view src/thread/riscos/SDL_sysmutex.c @ 4590:1ad70fb49fcb

Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives. Fixes involved: 1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set. 2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints. 3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used. 4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 09 Jul 2010 21:36:41 +0530
parents f7b03b6838cb
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* RISC OS implementations uses pthreads based on linux code */

#include "SDL_thread.h"

#if SDL_THREADS_DISABLED
#include "../generic/SDL_sysmutex.c"
#else

#include <pthread.h>

struct SDL_mutex
{
    pthread_mutex_t id;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    int recursive;
    pthread_t owner;
#endif
};

SDL_mutex *
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;
    pthread_mutexattr_t attr;

    /* Allocate the structure */
    mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex));
    if (mutex) {
        pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
        /* No extra attributes necessary */
#else
        pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
        if (pthread_mutex_init(&mutex->id, &attr) != 0) {
            SDL_SetError("pthread_mutex_init() failed");
            SDL_free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return (mutex);
}

void
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        pthread_mutex_destroy(&mutex->id);
        SDL_free(mutex);
    }
}

/* Lock the mutex */
int
SDL_mutexP(SDL_mutex * mutex)
{
    int retval;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    pthread_t this_thread;
#endif

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    this_thread = pthread_self();
    if (mutex->owner == this_thread) {
        ++mutex->recursive;
    } else {
        /* The order of operations is important.
           We set the locking thread id after we obtain the lock
           so unlocks from other threads will fail.
         */
        if (pthread_mutex_lock(&mutex->id) == 0) {
            mutex->owner = this_thread;
            mutex->recursive = 0;
        } else {
            SDL_SetError("pthread_mutex_lock() failed");
            retval = -1;
        }
    }
#else
    if (pthread_mutex_lock(&mutex->id) < 0) {
        SDL_SetError("pthread_mutex_lock() failed");
        retval = -1;
    }
#endif
    return retval;
}

int
SDL_mutexV(SDL_mutex * mutex)
{
    int retval;

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
    /* We can only unlock the mutex if we own it */
    if (pthread_self() == mutex->owner) {
        if (mutex->recursive) {
            --mutex->recursive;
        } else {
            /* The order of operations is important.
               First reset the owner so another thread doesn't lock
               the mutex and set the ownership before we reset it,
               then release the lock semaphore.
             */
            mutex->owner = 0;
            pthread_mutex_unlock(&mutex->id);
        }
    } else {
        SDL_SetError("mutex not owned by this thread");
        retval = -1;
    }

#else
    if (pthread_mutex_unlock(&mutex->id) < 0) {
        SDL_SetError("pthread_mutex_unlock() failed");
        retval = -1;
    }
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */

    return retval;
}
#endif
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