view src/video/x11/SDL_x11dyn.c @ 3896:1a327643e741 SDL-1.2

X11 backend: tell app that mouse focus has been obtained when grabbing the input. This allows us to enable DGA mode, even when the system cursor was outside of the window when the grab was initiated. Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 13 Nov 2006 03:58:22 +0000
parents 9e85b267f8f3
children c121d94672cb b1d5b56aa549
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#define DEBUG_DYNAMIC_X11 0

#include "SDL_x11dyn.h"

#if DEBUG_DYNAMIC_X11
#include <stdio.h>
#endif

#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC

#include "SDL_name.h"
#include "SDL_loadso.h"

typedef struct
{
    void *lib;
    const char *libname;
} x11dynlib;

#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC
#define SDL_VIDEO_DRIVER_X11_DYNAMIC NULL
#endif
#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT NULL
#endif
#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER NULL
#endif
#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR NULL
#endif

static x11dynlib x11libs[] =
{
    { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC },
    { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT },
    { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER },
    { NULL, SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR },
};

static void X11_GetSym(const char *fnname, int *rc, void **fn)
{
	int i;
	for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
		if (x11libs[i].lib != NULL)
		{
			*fn = SDL_LoadFunction(x11libs[i].lib, fnname);
			if (*fn != NULL)
				break;
		}
	}

	#if DEBUG_DYNAMIC_X11
	if (*fn != NULL)
		printf("X11: Found '%s' in %s (%p)\n", fnname, x11libs[i].libname, *fn);
	else
		printf("X11: Symbol '%s' NOT FOUND!\n", fnname);
	#endif

	if (*fn == NULL)
		*rc = 0;  /* kill this module. */
}


/* Define all the function pointers and wrappers... */
#define SDL_X11_MODULE(modname)
#define SDL_X11_SYM(rc,fn,params,args,ret) \
	static rc (*p##fn) params = NULL; \
	rc fn params { ret p##fn args ; }
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
#endif  /* SDL_VIDEO_DRIVER_X11_DYNAMIC */

/* Annoying varargs entry point... */
#ifdef X_HAVE_UTF8_STRING
XIC (*pXCreateIC)(XIM,...) = NULL;
#endif

/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
#define SDL_X11_MODULE(modname) int SDL_X11_HAVE_##modname = 1;
#define SDL_X11_SYM(rc,fn,params,args,ret)
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM


static int x11_load_refcount = 0;

void SDL_X11_UnloadSymbols(void)
{
	#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
	/* Don't actually unload if more than one module is using the libs... */
	if (x11_load_refcount > 0) {
		if (--x11_load_refcount == 0) {
			int i;

			/* set all the function pointers to NULL. */
			#define SDL_X11_MODULE(modname) SDL_X11_HAVE_##modname = 1;
			#define SDL_X11_SYM(rc,fn,params,args,ret) p##fn = NULL;
			#include "SDL_x11sym.h"
			#undef SDL_X11_MODULE
			#undef SDL_X11_SYM

			#ifdef X_HAVE_UTF8_STRING
			pXCreateIC = NULL;
			#endif

			for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
				if (x11libs[i].lib != NULL) {
					SDL_UnloadObject(x11libs[i].lib);
					x11libs[i].lib = NULL;
				}
			}
		}
	}
	#endif
}

/* returns non-zero if all needed symbols were loaded. */
int SDL_X11_LoadSymbols(void)
{
	int rc = 1;  /* always succeed if not using Dynamic X11 stuff. */

	#ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
	/* deal with multiple modules (dga, x11, etc) needing these symbols... */
	if (x11_load_refcount++ == 0) {
		int i;
		int *thismod = NULL;
		for (i = 0; i < SDL_TABLESIZE(x11libs); i++) {
			if (x11libs[i].libname != NULL) {
				x11libs[i].lib = SDL_LoadObject(x11libs[i].libname);
			}
		}
		#define SDL_X11_MODULE(modname) thismod = &SDL_X11_HAVE_##modname;
		#define SDL_X11_SYM(a,fn,x,y,z) X11_GetSym(#fn,thismod,(void**)&p##fn);
		#include "SDL_x11sym.h"
		#undef SDL_X11_MODULE
		#undef SDL_X11_SYM

		#ifdef X_HAVE_UTF8_STRING
		X11_GetSym("XCreateIC",&SDL_X11_HAVE_UTF8,(void **)&pXCreateIC);
		#endif

		if (!SDL_X11_HAVE_BASEXLIB) {  /* some required symbol didn't load. */
			SDL_X11_UnloadSymbols();  /* in case something got loaded... */
			rc = 0;
		}
	}
	#else
		#if DEBUG_DYNAMIC_X11
		printf("X11: No dynamic X11 support in this build of SDL.\n");
		#endif
		#ifdef X_HAVE_UTF8_STRING
		pXCreateIC = XCreateIC;
		#endif
	#endif

	return rc;
}

/* end of SDL_x11dyn.c ... */