Mercurial > sdl-ios-xcode
view docs/html/sdlbuildaudiocvt.html @ 3896:1a327643e741 SDL-1.2
X11 backend: tell app that mouse focus has been obtained when grabbing the
input. This allows us to enable DGA mode, even when the system cursor was
outside of the window when the grab was initiated.
Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 13 Nov 2006 03:58:22 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_BuildAudioCVT</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Audio" HREF="audio.html"><LINK REL="PREVIOUS" TITLE="SDL_AudioCVT" HREF="sdlaudiocvt.html"><LINK REL="NEXT" TITLE="SDL_ConvertAudio" HREF="sdlconvertaudio.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlaudiocvt.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlconvertaudio.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLBUILDAUDIOCVT" ></A >SDL_BuildAudioCVT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7002" ></A ><H2 >Name</H2 >SDL_BuildAudioCVT -- Initializes a SDL_AudioCVT structure for conversion</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7005" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN7006" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_BuildAudioCVT</B ></CODE >(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7012" ></A ><H2 >Description</H2 ><P >Before an <A HREF="sdlaudiocvt.html" ><SPAN CLASS="STRUCTNAME" >SDL_AudioCVT</SPAN ></A > structure can be used to convert audio data it must be initialized with source and destination information. </P ><P ><TT CLASS="PARAMETER" ><I >src_format</I ></TT > and <TT CLASS="PARAMETER" ><I >dst_format</I ></TT > are the source and destination format of the conversion. (For information on audio formats see <A HREF="sdlaudiospec.html" ><SPAN CLASS="STRUCTNAME" > SDL_AudioSpec</SPAN ></A >). <TT CLASS="PARAMETER" ><I >src_channels</I ></TT > and <TT CLASS="PARAMETER" ><I >dst_channels</I ></TT > are the number of channels in the source and destination formats. Finally, <TT CLASS="PARAMETER" ><I >src_rate</I ></TT > and <TT CLASS="PARAMETER" ><I >dst_rate</I ></TT > are the frequency or samples-per-second of the source and destination formats. Once again, see <A HREF="sdlaudiospec.html" ><SPAN CLASS="STRUCTNAME" >SDL_AudioSpec</SPAN ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7028" ></A ><H2 >Return Values</H2 ><P >Returns <SPAN CLASS="RETURNVALUE" >-1</SPAN > if the filter could not be built or 1 if it could.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7032" ></A ><H2 >Examples</H2 ><P >See <A HREF="sdlconvertaudio.html" ><TT CLASS="FUNCTION" >SDL_ConvertAudio</TT ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7037" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlconvertaudio.html" ><TT CLASS="FUNCTION" >SDL_ConvertAudio</TT ></A >, <A HREF="sdlaudiocvt.html" ><TT CLASS="FUNCTION" >SDL_AudioCVT</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlaudiocvt.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlconvertaudio.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_AudioCVT</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="audio.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_ConvertAudio</TD ></TR ></TABLE ></DIV ></BODY ></HTML >