Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGamma.3 @ 3896:1a327643e741 SDL-1.2
X11 backend: tell app that mouse focus has been obtained when grabbing the
input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 13 Nov 2006 03:58:22 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGamma\- Gets the gamma of the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR); .SH "DESCRIPTION" .PP Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&. .PP .RS \fBNote: .PP This function currently only works on XFreee 4\&.0 and up\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01