Mercurial > sdl-ios-xcode
view src/video/sdlgenblit.pl @ 4590:1ad70fb49fcb
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Fixes involved:
1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set.
2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints.
3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used.
4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
---|---|
date | Fri, 09 Jul 2010 21:36:41 +0530 |
parents | 99210400e8b9 |
children | e743b9c3f6d6 |
line wrap: on
line source
#!/usr/bin/perl -w # # A script to generate optimized C blitters for Simple DirectMedia Layer # http://www.libsdl.org/ use warnings; use strict; my %file; # The formats potentially supported by this script: # SDL_PIXELFORMAT_INDEX8 # SDL_PIXELFORMAT_RGB332 # SDL_PIXELFORMAT_RGB444 # SDL_PIXELFORMAT_RGB555 # SDL_PIXELFORMAT_ARGB4444 # SDL_PIXELFORMAT_ARGB1555 # SDL_PIXELFORMAT_RGB565 # SDL_PIXELFORMAT_RGB24 # SDL_PIXELFORMAT_BGR24 # SDL_PIXELFORMAT_RGB888 # SDL_PIXELFORMAT_BGR888 # SDL_PIXELFORMAT_ARGB8888 # SDL_PIXELFORMAT_RGBA8888 # SDL_PIXELFORMAT_ABGR8888 # SDL_PIXELFORMAT_BGRA8888 # SDL_PIXELFORMAT_ARGB2101010 # The formats we're actually creating blitters for: my @src_formats = ( "RGB888", "BGR888", "ARGB8888", "RGBA8888", "ABGR8888", "BGRA8888", ); my @dst_formats = ( "RGB888", "BGR888", "ARGB8888", ); my %format_size = ( "RGB888" => 4, "BGR888" => 4, "ARGB8888" => 4, "RGBA8888" => 4, "ABGR8888" => 4, "BGRA8888" => 4, ); my %format_type = ( "RGB888" => "Uint32", "BGR888" => "Uint32", "ARGB8888" => "Uint32", "RGBA8888" => "Uint32", "ABGR8888" => "Uint32", "BGRA8888" => "Uint32", ); my %get_rgba_string = ( "RGB888" => "_R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel; _A = 0xFF;", "BGR888" => "_B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel; _A = 0xFF;", "ARGB8888" => "_A = (Uint8)(_pixel >> 24); _R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel;", "RGBA8888" => "_R = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _B = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", "ABGR8888" => "_A = (Uint8)(_pixel >> 24); _B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel;", "BGRA8888" => "_B = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _R = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", ); my %set_rgba_string = ( "RGB888" => "_pixel = ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "BGR888" => "_pixel = ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "ARGB8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "RGBA8888" => "_pixel = ((Uint32)_R << 24) | ((Uint32)_G << 16) | ((Uint32)_B << 8) | _A;", "ABGR8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "BGRA8888" => "_pixel = ((Uint32)_B << 24) | ((Uint32)_G << 16) | ((Uint32)_R << 8) | _A;", ); sub open_file { my $name = shift; open(FILE, ">$name.new") || die "Cant' open $name.new: $!"; print FILE <<__EOF__; /* DO NOT EDIT! This file is generated by sdlgenblit.pl */ /* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken\@libsdl.org */ #include "SDL_config.h" /* *INDENT-OFF* */ __EOF__ } sub close_file { my $name = shift; print FILE <<__EOF__; /* *INDENT-ON* */ /* vi: set ts=4 sw=4 expandtab: */ __EOF__ close FILE; if ( ! -f $name || system("cmp -s $name $name.new") != 0 ) { rename("$name.new", "$name"); } else { unlink("$name.new"); } } sub output_copydefs { print FILE <<__EOF__; extern SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[]; __EOF__ } sub output_copyfuncname { my $prefix = shift; my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; my $args = shift; my $suffix = shift; print FILE "$prefix SDL_Blit_${src}_${dst}"; if ( $modulate ) { print FILE "_Modulate"; } if ( $blend ) { print FILE "_Blend"; } if ( $scale ) { print FILE "_Scale"; } if ( $args ) { print FILE "(SDL_BlitInfo *info)"; } print FILE "$suffix"; } sub get_rgba { my $prefix = shift; my $format = shift; my $string = $get_rgba_string{$format}; $string =~ s/_/$prefix/g; if ( $prefix ne "" ) { print FILE <<__EOF__; ${prefix}pixel = *$prefix; __EOF__ } else { print FILE <<__EOF__; pixel = *src; __EOF__ } print FILE <<__EOF__; $string __EOF__ } sub set_rgba { my $prefix = shift; my $format = shift; my $string = $set_rgba_string{$format}; $string =~ s/_/$prefix/g; print FILE <<__EOF__; $string *dst = ${prefix}pixel; __EOF__ } sub output_copycore { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $s = ""; my $d = ""; # Nice and easy... if ( $src eq $dst && !$modulate && !