view test/checkkeys.c @ 4590:1ad70fb49fcb

Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives. Fixes involved: 1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set. 2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints. 3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used. 4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 09 Jul 2010 21:36:41 +0530
parents 95586dfe1992
children 95352c671a6e
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/* Simple program:  Loop, watching keystrokes
   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to 
   pump the event loop and catch keystrokes.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

static void
print_modifiers(void)
{
    int mod;
    printf(" modifiers:");
    mod = SDL_GetModState();
    if (!mod) {
        printf(" (none)");
        return;
    }
    if (mod & KMOD_LSHIFT)
        printf(" LSHIFT");
    if (mod & KMOD_RSHIFT)
        printf(" RSHIFT");
    if (mod & KMOD_LCTRL)
        printf(" LCTRL");
    if (mod & KMOD_RCTRL)
        printf(" RCTRL");
    if (mod & KMOD_LALT)
        printf(" LALT");
    if (mod & KMOD_RALT)
        printf(" RALT");
    if (mod & KMOD_LGUI)
        printf(" LGUI");
    if (mod & KMOD_RGUI)
        printf(" RGUI");
    if (mod & KMOD_NUM)
        printf(" NUM");
    if (mod & KMOD_CAPS)
        printf(" CAPS");
    if (mod & KMOD_MODE)
        printf(" MODE");
}

static void
PrintKey(SDL_keysym * sym, int pressed)
{
    /* Print the keycode, name and state */
    if (sym->sym) {
        printf("Key %s:  scancode %d = %s, keycode 0x%08X = %s ",
               pressed ? "pressed " : "released",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               sym->sym, SDL_GetKeyName(sym->sym));
    } else {
        printf("Unknown Key (scancode %d = %s) %s ",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               pressed ? "pressed" : "released");
    }

    /* Print the translated character, if one exists */
    if (sym->unicode) {
        /* Is it a control-character? */
        if (sym->unicode < ' ') {
            printf(" (^%c)", sym->unicode + '@');
        } else {
#ifdef UNICODE
            printf(" (%c)", sym->unicode);
#else
            /* This is a Latin-1 program, so only show 8-bits */
            if (!(sym->unicode & 0xFF00))
                printf(" (%c)", sym->unicode);
            else
                printf(" (0x%X)", sym->unicode);
#endif
        }
    }
    print_modifiers();
    printf("\n");
}

static void
PrintText(char *text)
{
    printf("Text: %s\n", text);
}

int
main(int argc, char *argv[])
{
    SDL_Event event;
    int done;
    Uint32 videoflags;

    /* Initialize SDL */
    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    videoflags = SDL_SWSURFACE;
    while (argc > 1) {
        --argc;
        if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) {
            videoflags |= SDL_FULLSCREEN;
        } else {
            fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
            quit(1);
        }
    }

    /* Set 640x480 video mode */
    if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) {
        fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
                SDL_GetError());
        quit(2);
    }

    /* Watch keystrokes */
    done = 0;
    while (!done) {
        /* Check for events */
        SDL_WaitEvent(&event);
        switch (event.type) {
        case SDL_KEYDOWN:
            PrintKey(&event.key.keysym, 1);
            break;
        case SDL_KEYUP:
            PrintKey(&event.key.keysym, 0);
            break;
        case SDL_TEXTINPUT:
            PrintText(event.text.text);
            break;
        case SDL_MOUSEBUTTONDOWN:
            /* Any button press quits the app... */
        case SDL_QUIT:
            done = 1;
            break;
        default:
            break;
        }
    }

    SDL_Quit();
    return (0);
}