view test/testlock.c @ 3495:1b22878e04d0

Adam Strzelecki to SDL D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Nov 2009 03:11:26 +0000
parents 4436464c4f51
children 0d1b16ee0bca
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/* Test the thread and mutex locking functions 
   Also exercises the system's signal/thread interaction
*/

#include <signal.h>
#include <stdio.h>

#include "SDL.h"
#include "SDL_mutex.h"
#include "SDL_thread.h"

static SDL_mutex *mutex = NULL;
static Uint32 mainthread;
static SDL_Thread *threads[6];
static volatile int doterminate = 0;

/*
 * SDL_Quit() shouldn't be used with atexit() directly because
 *  calling conventions may differ...
 */
static void
SDL_Quit_Wrapper(void)
{
    SDL_Quit();
}

void
printid(void)
{
    printf("Process %u:  exiting\n", SDL_ThreadID());
}

void
terminate(int sig)
{
    signal(SIGINT, terminate);
    doterminate = 1;
}

void
closemutex(int sig)
{
    Uint32 id = SDL_ThreadID();
    int i;
    printf("Process %u:  Cleaning up...\n", id == mainthread ? 0 : id);
    doterminate = 1;
    for (i = 0; i < 6; ++i)
        SDL_WaitThread(threads[i], NULL);
    SDL_DestroyMutex(mutex);
    exit(sig);
}

int SDLCALL
Run(void *data)
{
    if (SDL_ThreadID() == mainthread)
        signal(SIGTERM, closemutex);
    while (!doterminate) {
        printf("Process %u ready to work\n", SDL_ThreadID());
        if (SDL_mutexP(mutex) < 0) {
            fprintf(stderr, "Couldn't lock mutex: %s", SDL_GetError());
            exit(1);
        }
        printf("Process %u, working!\n", SDL_ThreadID());
        SDL_Delay(1 * 1000);
        printf("Process %u, done!\n", SDL_ThreadID());
        if (SDL_mutexV(mutex) < 0) {
            fprintf(stderr, "Couldn't unlock mutex: %s", SDL_GetError());
            exit(1);
        }
        /* If this sleep isn't done, then threads may starve */
        SDL_Delay(10);
    }
    if (SDL_ThreadID() == mainthread && doterminate) {
        printf("Process %u:  raising SIGTERM\n", SDL_ThreadID());
        raise(SIGTERM);
    }
    return (0);
}

int
main(int argc, char *argv[])
{
    int i;
    int maxproc = 6;

    /* Load the SDL library */
    if (SDL_Init(0) < 0) {
        fprintf(stderr, "%s\n", SDL_GetError());
        exit(1);
    }
    atexit(SDL_Quit_Wrapper);

    if ((mutex = SDL_CreateMutex()) == NULL) {
        fprintf(stderr, "Couldn't create mutex: %s\n", SDL_GetError());
        exit(1);
    }

    mainthread = SDL_ThreadID();
    printf("Main thread: %u\n", mainthread);
    atexit(printid);
    for (i = 0; i < maxproc; ++i) {
        if ((threads[i] = SDL_CreateThread(Run, NULL)) == NULL)
            fprintf(stderr, "Couldn't create thread!\n");
    }
    signal(SIGINT, terminate);
    Run(NULL);

    return (0);                 /* Never reached */
}