:41