view Makefile.dc @ 3896:1a327643e741 SDL-1.2

X11 backend: tell app that mouse focus has been obtained when grabbing the input. This allows us to enable DGA mode, even when the system cursor was outside of the window when the grab was initiated. Fixes Bugzilla #299, which has a more detailed explanation of the issue.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 13 Nov 2006 03:58:22 +0000
parents c8f42ed8805e
children c121d94672cb
line wrap: on
line source

#GL=1

CC = sh-elf-gcc
AR = sh-elf-ar

ifdef GL
DEFS += -DSDL_VIDEO_OPENGL=1
TARGET = libSDL_gl.a
else
TARGET = libSDL.a
endif

CFLAGS=$(KOS_CFLAGS) $(DEFS) -Iinclude

SRCS = \
	src/audio/dc/SDL_dcaudio.c \
	src/audio/dc/aica.c \
	src/audio/dummy/SDL_dummyaudio.c \
	src/audio/SDL_audio.c \
	src/audio/SDL_audiocvt.c \
	src/audio/SDL_audiodev.c \
	src/audio/SDL_mixer.c \
	src/audio/SDL_wave.c \
	src/cdrom/dc/SDL_syscdrom.c \
	src/cdrom/SDL_cdrom.c \
	src/events/SDL_active.c \
	src/events/SDL_events.c \
	src/events/SDL_expose.c \
	src/events/SDL_keyboard.c \
	src/events/SDL_mouse.c \
	src/events/SDL_quit.c \
	src/events/SDL_resize.c \
	src/file/SDL_rwops.c \
	src/joystick/dc/SDL_sysjoystick.c \
	src/joystick/SDL_joystick.c \
	src/loadso/dummy/SDL_sysloadso.c \
	src/SDL.c \
	src/SDL_error.c \
	src/SDL_fatal.c \
	src/stdlib/SDL_getenv.c \
	src/stdlib/SDL_iconv.c \
	src/stdlib/SDL_malloc.c \
	src/stdlib/SDL_qsort.c \
	src/stdlib/SDL_stdlib.c \
	src/stdlib/SDL_string.c \
	src/thread/dc/SDL_syscond.c \
	src/thread/dc/SDL_sysmutex.c \
	src/thread/dc/SDL_syssem.c \
	src/thread/dc/SDL_systhread.c \
	src/thread/SDL_thread.c \
	src/timer/dc/SDL_systimer.c \
	src/timer/SDL_timer.c \
	src/video/dc/SDL_dcevents.c \
	src/video/dc/SDL_dcvideo.c \
	src/video/dummy/SDL_nullevents.c \
	src/video/dummy/SDL_nullmouse.c \
	src/video/dummy/SDL_nullvideo.c \
	src/video/SDL_blit.c \
	src/video/SDL_blit_0.c \
	src/video/SDL_blit_1.c \
	src/video/SDL_blit_A.c \
	src/video/SDL_blit_N.c \
	src/video/SDL_bmp.c \
	src/video/SDL_cursor.c \
	src/video/SDL_gamma.c \
	src/video/SDL_pixels.c \
	src/video/SDL_RLEaccel.c \
	src/video/SDL_stretch.c \
	src/video/SDL_surface.c \
	src/video/SDL_video.c \
	src/video/SDL_yuv.c \
	src/video/SDL_yuv_sw.c \

OBJS = $(SRCS:.c=.o)

TEST = \
	test/checkkeys.c \
	test/graywin.c \
	test/loopwave.c \
	test/testalpha.c \
	test/testbitmap.c \
	test/testcdrom.c \
	test/testerror.c \
	test/testgamma.c \
	test/testgl.c \
	test/testhread.c \
	test/testjoystick.c \
	test/testkeys.c \
	test/testlock.c \
	test/testoverlay.c \
	test/testpalette.c \
	test/testsem.c \
	test/testsprite.c \
	test/testtimer.c \
	test/testtypes.c \
	test/testver.c \
	test/testvidinfo.c \
	test/testwin.c \
	test/testwm.c \
	test/threadwin.c \
	test/torturethread.c \

$(TARGET): copy_config \
	$(OBJS)
	$(AR) rcs $(TARGET) $(OBJS) 

copy_config:
	@cp include/SDL_config.h.default include/SDL_config.h

clean:
	rm -f include/SDL_config.h $(OBJS)