Mercurial > sdl-ios-xcode
view docs/man3/SDL_ShowCursor.3 @ 3896:1a327643e741 SDL-1.2
X11 backend: tell app that mouse focus has been obtained when grabbing the
input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 13 Nov 2006 03:58:22 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); .SH "DESCRIPTION" .PP Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. .PP The cursor starts off displayed, but can be turned off\&. .SH "RETURN VALUE" .PP Returns the current state of the cursor\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01