Mercurial > sdl-ios-xcode
view test/configure.in @ 3896:1a327643e741 SDL-1.2
X11 backend: tell app that mouse focus has been obtained when grabbing the
input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 13 Nov 2006 03:58:22 +0000 |
parents | a7cda692b681 |
children | c121d94672cb 1164b2b282a2 |
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dnl Process this file with autoconf to produce a configure script. AC_INIT(README) dnl Detect the canonical build and host environments AC_CONFIG_AUX_DIRS($srcdir/../build-scripts) AC_CANONICAL_HOST dnl Check for tools AC_PROG_CC dnl Check for compiler environment AC_C_CONST dnl Figure out which math library to use case "$host" in *-*-cygwin* | *-*-mingw32*) EXE=".exe" MATHLIB="" SYS_GL_LIBS="-lopengl32" ;; *-*-beos*) EXE="" MATHLIB="" SYS_GL_LIBS="-lGL" ;; *-*-darwin* ) EXE="" MATHLIB="" SYS_GL_LIBS="-Wl,-framework,OpenGL" ;; *-*-aix*) EXE="" if test x$ac_cv_prog_gcc = xyes; then CFLAGS="-mthreads" fi SYS_GL_LIBS="" ;; *-*-mint*) EXE="" MATHLIB="" AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no) if test "x$OSMESA_CONFIG" = "xyes"; then OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags` OSMESA_LIBS=`$OSMESA_CONFIG --libs` CFLAGS="$CFLAGS $OSMESA_CFLAGS" SYS_GL_LIBS="$OSMESA_LIBS" else SYS_GL_LIBS="-lOSMesa" fi ;; *) EXE="" MATHLIB="-lm" SYS_GL_LIBS="-lGL" ;; esac AC_SUBST(EXE) AC_SUBST(MATHLIB) dnl Check for SDL SDL_VERSION=1.2.10 AM_PATH_SDL($SDL_VERSION, :, AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!]) ) CFLAGS="$CFLAGS $SDL_CFLAGS" LIBS="$LIBS $SDL_LIBS" dnl Check for OpenGL AC_MSG_CHECKING(for OpenGL support) have_opengl=no AC_TRY_COMPILE([ #include "SDL_opengl.h" ],[ ],[ have_opengl=yes ]) AC_MSG_RESULT($have_opengl) if test x$have_opengl = xyes; then CFLAGS="$CFLAGS -DHAVE_OPENGL" GLLIB="$SYS_GL_LIBS" else GLLIB="" fi AC_SUBST(GLLIB) dnl Finally create all the generated files AC_OUTPUT([Makefile])