Mercurial > sdl-ios-xcode
view acinclude/ac_check_define.m4 @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | 725b16784e96 |
children |
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define(AC_CHECK_DEFINE,[dnl AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, AC_EGREP_CPP([YES_IS_DEFINED], [ #include <$2> #ifdef $1 YES_IS_DEFINED #endif ], ac_cv_define_$1=yes, ac_cv_define_$1=no) ) if test "$ac_cv_define_$1" = "yes" ; then AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) fi ])dnl AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])