view docs/html/sdlexposeevent.html @ 3896:1a327643e741 SDL-1.2

X11 backend: tell app that mouse focus has been obtained when grabbing the input. This allows us to enable DGA mode, even when the system cursor was outside of the window when the grab was initiated. Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 13 Nov 2006 03:58:22 +0000
parents 720a96badf51
children
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>SDL_ExposeEvent</H1
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><H2
>Name</H2
>SDL_ExposeEvent&nbsp;--&nbsp;Quit requested event</DIV
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><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type
} SDL_ExposeEvent;</PRE
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>Structure Data</H2
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><TT
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><I
>type</I
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><TD
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><TT
CLASS="LITERAL"
>SDL_VIDEOEXPOSE</TT
></TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_ExposeEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used whan an event of type <TT
CLASS="LITERAL"
>SDL_VIDEOEXPOSE</TT
> is reported.</P
><P
>A VIDEOEXPOSE event is triggered when the screen has been modified
outside of the application, usually by the window manager and needs to
be redrawn.</P
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>See Also</H2
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>SDL_Event</SPAN
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>,
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>SDL_SetEventFilter</TT
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