$blend ) { print FILE <<__EOF__; *dst = *src; __EOF__ return; } if ( $blend ) { get_rgba("src", $src); get_rgba("dst", $dst); $s = "src"; $d = "dst"; } else { get_rgba("", $src); } if ( $modulate ) { print FILE <<__EOF__; if (flags & SDL_COPY_MODULATE_COLOR) { ${s}R = (${s}R * modulateR) / 255; ${s}G = (${s}G * modulateG) / 255; ${s}B = (${s}B * modulateB) / 255; } if (flags & SDL_COPY_MODULATE_ALPHA) { ${s}A = (${s}A * modulateA) / 255; } __EOF__ } if ( $blend ) { print FILE <<__EOF__; if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) { /* This goes away if we ever use premultiplied alpha */ if (${s}A < 255) { ${s}R = (${s}R * ${s}A) / 255; ${s}G = (${s}G * ${s}A) / 255; ${s}B = (${s}B * ${s}A) / 255; } } switch (flags & (SDL_COPY_MASK|SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) { case SDL_COPY_MASK: if (${s}A) { ${d}R = ${s}R; ${d}G = ${s}G; ${d}B = ${s}B; } break; case SDL_COPY_BLEND: ${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255; ${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255; ${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255; break; case SDL_COPY_ADD: ${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255; ${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255; ${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255; break; case SDL_COPY_MOD: ${d}R = (${s}R * ${d}R) / 255; ${d}G = (${s}G * ${d}G) / 255; ${d}B = (${s}B * ${d}B) / 255; break; } __EOF__ } if ( $blend ) { set_rgba("dst", $dst); } else { set_rgba("", $dst); } } sub output_copyfunc { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; output_copyfuncname("static void", $src, $dst, $modulate, $blend, $scale, 1, "\n"); print FILE <<__EOF__; { const int flags = info->flags; __EOF__ if ( $modulate ) { print FILE <<__EOF__; const Uint32 modulateR = info->r; const Uint32 modulateG = info->g; const Uint32 modulateB = info->b; const Uint32 modulateA = info->a; __EOF__ } if ( $blend ) { print FILE <<__EOF__; Uint32 srcpixel; Uint32 srcR, srcG, srcB, srcA; Uint32 dstpixel; Uint32 dstR, dstG, dstB, dstA; __EOF__ } elsif ( $modulate || $src ne $dst ) { print FILE <<__EOF__; Uint32 pixel; Uint32 R, G, B, A; __EOF__ } if ( $scale ) { print FILE <<__EOF__; int srcy, srcx; int posy, posx; int incy, incx; srcy = 0; posy = 0; incy = (info->src_h << 16) / info->dst_h; incx = (info->src_w << 16) / info->dst_w; while (info->dst_h--) { $format_type{$src} *src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; srcx = -1; posx = 0x10000L; while (posy >= 0x10000L) { ++srcy; posy -= 0x10000L; } while (n--) { if (posx >= 0x10000L) { while (posx >= 0x10000L) { ++srcx; posx -= 0x10000L; } src = ($format_type{$src} *)(info->src + (srcy * info->src_pitch) + (srcx * $format_size{$src})); __EOF__ print FILE <<__EOF__; } __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; posx += incx; ++dst; } posy += incy; info->dst += info->dst_pitch; } __EOF__ } else { print FILE <<__EOF__; while (info->dst_h--) { $format_type{$src} *src = ($format_type{$src} *)info->src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; while (n--) { __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; ++src; ++dst; } info->src += info->src_pitch; info->dst += info->dst_pitch; } __EOF__ } print FILE <<__EOF__; } __EOF__ } sub output_copyfunc_h { } sub output_copyinc { print FILE <<__EOF__; #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_blit_auto.h" __EOF__ } sub output_copyfunctable { print FILE <<__EOF__; SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = { __EOF__ for (my $i = 0; $i <= $#src_formats; ++$i) { my $src = $src_formats[$i]; for (my $j = 0; $j <= $#dst_formats; ++$j) { my $dst = $dst_formats[$j]; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { print FILE " { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, "; my $flags = ""; my $flag = ""; if ( $modulate ) { $flag = "SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $blend ) { $flag = "SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $scale ) { $flag = "SDL_COPY_NEAREST"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $flags eq "" ) { $flags = "0"; } print FILE "($flags), SDL_CPU_ANY,"; output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n"); } } } } } } print FILE <<__EOF__; { 0, 0, 0, 0, NULL } }; __EOF__ } sub output_copyfunc_c { my $src = shift; my $dst = shift; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { output_copyfunc($src, $dst, $modulate, $blend, $scale); } } } } } open_file("SDL_blit_auto.h"); output_copydefs(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_h($src_formats[$i], $dst_formats[$j]); } } print FILE "\n"; close_file("SDL_blit_auto.h"); open_file("SDL_blit_auto.c"); output_copyinc(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_c($src_formats[$i], $dst_formats[$j]); } } output_copyfunctable(); close_file("SDL_blit_auto.c");