view Makefile.in @ 4590:1ad70fb49fcb

Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives. Fixes involved: 1. Fix handling of alpha channel when SDL_BLENDMODE_NONE is set. 2. Make xrendercolor use floating-point values for color channels and then convert to 16 bit ints. 3. Fix handling of visuals in SDL_x11modes.c so that a 32 bit ARGB visual is used. 4. Fix the background pixel value in SDL_x11window.c so that the window background has an alpha value of 0xFF and not 0.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Fri, 09 Jul 2010 21:36:41 +0530
parents 17376128fb56
children 3e69e077cb95 86c171888eee cf7976fd3258
line wrap: on
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# Makefile to build and install the SDL library

top_builddir = .
srcdir  = @srcdir@
objects = build
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir	= @bindir@
libdir  = @libdir@
includedir = @includedir@
datarootdir = @datarootdir@
datadir	= @datadir@
auxdir	= @ac_aux_dir@
distpath = $(srcdir)/..
distdir = SDL-@SDL_VERSION@
distfile = $(distdir).tar.gz

@SET_MAKE@
SHELL	= @SHELL@
CC      = @CC@
INCLUDE = @INCLUDE@
CFLAGS  = @BUILD_CFLAGS@
EXTRA_CFLAGS = @EXTRA_CFLAGS@
LDFLAGS = @BUILD_LDFLAGS@
EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
LIBTOOL = @LIBTOOL@
INSTALL = @INSTALL@
NASM	= @NASM@ @NASMFLAGS@
AR	= @AR@
RANLIB	= @RANLIB@
WINDRES	= @WINDRES@

TARGET  = libSDL.la
OBJECTS = @OBJECTS@
VERSION_OBJECTS = @VERSION_OBJECTS@

SDLMAIN_TARGET = libSDLmain.a
SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@

# PS3 SPU programs
SPU_GCC = @SPU_GCC@
EMBEDSPU = @EMBEDSPU@
#include $(srcdir)/src/video/ps3/spulibs/Makefile

DIST = acinclude autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS

HDRS = SDL.h SDL_assert.h SDL_atomic.h SDL_audio.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_opengles.h SDL_pixels.h SDL_platform.h SDL_power.h SDL_quit.h SDL_rect.h SDL_revision.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h

LT_AGE      = @LT_AGE@
LT_CURRENT  = @LT_CURRENT@
LT_RELEASE  = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
LT_LDFLAGS  = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)

all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)

$(srcdir)/configure: $(srcdir)/configure.in
	@echo "Warning, configure.in is out of date"
	#(cd $(srcdir) && sh autogen.sh && sh configure)
	@sleep 3

Makefile: $(srcdir)/Makefile.in
	$(SHELL) config.status $@

Makefile.in:;

$(objects):
	$(SHELL) $(auxdir)/mkinstalldirs $@

# To make sure parallel builds will not fail
$(srcdir)/include/SDL_revision.h: update-revision

update-revision:
	$(SHELL) $(auxdir)/updaterev.sh

.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)

-include $(OBJECTS:.lo=.d)
@DEPENDS@
@VERSION_DEPENDS@
@SDLMAIN_DEPENDS@

$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
	$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)

$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
	$(AR) cru $@ $(SDLMAIN_OBJECTS)
	$(RANLIB) $@

install: all install-bin install-hdrs install-lib install-data
install-bin:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
	$(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config
install-hdrs:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL
	for file in $(HDRS); do \
	    $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \
	done
	$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h
install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
	$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
	$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
	$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
install-data:
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
	$(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4
	$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
	$(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig

uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
	rm -f $(DESTDIR)$(bindir)/sdl-config
uninstall-hdrs:
	for file in $(HDRS); do \
	    rm -f $(DESTDIR)$(includedir)/SDL/$$file; \
	done
	rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h
	-rmdir $(DESTDIR)$(includedir)/SDL
uninstall-lib:
	$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
	rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
uninstall-data:
	rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4
	rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc

clean:
	rm -rf $(objects)
	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi

distclean: clean
	rm -f Makefile include/SDL_config.h sdl-config
	rm -f SDL.qpg
	rm -f config.status config.cache config.log libtool
	rm -rf $(srcdir)/autom4te*
	find $(srcdir) \( \
	    -name '*~' -o \
	    -name '*.bak' -o \
	    -name '*.old' -o \
	    -name '*.rej' -o \
	    -name '*.orig' -o \
	    -name '.#*' \) \
	    -exec rm -f {} \;
	cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h
	if test -f test/Makefile; then (cd test; $(MAKE) $@); fi

dist $(distfile):
	$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
	tar cf - $(DIST) | (cd $(distdir); tar xf -)
	cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h
	$(SHELL) $(distdir)/build-scripts/updaterev.sh
	rm -rf `find $(distdir) -name .svn`
	find $(distdir) \( \
	    -name '*~' -o \
	    -name '*.bak' -o \
	    -name '*.old' -o \
	    -name '*.rej' -o \
	    -name '*.orig' -o \
	    -name '.#*' \) \
	    -exec rm -f {} \;
	if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
	tar cvf - $(distdir) | gzip --best >$(distfile)
	rm -rf $(distdir)

rpm: $(distfile)
	rpmbuild -ta $?

# Run indent on the source to standardize coding style
indent:
	@echo "Running indent... modified files:"
	@cd $(srcdir) && \
	find . \( \
	    -name '*.h' -o \
	    -name '*.c' -o \
	    -name '*.cc' \) \
	    -print | fgrep -v ./Xcode | \
	while read file; do \
	    indent "$$file" -o "$$file.indent"; \
	    if cmp "$$file" "$$file.indent" >/dev/null; then \
	        rm -f "$$file.indent"; \
	    else \
	        echo "$$file"; \
	        mv -f "$$file.indent" "$$file"; \
	    fi; \
	done

# Run indent and then commit modified files
commit: indent
	svn commit

# Create a SVN snapshot that people can run update on
snapshot:
	$(SHELL) $(auxdir)/snapshot.sh