Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_systhread.c @ 4590:1ad70fb49fcb
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
Fixes involved:
1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set.
2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints.
3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used.
4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 09 Jul 2010 21:36:41 +0530 |
parents | f7b03b6838cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* RISC OS version based on pthreads linux source */ #include "SDL_thread.h" #include "../SDL_systhread.h" #if SDL_THREADS_DISABLED int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { SDL_SetError ("Threads have not been compiled into this version of the library"); return (-1); } void SDL_SYS_SetupThread(void) { return; } SDL_threadID SDL_ThreadID(void) { return (0); } void SDL_SYS_WaitThread(SDL_Thread * thread) { return; } #else #include <signal.h> /* List of signals to mask in the subthreads */ static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; #include <pthread.h> int riscos_using_threads = 0; Uint32 riscos_main_thread = 0; /* Thread running events */ static void * RunThread(void *data) { SDL_RunThread(data); pthread_exit((void *) 0); return ((void *) 0); /* Prevent compiler warning */ } int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { pthread_attr_t type; /* Set the thread attributes */ if (pthread_attr_init(&type) != 0) { SDL_SetError("Couldn't initialize pthread attributes"); return (-1); } pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE); /* Create the thread and go! */ if (pthread_create(&thread->handle, &type, RunThread, args) != 0) { SDL_SetError("Not enough resources to create thread"); return (-1); } if (riscos_using_threads == 0) { riscos_using_threads = 1; riscos_main_thread = SDL_ThreadID(); } return (0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for (i = 0; sig_list[i]; ++i) { sigaddset(&mask, sig_list[i]); } pthread_sigmask(SIG_BLOCK, &mask, 0); #ifdef PTHREAD_CANCEL_ASYNCHRONOUS /* Allow ourselves to be asynchronously cancelled */ { int oldstate; pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate); } #endif } Uint32 SDL_ThreadID(void) { return ((Uint32) pthread_self()); } void SDL_SYS_WaitThread(SDL_Thread * thread) { pthread_join(thread->handle, 0); } #endif /* vi: set ts=4 sw=4 expandtab: */