Mercurial > sdl-ios-xcode
view docs/man3/SDL_DisplayYUVOverlay.3 @ 390:19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: mac patch
In this patch:
- yuv code
- links to QuickTime
- tabs -> 4 spaces
- mouse events fix
- SDLMain path parsing fix
- BUGS updates
- some miscellaneous docs/comments/code cleanup
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 01 Jun 2002 23:05:05 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_DisplayYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_DisplayYUVOverlay\- Blit the overlay to the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_DisplayYUVOverlay\fP\fR(\fBSDL_Overlay *overlay, SDL_Rect *dstrect\fR); .SH "DESCRIPTION" .PP Blit the \fBoverlay\fR to the surface specified when it was \fIcreated\fR\&. The \fI\fBSDL_Rect\fR\fR structure, \fBdstrect\fR, specifies the position and size of the destination\&. If the \fBdstrect\fR is a larger or smaller than the overlay then the overlay will be scaled, this is optimized for 2x scaling\&. .SH "RETURN VALUES" .PP Returns 0 on success .SH "SEE ALSO" .PP \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_CreateYUVOverlay\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01