view Xcode/mkxcode.csh @ 3495:1b22878e04d0

Adam Strzelecki to SDL D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 27 Nov 2009 03:11:26 +0000
parents 9e9a2476f704
children
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#!/bin/csh

###
## This script creates "Xcode.tar.gz" in the parent directory
###

# remove build products
rm -rf SDL/build
rm -rf SDLTest/build

# remove Finder info files
find . -name ".DS_Store" -exec rm "{}" ";"

# remove user project prefs
find . -name "*.pbxuser*" -exec rm "{}" ";"
find . -name "*.mode*" -exec rm "{}" ";"
find . -name "*.perspective*" -exec rm "{}" ";"

# create the archive
(cd .. && gnutar -zcvf Xcode.tar.gz Xcode)